diff options
Diffstat (limited to 'libs/hwui/tests/unit/OffscreenBufferPoolTests.cpp')
-rw-r--r-- | libs/hwui/tests/unit/OffscreenBufferPoolTests.cpp | 11 |
1 files changed, 4 insertions, 7 deletions
diff --git a/libs/hwui/tests/unit/OffscreenBufferPoolTests.cpp b/libs/hwui/tests/unit/OffscreenBufferPoolTests.cpp index 308fef303740..0d4736757629 100644 --- a/libs/hwui/tests/unit/OffscreenBufferPoolTests.cpp +++ b/libs/hwui/tests/unit/OffscreenBufferPoolTests.cpp @@ -14,8 +14,8 @@ * limitations under the License. */ -#include <gtest/gtest.h> #include <Rect.h> +#include <gtest/gtest.h> #include <renderstate/OffscreenBufferPool.h> #include <tests/common/TestUtils.h> @@ -56,12 +56,10 @@ RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBuffer, constructWideColorGamut) { RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBuffer, getTextureCoordinates) { OffscreenBuffer layerAligned(renderThread.renderState(), Caches::getInstance(), 256u, 256u); - EXPECT_EQ(Rect(0, 1, 1, 0), - layerAligned.getTextureCoordinates()); + EXPECT_EQ(Rect(0, 1, 1, 0), layerAligned.getTextureCoordinates()); OffscreenBuffer layerUnaligned(renderThread.renderState(), Caches::getInstance(), 200u, 225u); - EXPECT_EQ(Rect(0, 225.0f / 256.0f, 200.0f / 256.0f, 0), - layerUnaligned.getTextureCoordinates()); + EXPECT_EQ(Rect(0, 225.0f / 256.0f, 200.0f / 256.0f, 0), layerUnaligned.getTextureCoordinates()); } RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBuffer, dirty) { @@ -221,7 +219,7 @@ RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBufferPool, putAndDestroy) { auto hugeLayer = pool.get(renderThread.renderState(), pool.getMaxSize() / 64, 64); EXPECT_GT(hugeLayer->getSizeInBytes(), pool.getMaxSize()); pool.putOrDelete(hugeLayer); - EXPECT_EQ(0u, pool.getCount()); // failed to put (so was destroyed instead) + EXPECT_EQ(0u, pool.getCount()); // failed to put (so was destroyed instead) } RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBufferPool, clear) { @@ -244,4 +242,3 @@ RENDERTHREAD_OPENGL_PIPELINE_TEST(OffscreenBufferPool, clear) { EXPECT_EQ(0, GpuMemoryTracker::getInstanceCount(GpuObjectType::OffscreenBuffer)); } - |