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Diffstat (limited to 'libs/hwui/debug/NullGlesDriver.cpp')
-rw-r--r--libs/hwui/debug/NullGlesDriver.cpp172
1 files changed, 0 insertions, 172 deletions
diff --git a/libs/hwui/debug/NullGlesDriver.cpp b/libs/hwui/debug/NullGlesDriver.cpp
deleted file mode 100644
index 212b24290e22..000000000000
--- a/libs/hwui/debug/NullGlesDriver.cpp
+++ /dev/null
@@ -1,172 +0,0 @@
-/*
- * Copyright (C) 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <debug/NullGlesDriver.h>
-
-namespace android {
-namespace uirenderer {
-namespace debug {
-
-sk_sp<const GrGLInterface> NullGlesDriver::getSkiaInterface() {
- sk_sp<const GrGLInterface> skiaInterface(GrGLCreateNullInterface());
- return skiaInterface;
-}
-
-struct {
- GLboolean scissorEnabled;
-} gState;
-
-static void nullglGenCommon(GLsizei n, GLuint* buffers) {
- static GLuint nextId = 0;
- int i;
- for (i = 0; i < n; i++) {
- buffers[i] = ++nextId;
- }
-}
-
-void NullGlesDriver::glGenBuffers_(GLsizei n, GLuint* buffers) {
- nullglGenCommon(n, buffers);
-}
-
-void NullGlesDriver::glGenFramebuffers_(GLsizei n, GLuint* framebuffers) {
- nullglGenCommon(n, framebuffers);
-}
-
-void NullGlesDriver::glGenRenderbuffers_(GLsizei n, GLuint* renderbuffers) {
- nullglGenCommon(n, renderbuffers);
-}
-
-void NullGlesDriver::glGenTextures_(GLsizei n, GLuint* textures) {
- nullglGenCommon(n, textures);
-}
-
-GLuint NullGlesDriver::glCreateProgram_(void) {
- static GLuint nextProgram = 0;
- return ++nextProgram;
-}
-
-GLuint NullGlesDriver::glCreateShader_(GLenum type) {
- static GLuint nextShader = 0;
- return ++nextShader;
-}
-
-void NullGlesDriver::glGetProgramiv_(GLuint program, GLenum pname, GLint* params) {
- switch (pname) {
- case GL_DELETE_STATUS:
- case GL_LINK_STATUS:
- case GL_VALIDATE_STATUS:
- *params = GL_TRUE;
- break;
- case GL_INFO_LOG_LENGTH:
- *params = 16;
- break;
- }
-}
-
-void NullGlesDriver::glGetProgramInfoLog_(GLuint program, GLsizei bufSize, GLsizei* length,
- GLchar* infoLog) {
- *length = snprintf(infoLog, bufSize, "success");
- if (*length >= bufSize) {
- *length = bufSize - 1;
- }
-}
-
-void NullGlesDriver::glGetShaderiv_(GLuint shader, GLenum pname, GLint* params) {
- switch (pname) {
- case GL_COMPILE_STATUS:
- case GL_DELETE_STATUS:
- *params = GL_TRUE;
- }
-}
-
-void NullGlesDriver::glGetShaderInfoLog_(GLuint shader, GLsizei bufSize, GLsizei* length,
- GLchar* infoLog) {
- *length = snprintf(infoLog, bufSize, "success");
- if (*length >= bufSize) {
- *length = bufSize - 1;
- }
-}
-
-void setBooleanState(GLenum cap, GLboolean value) {
- switch (cap) {
- case GL_SCISSOR_TEST:
- gState.scissorEnabled = value;
- break;
- }
-}
-
-void NullGlesDriver::glEnable_(GLenum cap) {
- setBooleanState(cap, GL_TRUE);
-}
-
-void NullGlesDriver::glDisable_(GLenum cap) {
- setBooleanState(cap, GL_FALSE);
-}
-
-GLboolean NullGlesDriver::glIsEnabled_(GLenum cap) {
- switch (cap) {
- case GL_SCISSOR_TEST:
- return gState.scissorEnabled;
- default:
- return GL_FALSE;
- }
-}
-
-void NullGlesDriver::glGetIntegerv_(GLenum pname, GLint* data) {
- switch (pname) {
- case GL_MAX_TEXTURE_SIZE:
- *data = 2048;
- break;
- case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS:
- *data = 4;
- break;
- default:
- *data = 0;
- }
-}
-
-GLenum NullGlesDriver::glCheckFramebufferStatus_(GLenum target) {
- switch (target) {
- case GL_FRAMEBUFFER:
- return GL_FRAMEBUFFER_COMPLETE;
- default:
- return 0; // error case
- }
-}
-
-static const char* getString(GLenum name) {
- switch (name) {
- case GL_VENDOR:
- return "android";
- case GL_RENDERER:
- return "null";
- case GL_VERSION:
- return "OpenGL ES 2.0 rev1";
- case GL_SHADING_LANGUAGE_VERSION:
- return "OpenGL ES GLSL ES 2.0 rev1";
- case GL_EXTENSIONS:
- default:
- return "";
- }
-}
-
-const GLubyte* NullGlesDriver::glGetString_(GLenum name) {
- return (GLubyte*)getString(name);
-}
-
-} // namespace debug
-} // namespace uirenderer
-} // namespace android