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Diffstat (limited to 'rs/java/android/renderscript/RenderScript.java')
-rw-r--r--rs/java/android/renderscript/RenderScript.java278
1 files changed, 167 insertions, 111 deletions
diff --git a/rs/java/android/renderscript/RenderScript.java b/rs/java/android/renderscript/RenderScript.java
index 4440417333f8..3d1370a52ae3 100644
--- a/rs/java/android/renderscript/RenderScript.java
+++ b/rs/java/android/renderscript/RenderScript.java
@@ -18,17 +18,20 @@ package android.renderscript;
import java.io.File;
import java.lang.reflect.Method;
+import java.nio.ByteBuffer;
+import java.util.ArrayList;
import java.util.concurrent.locks.ReentrantReadWriteLock;
import android.content.Context;
import android.content.res.AssetManager;
import android.graphics.Bitmap;
import android.graphics.SurfaceTexture;
-import android.util.Log;
-import android.view.Surface;
import android.os.SystemProperties;
import android.os.Trace;
-import java.util.ArrayList;
+import android.util.Log;
+import android.view.Surface;
+
+// TODO: Clean up the whitespace that separates methods in this class.
/**
* This class provides access to a RenderScript context, which controls RenderScript
@@ -88,6 +91,14 @@ public class RenderScript {
*/
public static final int CREATE_FLAG_LOW_POWER = 0x0004;
+ /**
+ * @hide
+ * Context creation flag which instructs the implementation to wait for
+ * a debugger to be attached before continuing execution.
+ */
+ public static final int CREATE_FLAG_WAIT_FOR_ATTACH = 0x0008;
+
+
/*
* Detect the bitness of the VM to allow FieldPacker to do the right thing.
*/
@@ -466,12 +477,28 @@ public class RenderScript {
rsnAllocationCopyToBitmap(mContext, alloc, bmp);
}
-
native void rsnAllocationSyncAll(long con, long alloc, int src);
synchronized void nAllocationSyncAll(long alloc, int src) {
validate();
rsnAllocationSyncAll(mContext, alloc, src);
}
+
+ native ByteBuffer rsnAllocationGetByteBuffer(long con, long alloc, long[] stride, int xBytesSize, int dimY, int dimZ);
+ synchronized ByteBuffer nAllocationGetByteBuffer(long alloc, long[] stride, int xBytesSize, int dimY, int dimZ) {
+ validate();
+ return rsnAllocationGetByteBuffer(mContext, alloc, stride, xBytesSize, dimY, dimZ);
+ }
+
+ native void rsnAllocationSetupBufferQueue(long con, long alloc, int numAlloc);
+ synchronized void nAllocationSetupBufferQueue(long alloc, int numAlloc) {
+ validate();
+ rsnAllocationSetupBufferQueue(mContext, alloc, numAlloc);
+ }
+ native void rsnAllocationShareBufferQueue(long con, long alloc1, long alloc2);
+ synchronized void nAllocationShareBufferQueue(long alloc1, long alloc2) {
+ validate();
+ rsnAllocationShareBufferQueue(mContext, alloc1, alloc2);
+ }
native Surface rsnAllocationGetSurface(long con, long alloc);
synchronized Surface nAllocationGetSurface(long alloc) {
validate();
@@ -487,13 +514,12 @@ public class RenderScript {
validate();
rsnAllocationIoSend(mContext, alloc);
}
- native void rsnAllocationIoReceive(long con, long alloc);
- synchronized void nAllocationIoReceive(long alloc) {
+ native long rsnAllocationIoReceive(long con, long alloc);
+ synchronized long nAllocationIoReceive(long alloc) {
validate();
- rsnAllocationIoReceive(mContext, alloc);
+ return rsnAllocationIoReceive(mContext, alloc);
}
-
native void rsnAllocationGenerateMipmaps(long con, long alloc);
synchronized void nAllocationGenerateMipmaps(long alloc) {
validate();
@@ -726,6 +752,22 @@ public class RenderScript {
rsnScriptForEach(mContext, id, slot, ains, aout, params, limits);
}
+ native void rsnScriptReduce(long con, long id, int slot, long ain,
+ long aout, int[] limits);
+ synchronized void nScriptReduce(long id, int slot, long ain, long aout,
+ int[] limits) {
+ validate();
+ rsnScriptReduce(mContext, id, slot, ain, aout, limits);
+ }
+
+ native void rsnScriptReduceNew(long con, long id, int slot, long[] ains,
+ long aout, int[] limits);
+ synchronized void nScriptReduceNew(long id, int slot, long ains[], long aout,
+ int[] limits) {
+ validate();
+ rsnScriptReduceNew(mContext, id, slot, ains, aout, limits);
+ }
+
native void rsnScriptInvokeV(long con, long id, int slot, byte[] params);
synchronized void nScriptInvokeV(long id, int slot, byte[] params) {
validate();
@@ -989,104 +1031,103 @@ public class RenderScript {
- long mDev;
long mContext;
private boolean mDestroyed = false;
@SuppressWarnings({"FieldCanBeLocal"})
MessageThread mMessageThread;
- Element mElement_U8;
- Element mElement_I8;
- Element mElement_U16;
- Element mElement_I16;
- Element mElement_U32;
- Element mElement_I32;
- Element mElement_U64;
- Element mElement_I64;
- Element mElement_F16;
- Element mElement_F32;
- Element mElement_F64;
- Element mElement_BOOLEAN;
-
- Element mElement_ELEMENT;
- Element mElement_TYPE;
- Element mElement_ALLOCATION;
- Element mElement_SAMPLER;
- Element mElement_SCRIPT;
- Element mElement_MESH;
- Element mElement_PROGRAM_FRAGMENT;
- Element mElement_PROGRAM_VERTEX;
- Element mElement_PROGRAM_RASTER;
- Element mElement_PROGRAM_STORE;
- Element mElement_FONT;
-
- Element mElement_A_8;
- Element mElement_RGB_565;
- Element mElement_RGB_888;
- Element mElement_RGBA_5551;
- Element mElement_RGBA_4444;
- Element mElement_RGBA_8888;
-
- Element mElement_HALF_2;
- Element mElement_HALF_3;
- Element mElement_HALF_4;
-
- Element mElement_FLOAT_2;
- Element mElement_FLOAT_3;
- Element mElement_FLOAT_4;
-
- Element mElement_DOUBLE_2;
- Element mElement_DOUBLE_3;
- Element mElement_DOUBLE_4;
-
- Element mElement_UCHAR_2;
- Element mElement_UCHAR_3;
- Element mElement_UCHAR_4;
-
- Element mElement_CHAR_2;
- Element mElement_CHAR_3;
- Element mElement_CHAR_4;
-
- Element mElement_USHORT_2;
- Element mElement_USHORT_3;
- Element mElement_USHORT_4;
-
- Element mElement_SHORT_2;
- Element mElement_SHORT_3;
- Element mElement_SHORT_4;
-
- Element mElement_UINT_2;
- Element mElement_UINT_3;
- Element mElement_UINT_4;
-
- Element mElement_INT_2;
- Element mElement_INT_3;
- Element mElement_INT_4;
-
- Element mElement_ULONG_2;
- Element mElement_ULONG_3;
- Element mElement_ULONG_4;
-
- Element mElement_LONG_2;
- Element mElement_LONG_3;
- Element mElement_LONG_4;
-
- Element mElement_YUV;
-
- Element mElement_MATRIX_4X4;
- Element mElement_MATRIX_3X3;
- Element mElement_MATRIX_2X2;
-
- Sampler mSampler_CLAMP_NEAREST;
- Sampler mSampler_CLAMP_LINEAR;
- Sampler mSampler_CLAMP_LINEAR_MIP_LINEAR;
- Sampler mSampler_WRAP_NEAREST;
- Sampler mSampler_WRAP_LINEAR;
- Sampler mSampler_WRAP_LINEAR_MIP_LINEAR;
- Sampler mSampler_MIRRORED_REPEAT_NEAREST;
- Sampler mSampler_MIRRORED_REPEAT_LINEAR;
- Sampler mSampler_MIRRORED_REPEAT_LINEAR_MIP_LINEAR;
+ volatile Element mElement_U8;
+ volatile Element mElement_I8;
+ volatile Element mElement_U16;
+ volatile Element mElement_I16;
+ volatile Element mElement_U32;
+ volatile Element mElement_I32;
+ volatile Element mElement_U64;
+ volatile Element mElement_I64;
+ volatile Element mElement_F16;
+ volatile Element mElement_F32;
+ volatile Element mElement_F64;
+ volatile Element mElement_BOOLEAN;
+
+ volatile Element mElement_ELEMENT;
+ volatile Element mElement_TYPE;
+ volatile Element mElement_ALLOCATION;
+ volatile Element mElement_SAMPLER;
+ volatile Element mElement_SCRIPT;
+ volatile Element mElement_MESH;
+ volatile Element mElement_PROGRAM_FRAGMENT;
+ volatile Element mElement_PROGRAM_VERTEX;
+ volatile Element mElement_PROGRAM_RASTER;
+ volatile Element mElement_PROGRAM_STORE;
+ volatile Element mElement_FONT;
+
+ volatile Element mElement_A_8;
+ volatile Element mElement_RGB_565;
+ volatile Element mElement_RGB_888;
+ volatile Element mElement_RGBA_5551;
+ volatile Element mElement_RGBA_4444;
+ volatile Element mElement_RGBA_8888;
+
+ volatile Element mElement_HALF_2;
+ volatile Element mElement_HALF_3;
+ volatile Element mElement_HALF_4;
+
+ volatile Element mElement_FLOAT_2;
+ volatile Element mElement_FLOAT_3;
+ volatile Element mElement_FLOAT_4;
+
+ volatile Element mElement_DOUBLE_2;
+ volatile Element mElement_DOUBLE_3;
+ volatile Element mElement_DOUBLE_4;
+
+ volatile Element mElement_UCHAR_2;
+ volatile Element mElement_UCHAR_3;
+ volatile Element mElement_UCHAR_4;
+
+ volatile Element mElement_CHAR_2;
+ volatile Element mElement_CHAR_3;
+ volatile Element mElement_CHAR_4;
+
+ volatile Element mElement_USHORT_2;
+ volatile Element mElement_USHORT_3;
+ volatile Element mElement_USHORT_4;
+
+ volatile Element mElement_SHORT_2;
+ volatile Element mElement_SHORT_3;
+ volatile Element mElement_SHORT_4;
+
+ volatile Element mElement_UINT_2;
+ volatile Element mElement_UINT_3;
+ volatile Element mElement_UINT_4;
+
+ volatile Element mElement_INT_2;
+ volatile Element mElement_INT_3;
+ volatile Element mElement_INT_4;
+
+ volatile Element mElement_ULONG_2;
+ volatile Element mElement_ULONG_3;
+ volatile Element mElement_ULONG_4;
+
+ volatile Element mElement_LONG_2;
+ volatile Element mElement_LONG_3;
+ volatile Element mElement_LONG_4;
+
+ volatile Element mElement_YUV;
+
+ volatile Element mElement_MATRIX_4X4;
+ volatile Element mElement_MATRIX_3X3;
+ volatile Element mElement_MATRIX_2X2;
+
+ volatile Sampler mSampler_CLAMP_NEAREST;
+ volatile Sampler mSampler_CLAMP_LINEAR;
+ volatile Sampler mSampler_CLAMP_LINEAR_MIP_LINEAR;
+ volatile Sampler mSampler_WRAP_NEAREST;
+ volatile Sampler mSampler_WRAP_LINEAR;
+ volatile Sampler mSampler_WRAP_LINEAR_MIP_LINEAR;
+ volatile Sampler mSampler_MIRRORED_REPEAT_NEAREST;
+ volatile Sampler mSampler_MIRRORED_REPEAT_LINEAR;
+ volatile Sampler mSampler_MIRRORED_REPEAT_LINEAR_MIP_LINEAR;
ProgramStore mProgramStore_BLEND_NONE_DEPTH_TEST;
ProgramStore mProgramStore_BLEND_NONE_DEPTH_NO_DEPTH;
@@ -1345,6 +1386,27 @@ public class RenderScript {
}
/**
+ * Name of the file that holds the object cache.
+ */
+ private static String mCachePath;
+
+ /**
+ * Gets the path to the code cache.
+ */
+ static synchronized String getCachePath() {
+ if (mCachePath == null) {
+ final String CACHE_PATH = "com.android.renderscript.cache";
+ if (RenderScriptCacheDir.mCacheDir == null) {
+ throw new RSRuntimeException("RenderScript code cache directory uninitialized.");
+ }
+ File f = new File(RenderScriptCacheDir.mCacheDir, CACHE_PATH);
+ mCachePath = f.getAbsolutePath();
+ f.mkdirs();
+ }
+ return mCachePath;
+ }
+
+ /**
* Create a RenderScript context.
*
* @param ctx The context.
@@ -1356,14 +1418,15 @@ public class RenderScript {
return null;
}
- if ((flags & ~(CREATE_FLAG_LOW_LATENCY | CREATE_FLAG_LOW_POWER)) != 0) {
+ if ((flags & ~(CREATE_FLAG_LOW_LATENCY | CREATE_FLAG_LOW_POWER |
+ CREATE_FLAG_WAIT_FOR_ATTACH)) != 0) {
throw new RSIllegalArgumentException("Invalid flags passed.");
}
RenderScript rs = new RenderScript(ctx);
- rs.mDev = rs.nDeviceCreate();
- rs.mContext = rs.nContextCreate(rs.mDev, flags, sdkVersion, ct.mID);
+ long device = rs.nDeviceCreate();
+ rs.mContext = rs.nContextCreate(device, flags, sdkVersion, ct.mID);
rs.mContextType = ct;
rs.mContextFlags = flags;
rs.mContextSdkVersion = sdkVersion;
@@ -1372,11 +1435,7 @@ public class RenderScript {
}
// set up cache directory for entire context
- final String CACHE_PATH = "com.android.renderscript.cache";
- File f = new File(RenderScriptCacheDir.mCacheDir, CACHE_PATH);
- String mCachePath = f.getAbsolutePath();
- f.mkdirs();
- rs.nContextSetCacheDir(mCachePath);
+ rs.nContextSetCacheDir(RenderScript.getCachePath());
rs.mMessageThread = new MessageThread(rs);
rs.mMessageThread.start();
@@ -1575,9 +1634,6 @@ public class RenderScript {
}
nContextDestroy();
-
- nDeviceDestroy(mDev);
- mDev = 0;
}
}