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Diffstat (limited to 'libs/hwui/utils/TestWindowContext.cpp')
-rw-r--r-- | libs/hwui/utils/TestWindowContext.cpp | 197 |
1 files changed, 0 insertions, 197 deletions
diff --git a/libs/hwui/utils/TestWindowContext.cpp b/libs/hwui/utils/TestWindowContext.cpp deleted file mode 100644 index 700d3b3cf000..000000000000 --- a/libs/hwui/utils/TestWindowContext.cpp +++ /dev/null @@ -1,197 +0,0 @@ -/* - * Copyright (C) 2015 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ -#include "TestWindowContext.h" - -#include "AnimationContext.h" -#include "IContextFactory.h" -#include "RecordingCanvas.h" -#include "RenderNode.h" -#include "SkTypes.h" -#include "gui/BufferQueue.h" -#include "gui/CpuConsumer.h" -#include "gui/IGraphicBufferConsumer.h" -#include "gui/IGraphicBufferProducer.h" -#include "gui/Surface.h" -#include "renderthread/RenderProxy.h" - -#include <cutils/memory.h> - -namespace { - -/** - * Helper class for setting up android::uirenderer::renderthread::RenderProxy. - */ -class ContextFactory : public android::uirenderer::IContextFactory { -public: - android::uirenderer::AnimationContext* createAnimationContext( - android::uirenderer::renderthread::TimeLord& clock) override { - return new android::uirenderer::AnimationContext(clock); - } -}; - -} // anonymous namespace - -namespace android { -namespace uirenderer { - -/** - Android strong pointers (android::sp) can't hold forward-declared classes, - so we have to use pointer-to-implementation here if we want to hide the - details from our non-framework users. -*/ - -class TestWindowContext::TestWindowData { -public: - explicit TestWindowData(SkISize size) : mSize(size) { - android::BufferQueue::createBufferQueue(&mProducer, &mConsumer); - mCpuConsumer = new android::CpuConsumer(mConsumer, 1); - mCpuConsumer->setName(android::String8("TestWindowContext")); - mCpuConsumer->setDefaultBufferSize(mSize.width(), mSize.height()); - mAndroidSurface = new android::Surface(mProducer); - native_window_set_buffers_dimensions(mAndroidSurface.get(), mSize.width(), mSize.height()); - native_window_set_buffers_format(mAndroidSurface.get(), android::PIXEL_FORMAT_RGBA_8888); - native_window_set_usage(mAndroidSurface.get(), GRALLOC_USAGE_SW_READ_OFTEN | - GRALLOC_USAGE_SW_WRITE_NEVER | - GRALLOC_USAGE_HW_RENDER); - mRootNode.reset(new android::uirenderer::RenderNode()); - mRootNode->incStrong(nullptr); - mRootNode->mutateStagingProperties().setLeftTopRightBottom(0, 0, mSize.width(), - mSize.height()); - mRootNode->mutateStagingProperties().setClipToBounds(false); - mRootNode->setPropertyFieldsDirty(android::uirenderer::RenderNode::GENERIC); - ContextFactory factory; - mProxy.reset(new android::uirenderer::renderthread::RenderProxy(false, mRootNode.get(), - &factory)); - mProxy->loadSystemProperties(); - mProxy->initialize(mAndroidSurface.get()); - float lightX = mSize.width() / 2.0f; - android::uirenderer::Vector3 lightVector{lightX, -200.0f, 800.0f}; - mProxy->setup(800.0f, 255 * 0.075f, 255 * 0.15f); - mProxy->setLightCenter(lightVector); - mCanvas.reset(new android::uirenderer::RecordingCanvas(mSize.width(), mSize.height())); - } - - SkCanvas* prepareToDraw() { - // mCanvas->reset(mSize.width(), mSize.height()); - mCanvas->clipRect(0, 0, mSize.width(), mSize.height(), SkClipOp::kReplace_deprecated); - return mCanvas->asSkCanvas(); - } - - void finishDrawing() { - mRootNode->setStagingDisplayList(mCanvas->finishRecording()); - mProxy->syncAndDrawFrame(); - // Surprisingly, calling mProxy->fence() here appears to make no difference to - // the timings we record. - } - - void fence() { mProxy->fence(); } - - bool capturePixels(SkBitmap* bmp) { - sk_sp<SkColorSpace> colorSpace = SkColorSpace::MakeSRGB(); - SkImageInfo destinationConfig = - SkImageInfo::Make(mSize.width(), mSize.height(), kRGBA_8888_SkColorType, - kPremul_SkAlphaType, colorSpace); - bmp->allocPixels(destinationConfig); - android_memset32((uint32_t*)bmp->getPixels(), SK_ColorRED, - mSize.width() * mSize.height() * 4); - - android::CpuConsumer::LockedBuffer nativeBuffer; - android::status_t retval = mCpuConsumer->lockNextBuffer(&nativeBuffer); - if (retval == android::BAD_VALUE) { - SkDebugf("write_canvas_png() got no buffer; returning transparent"); - // No buffer ready to read - commonly triggered by dm sending us - // a no-op source, or calling code that doesn't do anything on this - // backend. - bmp->eraseColor(SK_ColorTRANSPARENT); - return false; - } else if (retval) { - SkDebugf("Failed to lock buffer to read pixels: %d.", retval); - return false; - } - - // Move the pixels into the destination SkBitmap - - LOG_ALWAYS_FATAL_IF(nativeBuffer.format != android::PIXEL_FORMAT_RGBA_8888, - "Native buffer not RGBA!"); - SkImageInfo nativeConfig = SkImageInfo::Make(nativeBuffer.width, nativeBuffer.height, - kRGBA_8888_SkColorType, kPremul_SkAlphaType); - - // Android stride is in pixels, Skia stride is in bytes - SkBitmap nativeWrapper; - bool success = nativeWrapper.installPixels(nativeConfig, nativeBuffer.data, - nativeBuffer.stride * 4); - if (!success) { - SkDebugf("Failed to wrap HWUI buffer in a SkBitmap"); - return false; - } - - LOG_ALWAYS_FATAL_IF(bmp->colorType() != kRGBA_8888_SkColorType, - "Destination buffer not RGBA!"); - success = nativeWrapper.readPixels(destinationConfig, bmp->getPixels(), bmp->rowBytes(), 0, - 0); - if (!success) { - SkDebugf("Failed to extract pixels from HWUI buffer"); - return false; - } - - mCpuConsumer->unlockBuffer(nativeBuffer); - - return true; - } - -private: - std::unique_ptr<android::uirenderer::RenderNode> mRootNode; - std::unique_ptr<android::uirenderer::renderthread::RenderProxy> mProxy; - std::unique_ptr<android::uirenderer::RecordingCanvas> mCanvas; - android::sp<android::IGraphicBufferProducer> mProducer; - android::sp<android::IGraphicBufferConsumer> mConsumer; - android::sp<android::CpuConsumer> mCpuConsumer; - android::sp<android::Surface> mAndroidSurface; - SkISize mSize; -}; - -TestWindowContext::TestWindowContext() : mData(nullptr) {} - -TestWindowContext::~TestWindowContext() { - delete mData; -} - -void TestWindowContext::initialize(int width, int height) { - mData = new TestWindowData(SkISize::Make(width, height)); -} - -SkCanvas* TestWindowContext::prepareToDraw() { - return mData ? mData->prepareToDraw() : nullptr; -} - -void TestWindowContext::finishDrawing() { - if (mData) { - mData->finishDrawing(); - } -} - -void TestWindowContext::fence() { - if (mData) { - mData->fence(); - } -} - -bool TestWindowContext::capturePixels(SkBitmap* bmp) { - return mData ? mData->capturePixels(bmp) : false; -} - -} // namespace uirenderer -} // namespace android |