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-rw-r--r--libs/input/PointerController.h178
1 files changed, 31 insertions, 147 deletions
diff --git a/libs/input/PointerController.h b/libs/input/PointerController.h
index ebc622bae302..827fcf1e1bc1 100644
--- a/libs/input/PointerController.h
+++ b/libs/input/PointerController.h
@@ -17,81 +17,40 @@
#ifndef _UI_POINTER_CONTROLLER_H
#define _UI_POINTER_CONTROLLER_H
-#include "SpriteController.h"
-
-#include <map>
-#include <vector>
-
-#include <ui/DisplayInfo.h>
+#include <PointerControllerInterface.h>
+#include <gui/DisplayEventReceiver.h>
#include <input/DisplayViewport.h>
#include <input/Input.h>
-#include <PointerControllerInterface.h>
+#include <ui/DisplayInfo.h>
#include <utils/BitSet.h>
-#include <utils/RefBase.h>
#include <utils/Looper.h>
-#include <gui/DisplayEventReceiver.h>
-
-namespace android {
-
-/*
- * Pointer resources.
- */
-struct PointerResources {
- SpriteIcon spotHover;
- SpriteIcon spotTouch;
- SpriteIcon spotAnchor;
-};
-
-struct PointerAnimation {
- std::vector<SpriteIcon> animationFrames;
- nsecs_t durationPerFrame;
-};
+#include <utils/RefBase.h>
-/*
- * Pointer controller policy interface.
- *
- * The pointer controller policy is used by the pointer controller to interact with
- * the Window Manager and other system components.
- *
- * The actual implementation is partially supported by callbacks into the DVM
- * via JNI. This interface is also mocked in the unit tests.
- */
-class PointerControllerPolicyInterface : public virtual RefBase {
-protected:
- PointerControllerPolicyInterface() { }
- virtual ~PointerControllerPolicyInterface() { }
+#include <map>
+#include <memory>
+#include <vector>
-public:
- virtual void loadPointerIcon(SpriteIcon* icon, int32_t displayId) = 0;
- virtual void loadPointerResources(PointerResources* outResources, int32_t displayId) = 0;
- virtual void loadAdditionalMouseResources(std::map<int32_t, SpriteIcon>* outResources,
- std::map<int32_t, PointerAnimation>* outAnimationResources, int32_t displayId) = 0;
- virtual int32_t getDefaultPointerIconId() = 0;
- virtual int32_t getCustomPointerIconId() = 0;
-};
+#include "MouseCursorController.h"
+#include "PointerControllerContext.h"
+#include "SpriteController.h"
+#include "TouchSpotController.h"
+namespace android {
/*
* Tracks pointer movements and draws the pointer sprite to a surface.
*
* Handles pointer acceleration and animation.
*/
-class PointerController : public PointerControllerInterface, public MessageHandler,
- public LooperCallback {
-protected:
- virtual ~PointerController();
-
+class PointerController : public PointerControllerInterface {
public:
- enum InactivityTimeout {
- INACTIVITY_TIMEOUT_NORMAL = 0,
- INACTIVITY_TIMEOUT_SHORT = 1,
- };
+ static std::shared_ptr<PointerController> create(
+ const sp<PointerControllerPolicyInterface>& policy, const sp<Looper>& looper,
+ const sp<SpriteController>& spriteController);
- PointerController(const sp<PointerControllerPolicyInterface>& policy,
- const sp<Looper>& looper, const sp<SpriteController>& spriteController);
+ virtual ~PointerController() = default;
- virtual bool getBounds(float* outMinX, float* outMinY,
- float* outMaxX, float* outMaxY) const;
+ virtual bool getBounds(float* outMinX, float* outMinY, float* outMaxX, float* outMaxY) const;
virtual void move(float deltaX, float deltaY);
virtual void setButtonState(int32_t buttonState);
virtual int32_t getButtonState() const;
@@ -103,111 +62,36 @@ public:
virtual void setDisplayViewport(const DisplayViewport& viewport);
virtual void setPresentation(Presentation presentation);
- virtual void setSpots(const PointerCoords* spotCoords,
- const uint32_t* spotIdToIndex, BitSet32 spotIdBits, int32_t displayId);
+ virtual void setSpots(const PointerCoords* spotCoords, const uint32_t* spotIdToIndex,
+ BitSet32 spotIdBits, int32_t displayId);
virtual void clearSpots();
void updatePointerIcon(int32_t iconId);
void setCustomPointerIcon(const SpriteIcon& icon);
void setInactivityTimeout(InactivityTimeout inactivityTimeout);
+ void doInactivityTimeout();
void reloadPointerResources();
+ void onDisplayViewportsUpdated(std::vector<DisplayViewport>& viewports);
private:
- static const size_t MAX_RECYCLED_SPRITES = 12;
- static const size_t MAX_SPOTS = 12;
-
- enum {
- MSG_INACTIVITY_TIMEOUT,
- };
+ friend PointerControllerContext::LooperCallback;
+ friend PointerControllerContext::MessageHandler;
- struct Spot {
- static const uint32_t INVALID_ID = 0xffffffff;
+ mutable std::mutex mLock;
- uint32_t id;
- sp<Sprite> sprite;
- float alpha;
- float scale;
- float x, y;
+ PointerControllerContext mContext;
- inline Spot(uint32_t id, const sp<Sprite>& sprite)
- : id(id), sprite(sprite), alpha(1.0f), scale(1.0f),
- x(0.0f), y(0.0f), lastIcon(NULL) { }
-
- void updateSprite(const SpriteIcon* icon, float x, float y, int32_t displayId);
-
- private:
- const SpriteIcon* lastIcon;
- };
-
- mutable Mutex mLock;
-
- sp<PointerControllerPolicyInterface> mPolicy;
- sp<Looper> mLooper;
- sp<SpriteController> mSpriteController;
- sp<WeakMessageHandler> mHandler;
- sp<LooperCallback> mCallback;
-
- DisplayEventReceiver mDisplayEventReceiver;
-
- PointerResources mResources;
+ MouseCursorController mCursorController;
struct Locked {
- bool animationPending;
- nsecs_t animationTime;
-
- size_t animationFrameIndex;
- nsecs_t lastFrameUpdatedTime;
-
- DisplayViewport viewport;
-
- InactivityTimeout inactivityTimeout;
-
Presentation presentation;
- bool presentationChanged;
-
- int32_t pointerFadeDirection;
- float pointerX;
- float pointerY;
- float pointerAlpha;
- sp<Sprite> pointerSprite;
- SpriteIcon pointerIcon;
- bool pointerIconChanged;
-
- std::map<int32_t, SpriteIcon> additionalMouseResources;
- std::map<int32_t, PointerAnimation> animationResources;
-
- int32_t requestedPointerType;
-
- int32_t buttonState;
- std::map<int32_t /* displayId */, std::vector<Spot*>> spotsByDisplay;
- std::vector<sp<Sprite> > recycledSprites;
+ std::unordered_map<int32_t /* displayId */, TouchSpotController> spotControllers;
} mLocked GUARDED_BY(mLock);
- bool getBoundsLocked(float* outMinX, float* outMinY, float* outMaxX, float* outMaxY) const;
- void setPositionLocked(float x, float y);
-
- void handleMessage(const Message& message);
- int handleEvent(int fd, int events, void* data);
- void doAnimate(nsecs_t timestamp);
- bool doFadingAnimationLocked(nsecs_t timestamp);
- bool doBitmapAnimationLocked(nsecs_t timestamp);
- void doInactivityTimeout();
-
- void startAnimationLocked();
-
- void resetInactivityTimeoutLocked();
- void removeInactivityTimeoutLocked();
- void updatePointerLocked();
-
- Spot* getSpot(uint32_t id, const std::vector<Spot*>& spots);
- Spot* createAndAddSpotLocked(uint32_t id, std::vector<Spot*>& spots);
- Spot* removeFirstFadingSpotLocked(std::vector<Spot*>& spots);
- void releaseSpotLocked(Spot* spot);
- void fadeOutAndReleaseSpotLocked(Spot* spot);
- void fadeOutAndReleaseAllSpotsLocked();
-
- void loadResourcesLocked();
+ PointerController(const sp<PointerControllerPolicyInterface>& policy, const sp<Looper>& looper,
+ const sp<SpriteController>& spriteController);
+ void clearSpotsLocked();
};
} // namespace android