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Diffstat (limited to 'libs/hwui/renderthread/IRenderPipeline.h')
-rw-r--r-- | libs/hwui/renderthread/IRenderPipeline.h | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/libs/hwui/renderthread/IRenderPipeline.h b/libs/hwui/renderthread/IRenderPipeline.h new file mode 100644 index 000000000000..0c0fbe9d716c --- /dev/null +++ b/libs/hwui/renderthread/IRenderPipeline.h @@ -0,0 +1,76 @@ +/* + * Copyright (C) 2016 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +#include "FrameInfoVisualizer.h" +#include "EglManager.h" + +#include <SkRect.h> +#include <utils/RefBase.h> + +namespace android { + +class Surface; + +namespace uirenderer { + +class DeferredLayerUpdater; + +namespace renderthread { + +enum class SwapBehavior { + kSwap_default, + kSwap_discardBuffer, +}; + +enum class MakeCurrentResult { + AlreadyCurrent, + Failed, + Succeeded +}; + +class IRenderPipeline { +public: + virtual MakeCurrentResult makeCurrent() = 0; + virtual Frame getFrame() = 0; + virtual bool draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty, + const FrameBuilder::LightGeometry& lightGeometry, + LayerUpdateQueue* layerUpdateQueue, + const Rect& contentDrawBounds, bool opaque, + const BakedOpRenderer::LightInfo& lightInfo, + const std::vector< sp<RenderNode> >& renderNodes, + FrameInfoVisualizer* profiler) = 0; + virtual bool swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty, + FrameInfo* currentFrameInfo, bool* requireSwap) = 0; + virtual bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) = 0; + virtual Layer* createTextureLayer() = 0; + virtual bool setSurface(Surface* window, SwapBehavior swapBehavior) = 0; + virtual void onStop() = 0; + virtual bool isSurfaceReady() = 0; + virtual bool isContextReady() = 0; + virtual void onDestroyHardwareResources() = 0; + virtual void renderLayers(const FrameBuilder::LightGeometry& lightGeometry, + LayerUpdateQueue* layerUpdateQueue, bool opaque, + const BakedOpRenderer::LightInfo& lightInfo) = 0; + virtual TaskManager* getTaskManager() = 0; + + virtual ~IRenderPipeline() {} +}; + +} /* namespace renderthread */ +} /* namespace uirenderer */ +} /* namespace android */ |