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Diffstat (limited to 'libs/hwui/tests/unit/OffscreenBufferPoolTests.cpp')
-rw-r--r-- | libs/hwui/tests/unit/OffscreenBufferPoolTests.cpp | 244 |
1 files changed, 0 insertions, 244 deletions
diff --git a/libs/hwui/tests/unit/OffscreenBufferPoolTests.cpp b/libs/hwui/tests/unit/OffscreenBufferPoolTests.cpp deleted file mode 100644 index 0d4736757629..000000000000 --- a/libs/hwui/tests/unit/OffscreenBufferPoolTests.cpp +++ /dev/null @@ -1,244 +0,0 @@ -/* - * Copyright (C) 2015 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#include <Rect.h> -#include <gtest/gtest.h> -#include <renderstate/OffscreenBufferPool.h> - -#include <tests/common/TestUtils.h> - -using namespace android::uirenderer; - -TEST(OffscreenBuffer, computeIdealDimension) { - EXPECT_EQ(64u, OffscreenBuffer::computeIdealDimension(1)); - EXPECT_EQ(64u, OffscreenBuffer::computeIdealDimension(31)); - EXPECT_EQ(64u, OffscreenBuffer::computeIdealDimension(33)); - EXPECT_EQ(64u, OffscreenBuffer::computeIdealDimension(64)); - EXPECT_EQ(1024u, OffscreenBuffer::computeIdealDimension(1000)); -} - -RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBuffer, construct) { - OffscreenBuffer layer(renderThread.renderState(), Caches::getInstance(), 49u, 149u); - EXPECT_EQ(49u, layer.viewportWidth); - EXPECT_EQ(149u, layer.viewportHeight); - - EXPECT_EQ(64u, layer.texture.width()); - EXPECT_EQ(192u, layer.texture.height()); - - EXPECT_EQ(64u * 192u * 4u, layer.getSizeInBytes()); -} - -RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBuffer, constructWideColorGamut) { - OffscreenBuffer layer(renderThread.renderState(), Caches::getInstance(), 49u, 149u, true); - EXPECT_EQ(49u, layer.viewportWidth); - EXPECT_EQ(149u, layer.viewportHeight); - - EXPECT_EQ(64u, layer.texture.width()); - EXPECT_EQ(192u, layer.texture.height()); - - EXPECT_TRUE(layer.wideColorGamut); - - EXPECT_EQ(64u * 192u * 8u, layer.getSizeInBytes()); -} - -RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBuffer, getTextureCoordinates) { - OffscreenBuffer layerAligned(renderThread.renderState(), Caches::getInstance(), 256u, 256u); - EXPECT_EQ(Rect(0, 1, 1, 0), layerAligned.getTextureCoordinates()); - - OffscreenBuffer layerUnaligned(renderThread.renderState(), Caches::getInstance(), 200u, 225u); - EXPECT_EQ(Rect(0, 225.0f / 256.0f, 200.0f / 256.0f, 0), layerUnaligned.getTextureCoordinates()); -} - -RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBuffer, dirty) { - OffscreenBuffer buffer(renderThread.renderState(), Caches::getInstance(), 256u, 256u); - buffer.dirty(Rect(-100, -100, 100, 100)); - EXPECT_EQ(android::Rect(100, 100), buffer.region.getBounds()); -} - -RENDERTHREAD_TEST(OffscreenBufferPool, construct) { - OffscreenBufferPool pool; - EXPECT_EQ(0u, pool.getCount()) << "pool must be created empty"; - EXPECT_EQ(0u, pool.getSize()) << "pool must be created empty"; - // TODO: Does this really make sense as a test? - EXPECT_EQ(DeviceInfo::multiplyByResolution(4 * 4), pool.getMaxSize()); -} - -RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBufferPool, getPutClear) { - OffscreenBufferPool pool; - - auto layer = pool.get(renderThread.renderState(), 100u, 200u); - EXPECT_EQ(100u, layer->viewportWidth); - EXPECT_EQ(200u, layer->viewportHeight); - - ASSERT_LT(layer->getSizeInBytes(), pool.getMaxSize()); - - pool.putOrDelete(layer); - ASSERT_EQ(layer->getSizeInBytes(), pool.getSize()); - - auto layer2 = pool.get(renderThread.renderState(), 102u, 202u); - EXPECT_EQ(layer, layer2) << "layer should be recycled"; - ASSERT_EQ(0u, pool.getSize()) << "pool should have been emptied by removing only layer"; - - pool.putOrDelete(layer); - EXPECT_EQ(1u, pool.getCount()); - pool.clear(); - EXPECT_EQ(0u, pool.getSize()); - EXPECT_EQ(0u, pool.getCount()); -} - -RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBufferPool, getPutClearWideColorGamut) { - OffscreenBufferPool pool; - - auto layer = pool.get(renderThread.renderState(), 100u, 200u, true); - EXPECT_EQ(100u, layer->viewportWidth); - EXPECT_EQ(200u, layer->viewportHeight); - EXPECT_TRUE(layer->wideColorGamut); - - ASSERT_LT(layer->getSizeInBytes(), pool.getMaxSize()); - - pool.putOrDelete(layer); - ASSERT_EQ(layer->getSizeInBytes(), pool.getSize()); - - auto layer2 = pool.get(renderThread.renderState(), 102u, 202u, true); - EXPECT_EQ(layer, layer2) << "layer should be recycled"; - ASSERT_EQ(0u, pool.getSize()) << "pool should have been emptied by removing only layer"; - - pool.putOrDelete(layer2); - EXPECT_EQ(1u, pool.getCount()); - pool.clear(); - EXPECT_EQ(0u, pool.getSize()); - EXPECT_EQ(0u, pool.getCount()); - - // add non wide gamut layer - auto layer3 = pool.get(renderThread.renderState(), 100u, 200u); - EXPECT_FALSE(layer3->wideColorGamut); - pool.putOrDelete(layer3); - EXPECT_EQ(1u, pool.getCount()); - - auto layer4 = pool.get(renderThread.renderState(), 100u, 200u, true); - EXPECT_TRUE(layer4->wideColorGamut); - EXPECT_EQ(1u, pool.getCount()); - ASSERT_NE(layer3, layer4); - - pool.putOrDelete(layer4); - - pool.clear(); - EXPECT_EQ(0u, pool.getSize()); - EXPECT_EQ(0u, pool.getCount()); -} - -RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBufferPool, resize) { - OffscreenBufferPool pool; - - auto layer = pool.get(renderThread.renderState(), 64u, 64u); - layer->dirty(Rect(64, 64)); - - // resize in place - ASSERT_EQ(layer, pool.resize(layer, 60u, 55u)); - EXPECT_TRUE(layer->region.isEmpty()) << "In place resize should clear usage region"; - EXPECT_EQ(60u, layer->viewportWidth); - EXPECT_EQ(55u, layer->viewportHeight); - EXPECT_EQ(64u, layer->texture.width()); - EXPECT_EQ(64u, layer->texture.height()); - - // resized to use different object in pool - auto layer2 = pool.get(renderThread.renderState(), 128u, 128u); - layer2->dirty(Rect(128, 128)); - EXPECT_FALSE(layer2->region.isEmpty()); - pool.putOrDelete(layer2); - ASSERT_EQ(1u, pool.getCount()); - - ASSERT_EQ(layer2, pool.resize(layer, 120u, 125u)); - EXPECT_TRUE(layer2->region.isEmpty()) << "Swap resize should clear usage region"; - EXPECT_EQ(120u, layer2->viewportWidth); - EXPECT_EQ(125u, layer2->viewportHeight); - EXPECT_EQ(128u, layer2->texture.width()); - EXPECT_EQ(128u, layer2->texture.height()); - - // original allocation now only thing in pool - EXPECT_EQ(1u, pool.getCount()); - EXPECT_EQ(layer->getSizeInBytes(), pool.getSize()); - - pool.putOrDelete(layer2); -} - -RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBufferPool, resizeWideColorGamut) { - OffscreenBufferPool pool; - - auto layer = pool.get(renderThread.renderState(), 64u, 64u, true); - - // resize in place - ASSERT_EQ(layer, pool.resize(layer, 60u, 55u)); - EXPECT_EQ(60u, layer->viewportWidth); - EXPECT_EQ(55u, layer->viewportHeight); - EXPECT_EQ(64u, layer->texture.width()); - EXPECT_EQ(64u, layer->texture.height()); - - EXPECT_TRUE(layer->wideColorGamut); - EXPECT_EQ(64u * 64u * 8u, layer->getSizeInBytes()); - - // resized to use different object in pool - auto layer2 = pool.get(renderThread.renderState(), 128u, 128u, true); - pool.putOrDelete(layer2); - ASSERT_EQ(1u, pool.getCount()); - - // add a non-wide gamut layer - auto layer3 = pool.get(renderThread.renderState(), 128u, 128u); - pool.putOrDelete(layer3); - ASSERT_EQ(2u, pool.getCount()); - - ASSERT_EQ(layer2, pool.resize(layer, 120u, 125u)); - EXPECT_EQ(120u, layer2->viewportWidth); - EXPECT_EQ(125u, layer2->viewportHeight); - EXPECT_EQ(128u, layer2->texture.width()); - EXPECT_EQ(128u, layer2->texture.height()); - - EXPECT_TRUE(layer2->wideColorGamut); - EXPECT_EQ(128u * 128u * 8u, layer2->getSizeInBytes()); - - pool.putOrDelete(layer2); -} - -RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBufferPool, putAndDestroy) { - OffscreenBufferPool pool; - // layer too big to return to the pool - // Note: this relies on the fact that the pool won't reject based on max texture size - auto hugeLayer = pool.get(renderThread.renderState(), pool.getMaxSize() / 64, 64); - EXPECT_GT(hugeLayer->getSizeInBytes(), pool.getMaxSize()); - pool.putOrDelete(hugeLayer); - EXPECT_EQ(0u, pool.getCount()); // failed to put (so was destroyed instead) -} - -RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBufferPool, clear) { - EXPECT_EQ(0, GpuMemoryTracker::getInstanceCount(GpuObjectType::OffscreenBuffer)); - OffscreenBufferPool pool; - - // Create many buffers, with several at each size - std::vector<OffscreenBuffer*> buffers; - for (int size = 32; size <= 128; size += 32) { - for (int i = 0; i < 10; i++) { - buffers.push_back(pool.get(renderThread.renderState(), size, size)); - } - } - EXPECT_EQ(0u, pool.getCount()) << "Expect nothing inside"; - for (auto& buffer : buffers) pool.putOrDelete(buffer); - EXPECT_EQ(40u, pool.getCount()) << "Expect all items added"; - EXPECT_EQ(40, GpuMemoryTracker::getInstanceCount(GpuObjectType::OffscreenBuffer)); - pool.clear(); - EXPECT_EQ(0u, pool.getCount()) << "Expect all items cleared"; - - EXPECT_EQ(0, GpuMemoryTracker::getInstanceCount(GpuObjectType::OffscreenBuffer)); -} |