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-rw-r--r--libs/hwui/renderthread/OpenGLPipeline.h75
1 files changed, 0 insertions, 75 deletions
diff --git a/libs/hwui/renderthread/OpenGLPipeline.h b/libs/hwui/renderthread/OpenGLPipeline.h
deleted file mode 100644
index 9859e931fd85..000000000000
--- a/libs/hwui/renderthread/OpenGLPipeline.h
+++ /dev/null
@@ -1,75 +0,0 @@
-/*
- * Copyright (C) 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include "BakedOpDispatcher.h"
-#include "BakedOpRenderer.h"
-#include "CanvasContext.h"
-#include "FrameBuilder.h"
-#include "IRenderPipeline.h"
-
-namespace android {
-namespace uirenderer {
-namespace renderthread {
-
-class OpenGLPipeline : public IRenderPipeline {
-public:
- OpenGLPipeline(RenderThread& thread);
- virtual ~OpenGLPipeline() {}
-
- MakeCurrentResult makeCurrent() override;
- Frame getFrame() override;
- bool draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty,
- const FrameBuilder::LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue,
- const Rect& contentDrawBounds, bool opaque, bool wideColorGamut,
- const BakedOpRenderer::LightInfo& lightInfo,
- const std::vector<sp<RenderNode>>& renderNodes,
- FrameInfoVisualizer* profiler) override;
- bool swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty,
- FrameInfo* currentFrameInfo, bool* requireSwap) override;
- bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) override;
- DeferredLayerUpdater* createTextureLayer() override;
- bool setSurface(Surface* window, SwapBehavior swapBehavior, ColorMode colorMode) override;
- void onStop() override;
- bool isSurfaceReady() override;
- bool isContextReady() override;
- void onDestroyHardwareResources() override;
- void renderLayers(const FrameBuilder::LightGeometry& lightGeometry,
- LayerUpdateQueue* layerUpdateQueue, bool opaque, bool wideColorGamut,
- const BakedOpRenderer::LightInfo& lightInfo) override;
- TaskManager* getTaskManager() override;
- bool createOrUpdateLayer(RenderNode* node, const DamageAccumulator& damageAccumulator,
- bool wideColorGamut, ErrorHandler* errorHandler) override;
- bool pinImages(std::vector<SkImage*>& mutableImages) override { return false; }
- bool pinImages(LsaVector<sk_sp<Bitmap>>& images) override;
- void unpinImages() override;
- void onPrepareTree() override {}
- static void destroyLayer(RenderNode* node);
- static void prepareToDraw(const RenderThread& thread, Bitmap* bitmap);
- static void invokeFunctor(const RenderThread& thread, Functor* functor);
- static sk_sp<Bitmap> allocateHardwareBitmap(RenderThread& thread, SkBitmap& skBitmap);
-
-private:
- EglManager& mEglManager;
- EGLSurface mEglSurface = EGL_NO_SURFACE;
- bool mBufferPreserved = false;
- RenderThread& mRenderThread;
-};
-
-} /* namespace renderthread */
-} /* namespace uirenderer */
-} /* namespace android */