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Diffstat (limited to 'libs/input/MouseCursorController.h')
-rw-r--r-- | libs/input/MouseCursorController.h | 118 |
1 files changed, 118 insertions, 0 deletions
diff --git a/libs/input/MouseCursorController.h b/libs/input/MouseCursorController.h new file mode 100644 index 000000000000..e6dfc4c6f99a --- /dev/null +++ b/libs/input/MouseCursorController.h @@ -0,0 +1,118 @@ +/* + * Copyright (C) 2020 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef _UI_MOUSE_CURSOR_CONTROLLER_H +#define _UI_MOUSE_CURSOR_CONTROLLER_H + +#include <gui/DisplayEventReceiver.h> +#include <input/DisplayViewport.h> +#include <input/Input.h> +#include <ui/DisplayInfo.h> +#include <utils/BitSet.h> +#include <utils/Looper.h> +#include <utils/RefBase.h> + +#include <functional> +#include <map> +#include <memory> +#include <vector> + +#include "PointerControllerContext.h" +#include "SpriteController.h" + +namespace android { + +/* + * Helper class for PointerController that specifically handles + * mouse cursor resources and actions. + */ +class MouseCursorController { +public: + MouseCursorController(PointerControllerContext& context); + ~MouseCursorController(); + + bool getBounds(float* outMinX, float* outMinY, float* outMaxX, float* outMaxY) const; + void move(float deltaX, float deltaY); + void setButtonState(int32_t buttonState); + int32_t getButtonState() const; + void setPosition(float x, float y); + void getPosition(float* outX, float* outY) const; + int32_t getDisplayId() const; + void fade(PointerControllerInterface::Transition transition); + void unfade(PointerControllerInterface::Transition transition); + void setDisplayViewport(const DisplayViewport& viewport, bool getAdditionalMouseResources); + + void updatePointerIcon(int32_t iconId); + void setCustomPointerIcon(const SpriteIcon& icon); + void reloadPointerResources(bool getAdditionalMouseResources); + + void getAdditionalMouseResources(); + bool isViewportValid(); + + bool doAnimations(nsecs_t timestamp); + + bool resourcesLoaded(); + +private: + mutable std::mutex mLock; + + PointerResources mResources; + + PointerControllerContext& mContext; + + struct Locked { + DisplayViewport viewport; + + size_t animationFrameIndex; + nsecs_t lastFrameUpdatedTime; + + int32_t pointerFadeDirection; + float pointerX; + float pointerY; + float pointerAlpha; + sp<Sprite> pointerSprite; + SpriteIcon pointerIcon; + bool updatePointerIcon; + + bool resourcesLoaded; + + std::map<int32_t, SpriteIcon> additionalMouseResources; + std::map<int32_t, PointerAnimation> animationResources; + + int32_t requestedPointerType; + + int32_t buttonState; + + bool animating{false}; + + } mLocked GUARDED_BY(mLock); + + bool getBoundsLocked(float* outMinX, float* outMinY, float* outMaxX, float* outMaxY) const; + void setPositionLocked(float x, float y); + + void updatePointerLocked(); + + void loadResourcesLocked(bool getAdditionalMouseResources); + + bool doBitmapAnimationLocked(nsecs_t timestamp); + bool doFadingAnimationLocked(nsecs_t timestamp); + + void startAnimationLocked(); +}; + +} // namespace android + +#endif // _UI_MOUSE_CURSOR_CONTROLLER_H |