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-rw-r--r--libs/ui/FramebufferNativeWindow.cpp71
1 files changed, 50 insertions, 21 deletions
diff --git a/libs/ui/FramebufferNativeWindow.cpp b/libs/ui/FramebufferNativeWindow.cpp
index c43fac1b01b7..04a01955558b 100644
--- a/libs/ui/FramebufferNativeWindow.cpp
+++ b/libs/ui/FramebufferNativeWindow.cpp
@@ -29,6 +29,7 @@
#include <ui/Rect.h>
#include <ui/FramebufferNativeWindow.h>
+#include <ui/GraphicLog.h>
#include <EGL/egl.h>
@@ -67,7 +68,7 @@ private:
* This implements the (main) framebuffer management. This class is used
* mostly by SurfaceFlinger, but also by command line GL application.
*
- * In fact this is an implementation of android_native_window_t on top of
+ * In fact this is an implementation of ANativeWindow on top of
* the framebuffer.
*
* Currently it is pretty simple, it manages only two buffers (the front and
@@ -124,23 +125,23 @@ FramebufferNativeWindow::FramebufferNativeWindow()
}
}
- const_cast<uint32_t&>(android_native_window_t::flags) = fbDev->flags;
- const_cast<float&>(android_native_window_t::xdpi) = fbDev->xdpi;
- const_cast<float&>(android_native_window_t::ydpi) = fbDev->ydpi;
- const_cast<int&>(android_native_window_t::minSwapInterval) =
+ const_cast<uint32_t&>(ANativeWindow::flags) = fbDev->flags;
+ const_cast<float&>(ANativeWindow::xdpi) = fbDev->xdpi;
+ const_cast<float&>(ANativeWindow::ydpi) = fbDev->ydpi;
+ const_cast<int&>(ANativeWindow::minSwapInterval) =
fbDev->minSwapInterval;
- const_cast<int&>(android_native_window_t::maxSwapInterval) =
+ const_cast<int&>(ANativeWindow::maxSwapInterval) =
fbDev->maxSwapInterval;
} else {
LOGE("Couldn't get gralloc module");
}
- android_native_window_t::setSwapInterval = setSwapInterval;
- android_native_window_t::dequeueBuffer = dequeueBuffer;
- android_native_window_t::lockBuffer = lockBuffer;
- android_native_window_t::queueBuffer = queueBuffer;
- android_native_window_t::query = query;
- android_native_window_t::perform = perform;
+ ANativeWindow::setSwapInterval = setSwapInterval;
+ ANativeWindow::dequeueBuffer = dequeueBuffer;
+ ANativeWindow::lockBuffer = lockBuffer;
+ ANativeWindow::queueBuffer = queueBuffer;
+ ANativeWindow::query = query;
+ ANativeWindow::perform = perform;
}
FramebufferNativeWindow::~FramebufferNativeWindow()
@@ -175,63 +176,91 @@ status_t FramebufferNativeWindow::compositionComplete()
}
int FramebufferNativeWindow::setSwapInterval(
- android_native_window_t* window, int interval)
+ ANativeWindow* window, int interval)
{
framebuffer_device_t* fb = getSelf(window)->fbDev;
return fb->setSwapInterval(fb, interval);
}
-int FramebufferNativeWindow::dequeueBuffer(android_native_window_t* window,
+// only for debugging / logging
+int FramebufferNativeWindow::getCurrentBufferIndex() const
+{
+ Mutex::Autolock _l(mutex);
+ const int index = mCurrentBufferIndex;
+ return index;
+}
+
+int FramebufferNativeWindow::dequeueBuffer(ANativeWindow* window,
android_native_buffer_t** buffer)
{
FramebufferNativeWindow* self = getSelf(window);
Mutex::Autolock _l(self->mutex);
framebuffer_device_t* fb = self->fbDev;
+ int index = self->mBufferHead++;
+ if (self->mBufferHead >= self->mNumBuffers)
+ self->mBufferHead = 0;
+
+ GraphicLog& logger(GraphicLog::getInstance());
+ logger.log(GraphicLog::SF_FB_DEQUEUE_BEFORE, index);
+
// wait for a free buffer
while (!self->mNumFreeBuffers) {
self->mCondition.wait(self->mutex);
}
// get this buffer
self->mNumFreeBuffers--;
- int index = self->mBufferHead++;
- if (self->mBufferHead >= self->mNumBuffers)
- self->mBufferHead = 0;
+ self->mCurrentBufferIndex = index;
*buffer = self->buffers[index].get();
+ logger.log(GraphicLog::SF_FB_DEQUEUE_AFTER, index);
return 0;
}
-int FramebufferNativeWindow::lockBuffer(android_native_window_t* window,
+int FramebufferNativeWindow::lockBuffer(ANativeWindow* window,
android_native_buffer_t* buffer)
{
FramebufferNativeWindow* self = getSelf(window);
Mutex::Autolock _l(self->mutex);
+ const int index = self->mCurrentBufferIndex;
+ GraphicLog& logger(GraphicLog::getInstance());
+ logger.log(GraphicLog::SF_FB_LOCK_BEFORE, index);
+
// wait that the buffer we're locking is not front anymore
while (self->front == buffer) {
self->mCondition.wait(self->mutex);
}
+ logger.log(GraphicLog::SF_FB_LOCK_AFTER, index);
+
return NO_ERROR;
}
-int FramebufferNativeWindow::queueBuffer(android_native_window_t* window,
+int FramebufferNativeWindow::queueBuffer(ANativeWindow* window,
android_native_buffer_t* buffer)
{
FramebufferNativeWindow* self = getSelf(window);
Mutex::Autolock _l(self->mutex);
framebuffer_device_t* fb = self->fbDev;
buffer_handle_t handle = static_cast<NativeBuffer*>(buffer)->handle;
+
+ const int index = self->mCurrentBufferIndex;
+ GraphicLog& logger(GraphicLog::getInstance());
+ logger.log(GraphicLog::SF_FB_POST_BEFORE, index);
+
int res = fb->post(fb, handle);
+
+ logger.log(GraphicLog::SF_FB_POST_AFTER, index);
+
self->front = static_cast<NativeBuffer*>(buffer);
self->mNumFreeBuffers++;
self->mCondition.broadcast();
return res;
}
-int FramebufferNativeWindow::query(android_native_window_t* window,
+int FramebufferNativeWindow::query(ANativeWindow* window,
int what, int* value)
{
FramebufferNativeWindow* self = getSelf(window);
@@ -252,7 +281,7 @@ int FramebufferNativeWindow::query(android_native_window_t* window,
return BAD_VALUE;
}
-int FramebufferNativeWindow::perform(android_native_window_t* window,
+int FramebufferNativeWindow::perform(ANativeWindow* window,
int operation, ...)
{
switch (operation) {