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-rw-r--r--libs/hwui/renderstate/RenderState.h22
1 files changed, 0 insertions, 22 deletions
diff --git a/libs/hwui/renderstate/RenderState.h b/libs/hwui/renderstate/RenderState.h
index e033cf2c5046..97785a46dcd7 100644
--- a/libs/hwui/renderstate/RenderState.h
+++ b/libs/hwui/renderstate/RenderState.h
@@ -17,13 +17,7 @@
#define RENDERSTATE_H
#include "Caches.h"
-#include "Glop.h"
-#include "renderstate/Blend.h"
-#include "renderstate/MeshState.h"
-#include "renderstate/OffscreenBufferPool.h"
#include "renderstate/PixelBufferState.h"
-#include "renderstate/Scissor.h"
-#include "renderstate/Stencil.h"
#include "utils/Macros.h"
#include <GLES2/gl2.h>
@@ -103,15 +97,6 @@ public:
// more thinking...
void postDecStrong(VirtualLightRefBase* object);
- void render(const Glop& glop, const Matrix4& orthoMatrix, bool overrideDisableBlending);
-
- Blend& blend() { return *mBlend; }
- MeshState& meshState() { return *mMeshState; }
- Scissor& scissor() { return *mScissor; }
- Stencil& stencil() { return *mStencil; }
-
- OffscreenBufferPool& layerPool() { return *mLayerPool; }
-
GrContext* getGrContext() const;
void dump();
@@ -127,13 +112,6 @@ private:
renderthread::RenderThread& mRenderThread;
Caches* mCaches = nullptr;
- Blend* mBlend = nullptr;
- MeshState* mMeshState = nullptr;
- Scissor* mScissor = nullptr;
- Stencil* mStencil = nullptr;
-
- OffscreenBufferPool* mLayerPool = nullptr;
-
std::set<Layer*> mActiveLayers;
std::set<DeferredLayerUpdater*> mActiveLayerUpdaters;
std::set<renderthread::CanvasContext*> mRegisteredContexts;