diff options
Diffstat (limited to 'libs/hwui/debug/NullGlesDriver.cpp')
-rw-r--r-- | libs/hwui/debug/NullGlesDriver.cpp | 114 |
1 files changed, 58 insertions, 56 deletions
diff --git a/libs/hwui/debug/NullGlesDriver.cpp b/libs/hwui/debug/NullGlesDriver.cpp index 8fbe4bfe7033..212b24290e22 100644 --- a/libs/hwui/debug/NullGlesDriver.cpp +++ b/libs/hwui/debug/NullGlesDriver.cpp @@ -29,27 +29,27 @@ struct { GLboolean scissorEnabled; } gState; -static void nullglGenCommon(GLsizei n, GLuint *buffers) { +static void nullglGenCommon(GLsizei n, GLuint* buffers) { static GLuint nextId = 0; int i; - for(i = 0; i < n; i++) { + for (i = 0; i < n; i++) { buffers[i] = ++nextId; } } -void NullGlesDriver::glGenBuffers_(GLsizei n, GLuint *buffers) { +void NullGlesDriver::glGenBuffers_(GLsizei n, GLuint* buffers) { nullglGenCommon(n, buffers); } -void NullGlesDriver::glGenFramebuffers_(GLsizei n, GLuint *framebuffers) { +void NullGlesDriver::glGenFramebuffers_(GLsizei n, GLuint* framebuffers) { nullglGenCommon(n, framebuffers); } -void NullGlesDriver::glGenRenderbuffers_(GLsizei n, GLuint *renderbuffers) { +void NullGlesDriver::glGenRenderbuffers_(GLsizei n, GLuint* renderbuffers) { nullglGenCommon(n, renderbuffers); } -void NullGlesDriver::glGenTextures_(GLsizei n, GLuint *textures) { +void NullGlesDriver::glGenTextures_(GLsizei n, GLuint* textures) { nullglGenCommon(n, textures); } @@ -63,35 +63,37 @@ GLuint NullGlesDriver::glCreateShader_(GLenum type) { return ++nextShader; } -void NullGlesDriver::glGetProgramiv_(GLuint program, GLenum pname, GLint *params) { +void NullGlesDriver::glGetProgramiv_(GLuint program, GLenum pname, GLint* params) { switch (pname) { - case GL_DELETE_STATUS: - case GL_LINK_STATUS: - case GL_VALIDATE_STATUS: - *params = GL_TRUE; - break; - case GL_INFO_LOG_LENGTH: - *params = 16; - break; + case GL_DELETE_STATUS: + case GL_LINK_STATUS: + case GL_VALIDATE_STATUS: + *params = GL_TRUE; + break; + case GL_INFO_LOG_LENGTH: + *params = 16; + break; } } -void NullGlesDriver::glGetProgramInfoLog_(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) { +void NullGlesDriver::glGetProgramInfoLog_(GLuint program, GLsizei bufSize, GLsizei* length, + GLchar* infoLog) { *length = snprintf(infoLog, bufSize, "success"); if (*length >= bufSize) { *length = bufSize - 1; } } -void NullGlesDriver::glGetShaderiv_(GLuint shader, GLenum pname, GLint *params) { +void NullGlesDriver::glGetShaderiv_(GLuint shader, GLenum pname, GLint* params) { switch (pname) { - case GL_COMPILE_STATUS: - case GL_DELETE_STATUS: - *params = GL_TRUE; + case GL_COMPILE_STATUS: + case GL_DELETE_STATUS: + *params = GL_TRUE; } } -void NullGlesDriver::glGetShaderInfoLog_(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) { +void NullGlesDriver::glGetShaderInfoLog_(GLuint shader, GLsizei bufSize, GLsizei* length, + GLchar* infoLog) { *length = snprintf(infoLog, bufSize, "success"); if (*length >= bufSize) { *length = bufSize - 1; @@ -100,9 +102,9 @@ void NullGlesDriver::glGetShaderInfoLog_(GLuint shader, GLsizei bufSize, GLsizei void setBooleanState(GLenum cap, GLboolean value) { switch (cap) { - case GL_SCISSOR_TEST: - gState.scissorEnabled = value; - break; + case GL_SCISSOR_TEST: + gState.scissorEnabled = value; + break; } } @@ -116,55 +118,55 @@ void NullGlesDriver::glDisable_(GLenum cap) { GLboolean NullGlesDriver::glIsEnabled_(GLenum cap) { switch (cap) { - case GL_SCISSOR_TEST: - return gState.scissorEnabled; - default: - return GL_FALSE; + case GL_SCISSOR_TEST: + return gState.scissorEnabled; + default: + return GL_FALSE; } } -void NullGlesDriver::glGetIntegerv_(GLenum pname, GLint *data) { +void NullGlesDriver::glGetIntegerv_(GLenum pname, GLint* data) { switch (pname) { - case GL_MAX_TEXTURE_SIZE: - *data = 2048; - break; - case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: - *data = 4; - break; - default: - *data = 0; + case GL_MAX_TEXTURE_SIZE: + *data = 2048; + break; + case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: + *data = 4; + break; + default: + *data = 0; } } GLenum NullGlesDriver::glCheckFramebufferStatus_(GLenum target) { switch (target) { - case GL_FRAMEBUFFER: - return GL_FRAMEBUFFER_COMPLETE; - default: - return 0; // error case + case GL_FRAMEBUFFER: + return GL_FRAMEBUFFER_COMPLETE; + default: + return 0; // error case } } static const char* getString(GLenum name) { switch (name) { - case GL_VENDOR: - return "android"; - case GL_RENDERER: - return "null"; - case GL_VERSION: - return "OpenGL ES 2.0 rev1"; - case GL_SHADING_LANGUAGE_VERSION: - return "OpenGL ES GLSL ES 2.0 rev1"; - case GL_EXTENSIONS: - default: - return ""; + case GL_VENDOR: + return "android"; + case GL_RENDERER: + return "null"; + case GL_VERSION: + return "OpenGL ES 2.0 rev1"; + case GL_SHADING_LANGUAGE_VERSION: + return "OpenGL ES GLSL ES 2.0 rev1"; + case GL_EXTENSIONS: + default: + return ""; } } const GLubyte* NullGlesDriver::glGetString_(GLenum name) { - return (GLubyte*) getString(name); + return (GLubyte*)getString(name); } -} // namespace debug -} // namespace uirenderer -} // namespace android +} // namespace debug +} // namespace uirenderer +} // namespace android |