diff options
Diffstat (limited to 'native/android/input.cpp')
| -rw-r--r-- | native/android/input.cpp | 275 | 
1 files changed, 275 insertions, 0 deletions
| diff --git a/native/android/input.cpp b/native/android/input.cpp new file mode 100644 index 000000000000..57f007264670 --- /dev/null +++ b/native/android/input.cpp @@ -0,0 +1,275 @@ +/* + * Copyright (C) 2009 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + *      http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#define LOG_TAG "input" +#include <utils/Log.h> + +#include <android/input.h> +#include <ui/Input.h> +#include <ui/InputTransport.h> +#include <utils/PollLoop.h> +#include <utils/RefBase.h> +#include <utils/Vector.h> + +#include <android_runtime/android_app_NativeActivity.h> + +#include <poll.h> +#include <errno.h> + +using android::InputEvent; +using android::KeyEvent; +using android::MotionEvent; +using android::InputDeviceInfo; +using android::sp; +using android::Vector; + +int32_t AInputEvent_getType(const AInputEvent* event) { +    return static_cast<const InputEvent*>(event)->getType(); +} + +int32_t AInputEvent_getDeviceId(const AInputEvent* event) { +    return static_cast<const InputEvent*>(event)->getDeviceId(); +} + +int32_t AInputEvent_getSource(const AInputEvent* event) { +    return static_cast<const InputEvent*>(event)->getSource(); +} + +int32_t AKeyEvent_getAction(const AInputEvent* key_event) { +    return static_cast<const KeyEvent*>(key_event)->getAction(); +} + +int32_t AKeyEvent_getFlags(const AInputEvent* key_event) { +    return static_cast<const KeyEvent*>(key_event)->getFlags(); +} + +int32_t AKeyEvent_getKeyCode(const AInputEvent* key_event) { +    return static_cast<const KeyEvent*>(key_event)->getKeyCode(); +} + +int32_t AKeyEvent_getScanCode(const AInputEvent* key_event) { +    return static_cast<const KeyEvent*>(key_event)->getScanCode(); +} + +int32_t AKeyEvent_getMetaState(const AInputEvent* key_event) { +    return static_cast<const KeyEvent*>(key_event)->getMetaState(); +} +int32_t AKeyEvent_getRepeatCount(const AInputEvent* key_event) { +    return static_cast<const KeyEvent*>(key_event)->getRepeatCount(); +} + +int64_t AKeyEvent_getDownTime(const AInputEvent* key_event) { +    return static_cast<const KeyEvent*>(key_event)->getDownTime(); +} + + +int64_t AKeyEvent_getEventTime(const AInputEvent* key_event) { +    return static_cast<const KeyEvent*>(key_event)->getEventTime(); +} + +int32_t AMotionEvent_getAction(const AInputEvent* motion_event) { +    return static_cast<const MotionEvent*>(motion_event)->getAction(); +} + +int32_t AMotionEvent_getFlags(const AInputEvent* motion_event) { +    return static_cast<const MotionEvent*>(motion_event)->getFlags(); +} + +int32_t AMotionEvent_getMetaState(const AInputEvent* motion_event) { +    return static_cast<const MotionEvent*>(motion_event)->getMetaState(); +} + +int32_t AMotionEvent_getEdgeFlags(const AInputEvent* motion_event) { +    return reinterpret_cast<const MotionEvent*>(motion_event)->getEdgeFlags(); +} + +int64_t AMotionEvent_getDownTime(const AInputEvent* motion_event) { +    return static_cast<const MotionEvent*>(motion_event)->getDownTime(); +} + +int64_t AMotionEvent_getEventTime(const AInputEvent* motion_event) { +    return static_cast<const MotionEvent*>(motion_event)->getEventTime(); +} + +float AMotionEvent_getXOffset(const AInputEvent* motion_event) { +    return static_cast<const MotionEvent*>(motion_event)->getXOffset(); +} + +float AMotionEvent_getYOffset(const AInputEvent* motion_event) { +    return static_cast<const MotionEvent*>(motion_event)->getYOffset(); +} + +float AMotionEvent_getXPrecision(const AInputEvent* motion_event) { +    return static_cast<const MotionEvent*>(motion_event)->getXPrecision(); +} + +float AMotionEvent_getYPrecision(const AInputEvent* motion_event) { +    return static_cast<const MotionEvent*>(motion_event)->getYPrecision(); +} + +size_t AMotionEvent_getPointerCount(const AInputEvent* motion_event) { +    return static_cast<const MotionEvent*>(motion_event)->getPointerCount(); +} + +int32_t AMotionEvent_getPointerId(const AInputEvent* motion_event, size_t pointer_index) { +    return static_cast<const MotionEvent*>(motion_event)->getPointerId(pointer_index); +} + +float AMotionEvent_getRawX(const AInputEvent* motion_event, size_t pointer_index) { +    return static_cast<const MotionEvent*>(motion_event)->getRawX(pointer_index); +} + +float AMotionEvent_getRawY(const AInputEvent* motion_event, size_t pointer_index) { +    return static_cast<const MotionEvent*>(motion_event)->getRawY(pointer_index); +} + +float AMotionEvent_getX(const AInputEvent* motion_event, size_t pointer_index) { +    return static_cast<const MotionEvent*>(motion_event)->getX(pointer_index); +} + +float AMotionEvent_getY(const AInputEvent* motion_event, size_t pointer_index) { +    return static_cast<const MotionEvent*>(motion_event)->getY(pointer_index); +} + +float AMotionEvent_getPressure(const AInputEvent* motion_event, size_t pointer_index) { +    return static_cast<const MotionEvent*>(motion_event)->getPressure(pointer_index); +} + +float AMotionEvent_getSize(const AInputEvent* motion_event, size_t pointer_index) { +    return static_cast<const MotionEvent*>(motion_event)->getSize(pointer_index); +} + +float AMotionEvent_getTouchMajor(const AInputEvent* motion_event, size_t pointer_index) { +    return static_cast<const MotionEvent*>(motion_event)->getTouchMajor(pointer_index); +} + +float AMotionEvent_getTouchMinor(const AInputEvent* motion_event, size_t pointer_index) { +    return static_cast<const MotionEvent*>(motion_event)->getTouchMinor(pointer_index); +} + +float AMotionEvent_getToolMajor(const AInputEvent* motion_event, size_t pointer_index) { +    return static_cast<const MotionEvent*>(motion_event)->getToolMajor(pointer_index); +} + +float AMotionEvent_getToolMinor(const AInputEvent* motion_event, size_t pointer_index) { +    return static_cast<const MotionEvent*>(motion_event)->getToolMinor(pointer_index); +} + +float AMotionEvent_getOrientation(const AInputEvent* motion_event, size_t pointer_index) { +    return static_cast<const MotionEvent*>(motion_event)->getOrientation(pointer_index); +} + +size_t AMotionEvent_getHistorySize(const AInputEvent* motion_event) { +    return static_cast<const MotionEvent*>(motion_event)->getHistorySize(); +} + +int64_t AMotionEvent_getHistoricalEventTime(AInputEvent* motion_event, +        size_t history_index) { +    return static_cast<const MotionEvent*>(motion_event)->getHistoricalEventTime( +            history_index); +} + +float AMotionEvent_getHistoricalRawX(AInputEvent* motion_event, size_t pointer_index, +        size_t history_index) { +    return static_cast<const MotionEvent*>(motion_event)->getHistoricalRawX( +            pointer_index, history_index); +} + +float AMotionEvent_getHistoricalRawY(AInputEvent* motion_event, size_t pointer_index, +        size_t history_index) { +    return static_cast<const MotionEvent*>(motion_event)->getHistoricalRawY( +            pointer_index, history_index); +} + +float AMotionEvent_getHistoricalX(AInputEvent* motion_event, size_t pointer_index, +        size_t history_index) { +    return static_cast<const MotionEvent*>(motion_event)->getHistoricalX( +            pointer_index, history_index); +} + +float AMotionEvent_getHistoricalY(AInputEvent* motion_event, size_t pointer_index, +        size_t history_index) { +    return static_cast<const MotionEvent*>(motion_event)->getHistoricalY( +            pointer_index, history_index); +} + +float AMotionEvent_getHistoricalPressure(AInputEvent* motion_event, size_t pointer_index, +        size_t history_index) { +    return static_cast<const MotionEvent*>(motion_event)->getHistoricalPressure( +            pointer_index, history_index); +} + +float AMotionEvent_getHistoricalSize(AInputEvent* motion_event, size_t pointer_index, +        size_t history_index) { +    return static_cast<const MotionEvent*>(motion_event)->getHistoricalSize( +            pointer_index, history_index); +} + +float AMotionEvent_getHistoricalTouchMajor(AInputEvent* motion_event, size_t pointer_index, +        size_t history_index) { +    return static_cast<const MotionEvent*>(motion_event)->getHistoricalTouchMajor( +            pointer_index, history_index); +} + +float AMotionEvent_getHistoricalTouchMinor(AInputEvent* motion_event, size_t pointer_index, +        size_t history_index) { +    return static_cast<const MotionEvent*>(motion_event)->getHistoricalTouchMinor( +            pointer_index, history_index); +} + +float AMotionEvent_getHistoricalToolMajor(AInputEvent* motion_event, size_t pointer_index, +        size_t history_index) { +    return static_cast<const MotionEvent*>(motion_event)->getHistoricalToolMajor( +            pointer_index, history_index); +} + +float AMotionEvent_getHistoricalToolMinor(AInputEvent* motion_event, size_t pointer_index, +        size_t history_index) { +    return static_cast<const MotionEvent*>(motion_event)->getHistoricalToolMinor( +            pointer_index, history_index); +} + +float AMotionEvent_getHistoricalOrientation(AInputEvent* motion_event, size_t pointer_index, +        size_t history_index) { +    return static_cast<const MotionEvent*>(motion_event)->getHistoricalOrientation( +            pointer_index, history_index); +} + + +void AInputQueue_attachLooper(AInputQueue* queue, ALooper* looper, +        int ident, ALooper_callbackFunc* callback, void* data) { +    queue->attachLooper(looper, ident, callback, data); +} + +void AInputQueue_detachLooper(AInputQueue* queue) { +    queue->detachLooper(); +} + +int32_t AInputQueue_hasEvents(AInputQueue* queue) { +    return queue->hasEvents(); +} + +int32_t AInputQueue_getEvent(AInputQueue* queue, AInputEvent** outEvent) { +    return queue->getEvent(outEvent); +} + +int32_t AInputQueue_preDispatchEvent(AInputQueue* queue, AInputEvent* event) { +    return queue->preDispatchEvent(event) ? 1 : 0; +} + +void AInputQueue_finishEvent(AInputQueue* queue, AInputEvent* event, int handled) { +    queue->finishEvent(event, handled != 0); +} | 
