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-rw-r--r--libs/hwui/renderthread/RenderProxy.cpp12
1 files changed, 7 insertions, 5 deletions
diff --git a/libs/hwui/renderthread/RenderProxy.cpp b/libs/hwui/renderthread/RenderProxy.cpp
index e3807e634890..7a5348ac85d9 100644
--- a/libs/hwui/renderthread/RenderProxy.cpp
+++ b/libs/hwui/renderthread/RenderProxy.cpp
@@ -160,8 +160,10 @@ void RenderProxy::buildLayer(RenderNode* node) {
}
bool RenderProxy::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap& bitmap) {
- return mRenderThread.queue().runSync(
- [&]() -> bool { return mContext->copyLayerInto(layer, &bitmap); });
+ auto& thread = RenderThread::getInstance();
+ return thread.queue().runSync(
+ [&]() -> bool { return thread.readback().copyLayerInto(layer, &bitmap)
+ == CopyResult::Success; });
}
void RenderProxy::pushLayerUpdate(DeferredLayerUpdater* layer) {
@@ -331,14 +333,14 @@ void RenderProxy::prepareToDraw(Bitmap& bitmap) {
}
}
-int RenderProxy::copyGraphicBufferInto(GraphicBuffer* buffer, SkBitmap* bitmap) {
+int RenderProxy::copyHWBitmapInto(Bitmap* hwBitmap, SkBitmap* bitmap) {
RenderThread& thread = RenderThread::getInstance();
if (gettid() == thread.getTid()) {
// TODO: fix everything that hits this. We should never be triggering a readback ourselves.
- return (int)thread.readback().copyGraphicBufferInto(buffer, bitmap);
+ return (int)thread.readback().copyHWBitmapInto(hwBitmap, bitmap);
} else {
return thread.queue().runSync([&]() -> int {
- return (int)thread.readback().copyGraphicBufferInto(buffer, bitmap);
+ return (int)thread.readback().copyHWBitmapInto(hwBitmap, bitmap);
});
}
}