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Diffstat (limited to 'libs/hwui/renderthread/CanvasContext.cpp')
-rw-r--r--libs/hwui/renderthread/CanvasContext.cpp36
1 files changed, 35 insertions, 1 deletions
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp
index f69ddacf7ca1..9793300b406d 100644
--- a/libs/hwui/renderthread/CanvasContext.cpp
+++ b/libs/hwui/renderthread/CanvasContext.cpp
@@ -599,10 +599,41 @@ void CanvasContext::finishFrame(FrameInfo* frameInfo) {
// TODO (b/169858044): Move this into JankTracker to adjust deadline when queue is
// double-stuffed.
if (CC_UNLIKELY(mFrameMetricsReporter.get() != nullptr)) {
- mFrameMetricsReporter->reportFrameMetrics(frameInfo->data());
+ mFrameMetricsReporter->reportFrameMetrics(frameInfo->data(), false /*hasPresentTime*/);
}
}
+void CanvasContext::reportMetricsWithPresentTime() {
+ if (mFrameMetricsReporter == nullptr) {
+ return;
+ }
+ if (mNativeSurface == nullptr) {
+ return;
+ }
+ FrameInfo* forthBehind;
+ int64_t frameNumber;
+ { // acquire lock
+ std::scoped_lock lock(mLast4FrameInfosMutex);
+ if (mLast4FrameInfos.size() != mLast4FrameInfos.capacity()) {
+ // Not enough frames yet
+ return;
+ }
+ // Surface object keeps stats for the last 8 frames.
+ std::tie(forthBehind, frameNumber) = mLast4FrameInfos.front();
+ } // release lock
+
+ nsecs_t presentTime = 0;
+ native_window_get_frame_timestamps(
+ mNativeSurface->getNativeWindow(), frameNumber, nullptr /*outRequestedPresentTime*/,
+ nullptr /*outAcquireTime*/, nullptr /*outLatchTime*/,
+ nullptr /*outFirstRefreshStartTime*/, nullptr /*outLastRefreshStartTime*/,
+ nullptr /*outGpuCompositionDoneTime*/, &presentTime, nullptr /*outDequeueReadyTime*/,
+ nullptr /*outReleaseTime*/);
+
+ forthBehind->set(FrameInfoIndex::DisplayPresentTime) = presentTime;
+ mFrameMetricsReporter->reportFrameMetrics(forthBehind->data(), true /*hasPresentTime*/);
+}
+
void CanvasContext::onSurfaceStatsAvailable(void* context, ASurfaceControl* control,
ASurfaceControlStats* stats) {
@@ -624,6 +655,9 @@ void CanvasContext::onSurfaceStatsAvailable(void* context, ASurfaceControl* cont
}
}
}
+
+ instance->reportMetricsWithPresentTime();
+
if (frameInfo != nullptr) {
if (gpuCompleteTime == -1) {
gpuCompleteTime = frameInfo->get(FrameInfoIndex::SwapBuffersCompleted);