diff options
Diffstat (limited to 'libs/input/SpriteController.cpp')
-rw-r--r-- | libs/input/SpriteController.cpp | 76 |
1 files changed, 43 insertions, 33 deletions
diff --git a/libs/input/SpriteController.cpp b/libs/input/SpriteController.cpp index c1868d3a94d6..804644c230b9 100644 --- a/libs/input/SpriteController.cpp +++ b/libs/input/SpriteController.cpp @@ -23,11 +23,9 @@ #include <utils/String8.h> #include <gui/Surface.h> -#include <SkBitmap.h> -#include <SkCanvas.h> -#include <SkColor.h> -#include <SkPaint.h> - +#include <android/graphics/bitmap.h> +#include <android/graphics/canvas.h> +#include <android/graphics/paint.h> #include <android/native_window.h> namespace android { @@ -132,8 +130,8 @@ void SpriteController::doUpdateSprites() { SpriteUpdate& update = updates.editItemAt(i); if (update.state.surfaceControl == NULL && update.state.wantSurfaceVisible()) { - update.state.surfaceWidth = update.state.icon.bitmap.width(); - update.state.surfaceHeight = update.state.icon.bitmap.height(); + update.state.surfaceWidth = update.state.icon.bitmap.getInfo().width; + update.state.surfaceHeight = update.state.icon.bitmap.getInfo().height; update.state.surfaceDrawn = false; update.state.surfaceVisible = false; update.state.surfaceControl = obtainSurface( @@ -154,8 +152,8 @@ void SpriteController::doUpdateSprites() { } if (update.state.wantSurfaceVisible()) { - int32_t desiredWidth = update.state.icon.bitmap.width(); - int32_t desiredHeight = update.state.icon.bitmap.height(); + int32_t desiredWidth = update.state.icon.bitmap.getInfo().width; + int32_t desiredHeight = update.state.icon.bitmap.getInfo().height; if (update.state.surfaceWidth < desiredWidth || update.state.surfaceHeight < desiredHeight) { needApplyTransaction = true; @@ -201,26 +199,22 @@ void SpriteController::doUpdateSprites() { if (status) { ALOGE("Error %d locking sprite surface before drawing.", status); } else { - SkBitmap surfaceBitmap; - ssize_t bpr = outBuffer.stride * bytesPerPixel(outBuffer.format); - surfaceBitmap.installPixels(SkImageInfo::MakeN32Premul(outBuffer.width, outBuffer.height), - outBuffer.bits, bpr); + graphics::Paint paint; + paint.setBlendMode(ABLEND_MODE_SRC); - SkCanvas surfaceCanvas(surfaceBitmap); + graphics::Canvas canvas(outBuffer, (int32_t) surface->getBuffersDataSpace()); + canvas.drawBitmap(update.state.icon.bitmap, 0, 0, &paint); - SkPaint paint; - paint.setBlendMode(SkBlendMode::kSrc); - surfaceCanvas.drawBitmap(update.state.icon.bitmap, 0, 0, &paint); + const int iconWidth = update.state.icon.bitmap.getInfo().width; + const int iconHeight = update.state.icon.bitmap.getInfo().height; - if (outBuffer.width > update.state.icon.bitmap.width()) { - paint.setColor(0); // transparent fill color - surfaceCanvas.drawRect(SkRect::MakeLTRB(update.state.icon.bitmap.width(), 0, - outBuffer.width, update.state.icon.bitmap.height()), paint); + if (outBuffer.width > iconWidth) { + paint.setBlendMode(ABLEND_MODE_CLEAR); // clear to transparent + canvas.drawRect({iconWidth, 0, outBuffer.width, iconHeight}, paint); } - if (outBuffer.height > update.state.icon.bitmap.height()) { - paint.setColor(0); // transparent fill color - surfaceCanvas.drawRect(SkRect::MakeLTRB(0, update.state.icon.bitmap.height(), - outBuffer.width, outBuffer.height), paint); + if (outBuffer.height > iconHeight) { + paint.setBlendMode(ABLEND_MODE_CLEAR); // clear to transparent + canvas.drawRect({0, iconHeight, outBuffer.width, outBuffer.height}, paint); } status = surface->unlockAndPost(); @@ -245,7 +239,8 @@ void SpriteController::doUpdateSprites() { if (update.state.surfaceControl != NULL && (becomingVisible || becomingHidden || (wantSurfaceVisibleAndDrawn && (update.state.dirty & (DIRTY_ALPHA | DIRTY_POSITION | DIRTY_TRANSFORMATION_MATRIX | DIRTY_LAYER - | DIRTY_VISIBILITY | DIRTY_HOTSPOT | DIRTY_DISPLAY_ID))))) { + | DIRTY_VISIBILITY | DIRTY_HOTSPOT | DIRTY_DISPLAY_ID + | DIRTY_ICON_STYLE))))) { needApplyTransaction = true; if (wantSurfaceVisibleAndDrawn @@ -274,6 +269,21 @@ void SpriteController::doUpdateSprites() { update.state.transformationMatrix.dtdy); } + if (wantSurfaceVisibleAndDrawn + && (becomingVisible + || (update.state.dirty & (DIRTY_HOTSPOT | DIRTY_ICON_STYLE)))) { + Parcel p; + p.writeInt32(update.state.icon.style); + p.writeFloat(update.state.icon.hotSpotX); + p.writeFloat(update.state.icon.hotSpotY); + + // Pass cursor metadata in the sprite surface so that when Android is running as a + // client OS (e.g. ARC++) the host OS can get the requested cursor metadata and + // update mouse cursor in the host OS. + t.setMetadata( + update.state.surfaceControl, METADATA_MOUSE_CURSOR, p); + } + int32_t surfaceLayer = mOverlayLayer + update.state.layer; if (wantSurfaceVisibleAndDrawn && (becomingVisible || (update.state.dirty & DIRTY_LAYER))) { @@ -382,12 +392,7 @@ void SpriteController::SpriteImpl::setIcon(const SpriteIcon& icon) { uint32_t dirty; if (icon.isValid()) { - SkBitmap* bitmapCopy = &mLocked.state.icon.bitmap; - if (bitmapCopy->tryAllocPixels(icon.bitmap.info().makeColorType(kN32_SkColorType))) { - icon.bitmap.readPixels(bitmapCopy->info(), bitmapCopy->getPixels(), - bitmapCopy->rowBytes(), 0, 0); - } - + mLocked.state.icon.bitmap = icon.bitmap.copy(ANDROID_BITMAP_FORMAT_RGBA_8888); if (!mLocked.state.icon.isValid() || mLocked.state.icon.hotSpotX != icon.hotSpotX || mLocked.state.icon.hotSpotY != icon.hotSpotY) { @@ -397,9 +402,14 @@ void SpriteController::SpriteImpl::setIcon(const SpriteIcon& icon) { } else { dirty = DIRTY_BITMAP; } + + if (mLocked.state.icon.style != icon.style) { + mLocked.state.icon.style = icon.style; + dirty |= DIRTY_ICON_STYLE; + } } else if (mLocked.state.icon.isValid()) { mLocked.state.icon.bitmap.reset(); - dirty = DIRTY_BITMAP | DIRTY_HOTSPOT; + dirty = DIRTY_BITMAP | DIRTY_HOTSPOT | DIRTY_ICON_STYLE; } else { return; // setting to invalid icon and already invalid so nothing to do } |