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Diffstat (limited to 'libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp')
-rw-r--r--libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp28
1 files changed, 25 insertions, 3 deletions
diff --git a/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp b/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp
index d28e605a051f..e1ef71f7d3ab 100644
--- a/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp
+++ b/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp
@@ -66,7 +66,7 @@ bool SkiaVulkanPipeline::draw(const Frame& frame, const SkRect& screenDirty,
const SkRect& dirty,
const FrameBuilder::LightGeometry& lightGeometry,
LayerUpdateQueue* layerUpdateQueue,
- const Rect& contentDrawBounds, bool opaque,
+ const Rect& contentDrawBounds, bool opaque, bool wideColorGamut,
const BakedOpRenderer::LightInfo& lightInfo,
const std::vector<sp<RenderNode>>& renderNodes,
FrameInfoVisualizer* profiler) {
@@ -76,7 +76,8 @@ bool SkiaVulkanPipeline::draw(const Frame& frame, const SkRect& screenDirty,
return false;
}
SkiaPipeline::updateLighting(lightGeometry, lightInfo);
- renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, backBuffer);
+ renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, wideColorGamut,
+ contentDrawBounds, backBuffer);
layerUpdateQueue->clear();
// Draw visual debugging features
@@ -131,13 +132,15 @@ DeferredLayerUpdater* SkiaVulkanPipeline::createTextureLayer() {
void SkiaVulkanPipeline::onStop() {
}
-bool SkiaVulkanPipeline::setSurface(Surface* surface, SwapBehavior swapBehavior) {
+bool SkiaVulkanPipeline::setSurface(Surface* surface, SwapBehavior swapBehavior,
+ ColorMode colorMode) {
if (mVkSurface) {
mVkManager.destroySurface(mVkSurface);
mVkSurface = nullptr;
}
if (surface) {
+ // TODO: handle color mode
mVkSurface = mVkManager.createSurface(surface);
}
@@ -158,6 +161,25 @@ void SkiaVulkanPipeline::invokeFunctor(const RenderThread& thread, Functor* func
(*functor)(mode, nullptr);
}
+sk_sp<Bitmap> SkiaVulkanPipeline::allocateHardwareBitmap(renderthread::RenderThread& renderThread,
+ SkBitmap& skBitmap) {
+ //TODO: implement this function for Vulkan pipeline
+ //code below is a hack to avoid crashing because of missing HW Bitmap support
+ sp<GraphicBuffer> buffer = new GraphicBuffer(skBitmap.info().width(), skBitmap.info().height(),
+ PIXEL_FORMAT_RGBA_8888,
+ GraphicBuffer::USAGE_HW_TEXTURE |
+ GraphicBuffer::USAGE_SW_WRITE_NEVER |
+ GraphicBuffer::USAGE_SW_READ_NEVER,
+ std::string("SkiaVulkanPipeline::allocateHardwareBitmap pid [")
+ + std::to_string(getpid()) + "]");
+ status_t error = buffer->initCheck();
+ if (error < 0) {
+ ALOGW("SkiaVulkanPipeline::allocateHardwareBitmap() failed in GraphicBuffer.create()");
+ return nullptr;
+ }
+ return sk_sp<Bitmap>(new Bitmap(buffer.get(), skBitmap.info()));
+}
+
} /* namespace skiapipeline */
} /* namespace uirenderer */
} /* namespace android */