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-rw-r--r--libs/hwui/renderthread/RenderThread.h46
1 files changed, 30 insertions, 16 deletions
diff --git a/libs/hwui/renderthread/RenderThread.h b/libs/hwui/renderthread/RenderThread.h
index c96e284df6b4..8be46a6d16e1 100644
--- a/libs/hwui/renderthread/RenderThread.h
+++ b/libs/hwui/renderthread/RenderThread.h
@@ -17,34 +17,33 @@
#ifndef RENDERTHREAD_H_
#define RENDERTHREAD_H_
-#include "RenderTask.h"
-
-#include "../JankTracker.h"
-#include "CacheManager.h"
-#include "TimeLord.h"
-#include "WebViewFunctorManager.h"
-#include "thread/ThreadBase.h"
-#include "utils/TimeUtils.h"
-
#include <GrContext.h>
#include <SkBitmap.h>
+#include <apex/choreographer.h>
#include <cutils/compiler.h>
-#include <ui/DisplayInfo.h>
+#include <thread/ThreadBase.h>
#include <utils/Looper.h>
#include <utils/Thread.h>
-#include <thread/ThreadBase.h>
#include <memory>
#include <mutex>
#include <set>
+#include "CacheManager.h"
+#include "ProfileDataContainer.h"
+#include "RenderTask.h"
+#include "TimeLord.h"
+#include "WebViewFunctorManager.h"
+#include "thread/ThreadBase.h"
+#include "utils/TimeUtils.h"
+
namespace android {
class Bitmap;
-class AutoBackendTextureRelease;
namespace uirenderer {
+class AutoBackendTextureRelease;
class Readback;
class RenderState;
class TestUtils;
@@ -53,6 +52,10 @@ namespace skiapipeline {
class VkFunctorDrawHandler;
}
+namespace VectorDrawable {
+class Tree;
+}
+
namespace renderthread {
class CanvasContext;
@@ -71,10 +74,11 @@ protected:
struct VsyncSource {
virtual void requestNextVsync() = 0;
- virtual nsecs_t latestVsyncEvent() = 0;
+ virtual void drainPendingEvents() = 0;
virtual ~VsyncSource() {}
};
+class ChoreographerSource;
class DummyVsyncSource;
typedef void (*JVMAttachHook)(const char* name);
@@ -134,10 +138,12 @@ private:
friend class DispatchFrameCallbacks;
friend class RenderProxy;
friend class DummyVsyncSource;
- friend class android::AutoBackendTextureRelease;
+ friend class ChoreographerSource;
+ friend class android::uirenderer::AutoBackendTextureRelease;
friend class android::uirenderer::TestUtils;
friend class android::uirenderer::WebViewFunctor;
friend class android::uirenderer::skiapipeline::VkFunctorDrawHandler;
+ friend class android::uirenderer::VectorDrawable::Tree;
RenderThread();
virtual ~RenderThread();
@@ -146,13 +152,21 @@ private:
static RenderThread& getInstance();
void initThreadLocals();
- void initializeDisplayEventReceiver();
+ void initializeChoreographer();
void setupFrameInterval();
- static int displayEventReceiverCallback(int fd, int events, void* data);
+ // Callbacks for choreographer events:
+ // choreographerCallback will call AChoreograper_handleEvent to call the
+ // corresponding callbacks for each display event type
+ static int choreographerCallback(int fd, int events, void* data);
+ // Callback that will be run on vsync ticks.
+ static void frameCallback(int64_t frameTimeNanos, void* data);
+ // Callback that will be run whenver there is a refresh rate change.
+ static void refreshRateCallback(int64_t vsyncPeriod, void* data);
void drainDisplayEventQueue();
void dispatchFrameCallbacks();
void requestVsync();
+ AChoreographer* mChoreographer;
VsyncSource* mVsyncSource;
bool mVsyncRequested;
std::set<IFrameCallback*> mFrameCallbacks;