diff options
Diffstat (limited to 'libs/hwui/tests/unit/RenderNodeTests.cpp')
-rw-r--r-- | libs/hwui/tests/unit/RenderNodeTests.cpp | 66 |
1 files changed, 52 insertions, 14 deletions
diff --git a/libs/hwui/tests/unit/RenderNodeTests.cpp b/libs/hwui/tests/unit/RenderNodeTests.cpp index cf76a8691dcd..331a6acc1268 100644 --- a/libs/hwui/tests/unit/RenderNodeTests.cpp +++ b/libs/hwui/tests/unit/RenderNodeTests.cpp @@ -15,6 +15,7 @@ */ #include <gtest/gtest.h> +#include <VectorDrawable.h> #include "AnimationContext.h" #include "DamageAccumulator.h" @@ -39,11 +40,11 @@ public: TEST(RenderNode, hasParents) { auto child = TestUtils::createNode(0, 0, 200, 400, - [](RenderProperties& props, TestCanvas& canvas) { - canvas.drawColor(Color::Red_500, SkXfermode::kSrcOver_Mode); + [](RenderProperties& props, Canvas& canvas) { + canvas.drawColor(Color::Red_500, SkBlendMode::kSrcOver); }); auto parent = TestUtils::createNode(0, 0, 200, 400, - [&child](RenderProperties& props, TestCanvas& canvas) { + [&child](RenderProperties& props, Canvas& canvas) { canvas.drawRenderNode(child.get()); }); @@ -52,8 +53,8 @@ TEST(RenderNode, hasParents) { EXPECT_TRUE(child->hasParents()) << "Child node has no parent"; EXPECT_FALSE(parent->hasParents()) << "Root node shouldn't have any parents"; - TestUtils::recordNode(*parent, [](TestCanvas& canvas) { - canvas.drawColor(Color::Amber_500, SkXfermode::kSrcOver_Mode); + TestUtils::recordNode(*parent, [](Canvas& canvas) { + canvas.drawColor(Color::Amber_500, SkBlendMode::kSrcOver); }); EXPECT_TRUE(child->hasParents()) << "Child should still have a parent"; @@ -68,7 +69,7 @@ TEST(RenderNode, hasParents) { TEST(RenderNode, releasedCallback) { class DecRefOnReleased : public GlFunctorLifecycleListener { public: - DecRefOnReleased(int* refcnt) : mRefCnt(refcnt) {} + explicit DecRefOnReleased(int* refcnt) : mRefCnt(refcnt) {} void onGlFunctorReleased(Functor* functor) override { *mRefCnt -= 1; } @@ -81,14 +82,14 @@ TEST(RenderNode, releasedCallback) { Functor noopFunctor; auto node = TestUtils::createNode(0, 0, 200, 400, - [&](RenderProperties& props, TestCanvas& canvas) { + [&](RenderProperties& props, Canvas& canvas) { refcnt++; canvas.callDrawGLFunction(&noopFunctor, listener.get()); }); TestUtils::syncHierarchyPropertiesAndDisplayList(node); EXPECT_EQ(1, refcnt); - TestUtils::recordNode(*node, [&](TestCanvas& canvas) { + TestUtils::recordNode(*node, [&](Canvas& canvas) { refcnt++; canvas.callDrawGLFunction(&noopFunctor, listener.get()); }); @@ -97,24 +98,26 @@ TEST(RenderNode, releasedCallback) { TestUtils::syncHierarchyPropertiesAndDisplayList(node); EXPECT_EQ(1, refcnt); - TestUtils::recordNode(*node, [](TestCanvas& canvas) {}); + TestUtils::recordNode(*node, [](Canvas& canvas) {}); EXPECT_EQ(1, refcnt); TestUtils::syncHierarchyPropertiesAndDisplayList(node); EXPECT_EQ(0, refcnt); } RENDERTHREAD_TEST(RenderNode, prepareTree_nullableDisplayList) { + auto rootNode = TestUtils::createNode(0, 0, 200, 400, nullptr); ContextFactory contextFactory; - CanvasContext canvasContext(renderThread, false, nullptr, &contextFactory); - TreeInfo info(TreeInfo::MODE_RT_ONLY, canvasContext); + std::unique_ptr<CanvasContext> canvasContext(CanvasContext::create( + renderThread, false, rootNode.get(), &contextFactory)); + TreeInfo info(TreeInfo::MODE_RT_ONLY, *canvasContext.get()); DamageAccumulator damageAccumulator; info.damageAccumulator = &damageAccumulator; info.observer = nullptr; { auto nonNullDLNode = TestUtils::createNode(0, 0, 200, 400, - [](RenderProperties& props, TestCanvas& canvas) { - canvas.drawColor(Color::Red_500, SkXfermode::kSrcOver_Mode); + [](RenderProperties& props, Canvas& canvas) { + canvas.drawColor(Color::Red_500, SkBlendMode::kSrcOver); }); TestUtils::syncHierarchyPropertiesAndDisplayList(nonNullDLNode); EXPECT_TRUE(nonNullDLNode->getDisplayList()); @@ -128,5 +131,40 @@ RENDERTHREAD_TEST(RenderNode, prepareTree_nullableDisplayList) { nullDLNode->prepareTree(info); } - canvasContext.destroy(nullptr); + canvasContext->destroy(nullptr); +} + +RENDERTHREAD_TEST(RenderNode, prepareTree_HwLayer_AVD_enqueueDamage) { + + VectorDrawable::Group* group = new VectorDrawable::Group(); + VectorDrawableRoot* vectorDrawable = new VectorDrawableRoot(group); + auto rootNode = TestUtils::createNode(0, 0, 200, 400, + [&](RenderProperties& props, Canvas& canvas) { + canvas.drawVectorDrawable(vectorDrawable); + }); + ContextFactory contextFactory; + std::unique_ptr<CanvasContext> canvasContext(CanvasContext::create( + renderThread, false, rootNode.get(), &contextFactory)); + TreeInfo info(TreeInfo::MODE_RT_ONLY, *canvasContext.get()); + DamageAccumulator damageAccumulator; + LayerUpdateQueue layerUpdateQueue; + info.damageAccumulator = &damageAccumulator; + info.layerUpdateQueue = &layerUpdateQueue; + info.observer = nullptr; + + // Put node on HW layer + rootNode->mutateStagingProperties().mutateLayerProperties().setType(LayerType::RenderLayer); + + TestUtils::syncHierarchyPropertiesAndDisplayList(rootNode); + rootNode->prepareTree(info); + + // Check that the VD is in the dislay list, and the layer update queue contains the correct + // damage rect. + EXPECT_TRUE(rootNode->getDisplayList()->hasVectorDrawables()); + EXPECT_FALSE(info.layerUpdateQueue->entries().empty()); + EXPECT_EQ(rootNode.get(), info.layerUpdateQueue->entries().at(0).renderNode); + EXPECT_EQ(uirenderer::Rect(0, 0, 200, 400), info.layerUpdateQueue->entries().at(0).damage); + + delete vectorDrawable; + canvasContext->destroy(nullptr); } |