summaryrefslogtreecommitdiff
path: root/libs/hwui/TextureCache.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'libs/hwui/TextureCache.cpp')
-rw-r--r--libs/hwui/TextureCache.cpp100
1 files changed, 73 insertions, 27 deletions
diff --git a/libs/hwui/TextureCache.cpp b/libs/hwui/TextureCache.cpp
index a9ab2c63435b..60b4b96012f5 100644
--- a/libs/hwui/TextureCache.cpp
+++ b/libs/hwui/TextureCache.cpp
@@ -34,7 +34,7 @@ namespace uirenderer {
///////////////////////////////////////////////////////////////////////////////
TextureCache::TextureCache():
- mCache(LruCache<SkBitmap*, Texture*>::kUnlimitedCapacity),
+ mCache(LruCache<const SkPixelRef*, Texture*>::kUnlimitedCapacity),
mSize(0), mMaxSize(MB(DEFAULT_TEXTURE_CACHE_SIZE)),
mFlushRate(DEFAULT_TEXTURE_CACHE_FLUSH_RATE) {
char property[PROPERTY_VALUE_MAX];
@@ -58,7 +58,7 @@ TextureCache::TextureCache():
}
TextureCache::TextureCache(uint32_t maxByteSize):
- mCache(LruCache<SkBitmap*, Texture*>::kUnlimitedCapacity),
+ mCache(LruCache<const SkPixelRef*, Texture*>::kUnlimitedCapacity),
mSize(0), mMaxSize(maxByteSize) {
init();
}
@@ -103,7 +103,7 @@ void TextureCache::setFlushRate(float flushRate) {
// Callbacks
///////////////////////////////////////////////////////////////////////////////
-void TextureCache::operator()(SkBitmap*& bitmap, Texture*& texture) {
+void TextureCache::operator()(const SkPixelRef*&, Texture*& texture) {
// This will be called already locked
if (texture) {
mSize -= texture->bitmapSize;
@@ -121,47 +121,93 @@ void TextureCache::operator()(SkBitmap*& bitmap, Texture*& texture) {
// Caching
///////////////////////////////////////////////////////////////////////////////
-Texture* TextureCache::get(SkBitmap* bitmap) {
- Texture* texture = mCache.get(bitmap);
+void TextureCache::resetMarkInUse() {
+ LruCache<const SkPixelRef*, Texture*>::Iterator iter(mCache);
+ while (iter.next()) {
+ iter.value()->isInUse = false;
+ }
+}
+
+bool TextureCache::canMakeTextureFromBitmap(const SkBitmap* bitmap) {
+ if (bitmap->width() > mMaxTextureSize || bitmap->height() > mMaxTextureSize) {
+ ALOGW("Bitmap too large to be uploaded into a texture (%dx%d, max=%dx%d)",
+ bitmap->width(), bitmap->height(), mMaxTextureSize, mMaxTextureSize);
+ return false;
+ }
+ return true;
+}
+
+// Returns a prepared Texture* that either is already in the cache or can fit
+// in the cache (and is thus added to the cache)
+Texture* TextureCache::getCachedTexture(const SkBitmap* bitmap) {
+ Texture* texture = mCache.get(bitmap->pixelRef());
if (!texture) {
- if (bitmap->width() > mMaxTextureSize || bitmap->height() > mMaxTextureSize) {
- ALOGW("Bitmap too large to be uploaded into a texture (%dx%d, max=%dx%d)",
- bitmap->width(), bitmap->height(), mMaxTextureSize, mMaxTextureSize);
+ if (!canMakeTextureFromBitmap(bitmap)) {
return NULL;
}
const uint32_t size = bitmap->rowBytes() * bitmap->height();
+ bool canCache = size < mMaxSize;
// Don't even try to cache a bitmap that's bigger than the cache
- if (size < mMaxSize) {
- while (mSize + size > mMaxSize) {
+ while (canCache && mSize + size > mMaxSize) {
+ Texture* oldest = mCache.peekOldestValue();
+ if (oldest && !oldest->isInUse) {
mCache.removeOldest();
+ } else {
+ canCache = false;
}
}
- texture = new Texture();
- texture->bitmapSize = size;
- generateTexture(bitmap, texture, false);
+ if (canCache) {
+ texture = new Texture();
+ texture->bitmapSize = size;
+ generateTexture(bitmap, texture, false);
- if (size < mMaxSize) {
mSize += size;
TEXTURE_LOGD("TextureCache::get: create texture(%p): name, size, mSize = %d, %d, %d",
bitmap, texture->id, size, mSize);
if (mDebugEnabled) {
ALOGD("Texture created, size = %d", size);
}
- mCache.put(bitmap, texture);
- } else {
- texture->cleanup = true;
+ mCache.put(bitmap->pixelRef(), texture);
}
- } else if (bitmap->getGenerationID() != texture->generation) {
+ } else if (!texture->isInUse && bitmap->getGenerationID() != texture->generation) {
+ // Texture was in the cache but is dirty, re-upload
+ // TODO: Re-adjust the cache size if the bitmap's dimensions have changed
generateTexture(bitmap, texture, true);
}
return texture;
}
-Texture* TextureCache::getTransient(SkBitmap* bitmap) {
+bool TextureCache::prefetchAndMarkInUse(const SkBitmap* bitmap) {
+ Texture* texture = getCachedTexture(bitmap);
+ if (texture) {
+ texture->isInUse = true;
+ }
+ return texture;
+}
+
+Texture* TextureCache::get(const SkBitmap* bitmap) {
+ Texture* texture = getCachedTexture(bitmap);
+
+ if (!texture) {
+ if (!canMakeTextureFromBitmap(bitmap)) {
+ return NULL;
+ }
+
+ const uint32_t size = bitmap->rowBytes() * bitmap->height();
+ texture = new Texture();
+ texture->bitmapSize = size;
+ generateTexture(bitmap, texture, false);
+ texture->cleanup = true;
+ }
+
+ return texture;
+}
+
+Texture* TextureCache::getTransient(const SkBitmap* bitmap) {
Texture* texture = new Texture();
texture->bitmapSize = bitmap->rowBytes() * bitmap->height();
texture->cleanup = true;
@@ -171,11 +217,11 @@ Texture* TextureCache::getTransient(SkBitmap* bitmap) {
return texture;
}
-void TextureCache::remove(SkBitmap* bitmap) {
- mCache.remove(bitmap);
+void TextureCache::remove(const SkBitmap* bitmap) {
+ mCache.remove(bitmap->pixelRef());
}
-void TextureCache::removeDeferred(SkBitmap* bitmap) {
+void TextureCache::removeDeferred(const SkBitmap* bitmap) {
Mutex::Autolock _l(mLock);
mGarbage.push(bitmap);
}
@@ -185,7 +231,7 @@ void TextureCache::clearGarbage() {
size_t count = mGarbage.size();
for (size_t i = 0; i < count; i++) {
const SkBitmap* bitmap = mGarbage.itemAt(i);
- mCache.remove(bitmap);
+ mCache.remove(bitmap->pixelRef());
delete bitmap;
}
mGarbage.clear();
@@ -211,7 +257,7 @@ void TextureCache::flush() {
}
}
-void TextureCache::generateTexture(SkBitmap* bitmap, Texture* texture, bool regenerate) {
+void TextureCache::generateTexture(const SkBitmap* bitmap, Texture* texture, bool regenerate) {
SkAutoLockPixels alp(*bitmap);
if (!bitmap->readyToDraw()) {
@@ -239,7 +285,7 @@ void TextureCache::generateTexture(SkBitmap* bitmap, Texture* texture, bool rege
Caches::getInstance().bindTexture(texture->id);
- switch (bitmap->getConfig()) {
+ switch (bitmap->config()) {
case SkBitmap::kA8_Config:
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
uploadToTexture(resize, GL_ALPHA, bitmap->rowBytesAsPixels(),
@@ -267,7 +313,7 @@ void TextureCache::generateTexture(SkBitmap* bitmap, Texture* texture, bool rege
texture->blend = !bitmap->isOpaque();
break;
default:
- ALOGW("Unsupported bitmap config: %d", bitmap->getConfig());
+ ALOGW("Unsupported bitmap config: %d", bitmap->config());
break;
}
@@ -284,7 +330,7 @@ void TextureCache::generateTexture(SkBitmap* bitmap, Texture* texture, bool rege
}
}
-void TextureCache::uploadLoFiTexture(bool resize, SkBitmap* bitmap,
+void TextureCache::uploadLoFiTexture(bool resize, const SkBitmap* bitmap,
uint32_t width, uint32_t height) {
SkBitmap rgbaBitmap;
rgbaBitmap.setConfig(SkBitmap::kARGB_8888_Config, width, height, 0, bitmap->alphaType());