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-rw-r--r--libs/hwui/renderstate/PixelBufferState.cpp42
1 files changed, 0 insertions, 42 deletions
diff --git a/libs/hwui/renderstate/PixelBufferState.cpp b/libs/hwui/renderstate/PixelBufferState.cpp
deleted file mode 100644
index 3a6efb833c47..000000000000
--- a/libs/hwui/renderstate/PixelBufferState.cpp
+++ /dev/null
@@ -1,42 +0,0 @@
-/*
- * Copyright (C) 2015 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-#include "renderstate/PixelBufferState.h"
-
-namespace android {
-namespace uirenderer {
-
-PixelBufferState::PixelBufferState() : mCurrentPixelBuffer(0) {}
-
-bool PixelBufferState::bind(GLuint buffer) {
- if (mCurrentPixelBuffer != buffer) {
- glBindBuffer(GL_PIXEL_UNPACK_BUFFER, buffer);
- mCurrentPixelBuffer = buffer;
- return true;
- }
- return false;
-}
-
-bool PixelBufferState::unbind() {
- if (mCurrentPixelBuffer) {
- glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
- mCurrentPixelBuffer = 0;
- return true;
- }
- return false;
-}
-
-} /* namespace uirenderer */
-} /* namespace android */