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Diffstat (limited to 'packages/SystemUI/docs/device-entry/doze.md')
-rw-r--r-- | packages/SystemUI/docs/device-entry/doze.md | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/packages/SystemUI/docs/device-entry/doze.md b/packages/SystemUI/docs/device-entry/doze.md index 6b6dce5da169..10bd3679a13b 100644 --- a/packages/SystemUI/docs/device-entry/doze.md +++ b/packages/SystemUI/docs/device-entry/doze.md @@ -1,5 +1,7 @@ # Doze +`Dozing` is a low-powered state of the device. If Always-on Display (AOD), pulsing, or wake-gestures are enabled, then the device will enter the `dozing` state after a user intent to turn off the screen (ie: power button) or the screen times out. + Always-on Display (AOD) provides an alternative 'screen-off' experience. Instead, of completely turning the display off, it provides a distraction-free, glanceable experience for the phone in a low-powered mode. In this low-powered mode, the display will have a lower refresh rate and the UI should frequently shift its displayed contents in order to prevent burn-in. The recommended max on-pixel-ratio (OPR) is 5% to reduce battery consumption.  @@ -58,7 +60,7 @@ When Dozing is enabled, it can still be suppressed based on the device state. On Refer to the documentation in [DozeSuppressors][15] for more information. ## AOD burn-in and image retention -Because AOD will show an image on the screen for an elogated period of time, AOD designs must take into consideration burn-in (leaving a permanent mark on the screen). Temporary burn-in is called image-retention. +Because AOD will show an image on the screen for an elongated period of time, AOD designs must take into consideration burn-in (leaving a permanent mark on the screen). Temporary burn-in is called image-retention. To prevent burn-in, it is recommended to often shift UI on the screen. [DozeUi][17] schedules a call to dozeTimeTick every minute to request a shift in UI for all elements on AOD. The amount of shift can be determined by undergoing simulated AOD testing since this may vary depending on the display. |