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Diffstat (limited to 'libs/hwui/renderthread/OpenGLPipeline.h')
-rw-r--r-- | libs/hwui/renderthread/OpenGLPipeline.h | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/libs/hwui/renderthread/OpenGLPipeline.h b/libs/hwui/renderthread/OpenGLPipeline.h new file mode 100644 index 000000000000..d024aecec249 --- /dev/null +++ b/libs/hwui/renderthread/OpenGLPipeline.h @@ -0,0 +1,70 @@ +/* + * Copyright (C) 2016 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +#include "CanvasContext.h" +#include "BakedOpDispatcher.h" +#include "BakedOpRenderer.h" +#include "FrameBuilder.h" +#include "IRenderPipeline.h" + +namespace android { +namespace uirenderer { +namespace renderthread { + +class OpenGLPipeline : public IRenderPipeline { +public: + OpenGLPipeline(RenderThread& thread); + virtual ~OpenGLPipeline() {} + + MakeCurrentResult makeCurrent() override; + Frame getFrame() override; + bool draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty, + const FrameBuilder::LightGeometry& lightGeometry, + LayerUpdateQueue* layerUpdateQueue, + const Rect& contentDrawBounds, bool opaque, + const BakedOpRenderer::LightInfo& lightInfo, + const std::vector< sp<RenderNode> >& renderNodes, + FrameInfoVisualizer* profiler) override; + bool swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty, + FrameInfo* currentFrameInfo, bool* requireSwap) override; + bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) override; + DeferredLayerUpdater* createTextureLayer() override; + bool setSurface(Surface* window, SwapBehavior swapBehavior) override; + void onStop() override; + bool isSurfaceReady() override; + bool isContextReady() override; + void onDestroyHardwareResources() override; + void renderLayers(const FrameBuilder::LightGeometry& lightGeometry, + LayerUpdateQueue* layerUpdateQueue, bool opaque, + const BakedOpRenderer::LightInfo& lightInfo) override; + TaskManager* getTaskManager() override; + bool createOrUpdateLayer(RenderNode* node, + const DamageAccumulator& damageAccumulator) override; + static void destroyLayer(RenderNode* node); + GrContext* getGrContext() override { return nullptr; } + +private: + EglManager& mEglManager; + EGLSurface mEglSurface = EGL_NO_SURFACE; + bool mBufferPreserved = false; + RenderThread& mRenderThread; +}; + +} /* namespace renderthread */ +} /* namespace uirenderer */ +} /* namespace android */ |