diff options
Diffstat (limited to 'libs/hwui/renderthread/RenderThread.cpp')
-rw-r--r-- | libs/hwui/renderthread/RenderThread.cpp | 32 |
1 files changed, 31 insertions, 1 deletions
diff --git a/libs/hwui/renderthread/RenderThread.cpp b/libs/hwui/renderthread/RenderThread.cpp index f383adc9f644..1450ec98dabf 100644 --- a/libs/hwui/renderthread/RenderThread.cpp +++ b/libs/hwui/renderthread/RenderThread.cpp @@ -17,9 +17,12 @@ #include "RenderThread.h" #include "../renderstate/RenderState.h" +#include "../pipeline/skia/SkiaOpenGLReadback.h" #include "CanvasContext.h" #include "EglManager.h" +#include "OpenGLReadback.h" #include "RenderProxy.h" +#include "VulkanManager.h" #include "utils/FatVector.h" #include <gui/DisplayEventReceiver.h> @@ -95,6 +98,7 @@ void TaskQueue::queue(RenderTask* task) { } void TaskQueue::queueAtFront(RenderTask* task) { + LOG_ALWAYS_FATAL_IF(task->mNext || mHead == task, "Task is already in the queue!"); if (mTail) { task->mNext = mHead; mHead = task; @@ -158,7 +162,8 @@ RenderThread::RenderThread() : Thread(true) , mFrameCallbackTaskPending(false) , mFrameCallbackTask(nullptr) , mRenderState(nullptr) - , mEglManager(nullptr) { + , mEglManager(nullptr) + , mVkManager(nullptr) { Properties::load(); mFrameCallbackTask = new DispatchFrameCallbacks(this); mLooper = new Looper(false); @@ -192,6 +197,31 @@ void RenderThread::initThreadLocals() { mEglManager = new EglManager(*this); mRenderState = new RenderState(*this); mJankTracker = new JankTracker(mDisplayInfo); + mVkManager = new VulkanManager(*this); +} + +Readback& RenderThread::readback() { + + if (!mReadback) { + auto renderType = Properties::getRenderPipelineType(); + switch (renderType) { + case RenderPipelineType::OpenGL: + mReadback = new OpenGLReadbackImpl(*this); + break; + case RenderPipelineType::SkiaGL: + case RenderPipelineType::SkiaVulkan: + // It works to use the OpenGL pipeline for Vulkan but this is not + // ideal as it causes us to create an OpenGL context in addition + // to the Vulkan one. + mReadback = new skiapipeline::SkiaOpenGLReadback(*this); + break; + default: + LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t) renderType); + break; + } + } + + return *mReadback; } int RenderThread::displayEventReceiverCallback(int fd, int events, void* data) { |