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diff --git a/libs/hwui/Texture.h b/libs/hwui/Texture.h
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-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_HWUI_TEXTURE_H
-#define ANDROID_HWUI_TEXTURE_H
-
-#include "GpuMemoryTracker.h"
-#include "hwui/Bitmap.h"
-#include "utils/Color.h"
-
-#include <memory>
-
-#include <math/mat3.h>
-
-#include <ui/ColorSpace.h>
-
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-#include <GLES2/gl2.h>
-#include <GLES3/gl3.h>
-#include <SkBitmap.h>
-
-namespace android {
-
-class GraphicBuffer;
-
-namespace uirenderer {
-
-class Caches;
-class UvMapper;
-class Layer;
-
-/**
- * Represents an OpenGL texture.
- */
-class Texture : public GpuMemoryTracker {
-public:
- static SkBitmap uploadToN32(const SkBitmap& bitmap, bool hasLinearBlending,
- sk_sp<SkColorSpace> sRGB);
- static bool hasUnsupportedColorType(const SkImageInfo& info, bool hasLinearBlending);
- static void colorTypeToGlFormatAndType(const Caches& caches, SkColorType colorType,
- bool needSRGB, GLint* outInternalFormat,
- GLint* outFormat, GLint* outType);
-
- explicit Texture(Caches& caches) : GpuMemoryTracker(GpuObjectType::Texture), mCaches(caches) {}
-
- virtual ~Texture() {}
-
- inline void setWrap(GLenum wrap, bool bindTexture = false, bool force = false) {
- setWrapST(wrap, wrap, bindTexture, force);
- }
-
- virtual void setWrapST(GLenum wrapS, GLenum wrapT, bool bindTexture = false,
- bool force = false);
-
- inline void setFilter(GLenum filter, bool bindTexture = false, bool force = false) {
- setFilterMinMag(filter, filter, bindTexture, force);
- }
-
- virtual void setFilterMinMag(GLenum min, GLenum mag, bool bindTexture = false,
- bool force = false);
-
- /**
- * Convenience method to call glDeleteTextures() on this texture's id.
- */
- void deleteTexture();
-
- /**
- * Sets the width, height, and format of the texture along with allocating
- * the texture ID. Does nothing if the width, height, and format are already
- * the requested values.
- *
- * The image data is undefined after calling this.
- */
- void resize(uint32_t width, uint32_t height, GLint internalFormat, GLint format) {
- upload(internalFormat, width, height, format,
- internalFormat == GL_RGBA16F ? GL_HALF_FLOAT : GL_UNSIGNED_BYTE, nullptr);
- }
-
- /**
- * Updates this Texture with the contents of the provided Bitmap,
- * also setting the appropriate width, height, and format. It is not necessary
- * to call resize() prior to this.
- *
- * Note this does not set the generation from the Bitmap.
- */
- void upload(Bitmap& source);
-
- /**
- * Basically glTexImage2D/glTexSubImage2D.
- */
- void upload(GLint internalFormat, uint32_t width, uint32_t height, GLenum format, GLenum type,
- const void* pixels);
-
- /**
- * Wraps an existing texture.
- */
- void wrap(GLuint id, uint32_t width, uint32_t height, GLint internalFormat, GLint format,
- GLenum target);
-
- GLuint id() const { return mId; }
-
- uint32_t width() const { return mWidth; }
-
- uint32_t height() const { return mHeight; }
-
- GLint format() const { return mFormat; }
-
- GLint internalFormat() const { return mInternalFormat; }
-
- GLenum target() const { return mTarget; }
-
- /**
- * Returns nullptr if this texture does not require color space conversion
- * to sRGB, or a valid pointer to a ColorSpaceConnector if a conversion
- * is required.
- */
- constexpr const ColorSpaceConnector* getColorSpaceConnector() const { return mConnector.get(); }
-
- constexpr bool hasColorSpaceConversion() const { return mConnector.get() != nullptr; }
-
- TransferFunctionType getTransferFunctionType() const;
-
- /**
- * Returns true if this texture uses a linear encoding format.
- */
- constexpr bool isLinear() const { return mIsLinear; }
-
- /**
- * Generation of the backing bitmap,
- */
- uint32_t generation = 0;
- /**
- * Indicates whether the texture requires blending.
- */
- bool blend = false;
- /**
- * Indicates whether this texture should be cleaned up after use.
- */
- bool cleanup = false;
- /**
- * Optional, size of the original bitmap.
- */
- uint32_t bitmapSize = 0;
- /**
- * Indicates whether this texture will use trilinear filtering.
- */
- bool mipMap = false;
-
- /**
- * Optional, pointer to a texture coordinates mapper.
- */
- const UvMapper* uvMapper = nullptr;
-
- /**
- * Whether or not the Texture is marked in use and thus not evictable for
- * the current frame. This is reset at the start of a new frame.
- */
- void* isInUse = nullptr;
-
-private:
- // TODO: Temporarily grant private access to GlLayer, remove once
- // GlLayer can be de-tangled from being a dual-purpose render target
- // and external texture wrapper
- friend class GlLayer;
-
- // Returns true if the texture layout (size, format, etc.) changed, false if it was the same
- bool updateLayout(uint32_t width, uint32_t height, GLint internalFormat, GLint format,
- GLenum target);
- void uploadHardwareBitmapToTexture(GraphicBuffer* buffer);
- void resetCachedParams();
-
- GLuint mId = 0;
- uint32_t mWidth = 0;
- uint32_t mHeight = 0;
- GLint mFormat = 0;
- GLint mInternalFormat = 0;
- GLenum mTarget = GL_NONE;
- EGLImageKHR mEglImageHandle = EGL_NO_IMAGE_KHR;
-
- /* See GLES spec section 3.8.14
- * "In the initial state, the value assigned to TEXTURE_MIN_FILTER is
- * NEAREST_MIPMAP_LINEAR and the value for TEXTURE_MAG_FILTER is LINEAR.
- * s, t, and r wrap modes are all set to REPEAT."
- */
- GLenum mWrapS = GL_REPEAT;
- GLenum mWrapT = GL_REPEAT;
- GLenum mMinFilter = GL_NEAREST_MIPMAP_LINEAR;
- GLenum mMagFilter = GL_LINEAR;
-
- // Indicates whether the content of the texture is in linear space
- bool mIsLinear = false;
-
- Caches& mCaches;
-
- std::unique_ptr<ColorSpaceConnector> mConnector;
-}; // struct Texture
-
-class AutoTexture {
-public:
- explicit AutoTexture(Texture* texture) : texture(texture) {}
- ~AutoTexture() {
- if (texture && texture->cleanup) {
- texture->deleteTexture();
- delete texture;
- }
- }
-
- Texture* const texture;
-}; // class AutoTexture
-
-}; // namespace uirenderer
-}; // namespace android
-
-#endif // ANDROID_HWUI_TEXTURE_H