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-rw-r--r--libs/hwui/VectorDrawable.cpp10
1 files changed, 7 insertions, 3 deletions
diff --git a/libs/hwui/VectorDrawable.cpp b/libs/hwui/VectorDrawable.cpp
index f7b38e33cae7..d35f76485bd1 100644
--- a/libs/hwui/VectorDrawable.cpp
+++ b/libs/hwui/VectorDrawable.cpp
@@ -158,7 +158,8 @@ const SkPath& FullPath::getUpdatedPath() {
void FullPath::updateProperties(float strokeWidth, SkColor strokeColor, float strokeAlpha,
SkColor fillColor, float fillAlpha, float trimPathStart, float trimPathEnd,
- float trimPathOffset, float strokeMiterLimit, int strokeLineCap, int strokeLineJoin) {
+ float trimPathOffset, float strokeMiterLimit, int strokeLineCap, int strokeLineJoin,
+ int fillType) {
mProperties.strokeWidth = strokeWidth;
mProperties.strokeColor = strokeColor;
mProperties.strokeAlpha = strokeAlpha;
@@ -167,6 +168,7 @@ void FullPath::updateProperties(float strokeWidth, SkColor strokeColor, float st
mProperties.strokeMiterLimit = strokeMiterLimit;
mProperties.strokeLineCap = strokeLineCap;
mProperties.strokeLineJoin = strokeLineJoin;
+ mProperties.fillType = fillType;
// If any trim property changes, mark trim dirty and update the trim path
setTrimPathStart(trimPathStart);
@@ -179,7 +181,7 @@ inline SkColor applyAlpha(SkColor color, float alpha) {
return SkColorSetA(color, alphaBytes * alpha);
}
-void FullPath::drawPath(SkCanvas* outCanvas, const SkPath& renderPath, float strokeScale,
+void FullPath::drawPath(SkCanvas* outCanvas, SkPath& renderPath, float strokeScale,
const SkMatrix& matrix){
// Draw path's fill, if fill color or gradient is valid
bool needsFill = false;
@@ -196,6 +198,8 @@ void FullPath::drawPath(SkCanvas* outCanvas, const SkPath& renderPath, float str
if (needsFill) {
mPaint.setStyle(SkPaint::Style::kFill_Style);
mPaint.setAntiAlias(true);
+ SkPath::FillType ft = static_cast<SkPath::FillType>(mProperties.fillType);
+ renderPath.setFillType(ft);
outCanvas->drawPath(renderPath, mPaint);
}
@@ -306,7 +310,7 @@ void FullPath::setPropertyValue(int propertyId, float value) {
}
}
-void ClipPath::drawPath(SkCanvas* outCanvas, const SkPath& renderPath,
+void ClipPath::drawPath(SkCanvas* outCanvas, SkPath& renderPath,
float strokeScale, const SkMatrix& matrix){
outCanvas->clipPath(renderPath, SkRegion::kIntersect_Op);
}