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-rw-r--r--libs/hwui/Readback.cpp174
1 files changed, 172 insertions, 2 deletions
diff --git a/libs/hwui/Readback.cpp b/libs/hwui/Readback.cpp
index 145526996678..8a8b4181bd94 100644
--- a/libs/hwui/Readback.cpp
+++ b/libs/hwui/Readback.cpp
@@ -19,6 +19,7 @@
#include <sync/sync.h>
#include <system/window.h>
+#include <gui/TraceUtils.h>
#include "DeferredLayerUpdater.h"
#include "Properties.h"
#include "hwui/Bitmap.h"
@@ -28,18 +29,187 @@
#include "utils/Color.h"
#include "utils/MathUtils.h"
#include "utils/NdkUtils.h"
-#include "utils/TraceUtils.h"
using namespace android::uirenderer::renderthread;
namespace android {
namespace uirenderer {
-CopyResult Readback::copySurfaceInto(ANativeWindow* window, const Rect& srcRect, SkBitmap* bitmap) {
+#define ARECT_ARGS(r) float((r).left), float((r).top), float((r).right), float((r).bottom)
+
+CopyResult Readback::copySurfaceInto(ANativeWindow* window, const Rect& inSrcRect,
+ SkBitmap* bitmap) {
ATRACE_CALL();
// Setup the source
AHardwareBuffer* rawSourceBuffer;
int rawSourceFence;
+ ARect cropRect;
+ uint32_t windowTransform;
+ status_t err = ANativeWindow_getLastQueuedBuffer2(window, &rawSourceBuffer, &rawSourceFence,
+ &cropRect, &windowTransform);
+ base::unique_fd sourceFence(rawSourceFence);
+ // Really this shouldn't ever happen, but better safe than sorry.
+ if (err == UNKNOWN_TRANSACTION) {
+ ALOGW("Readback failed to ANativeWindow_getLastQueuedBuffer2 - who are we talking to?");
+ return copySurfaceIntoLegacy(window, inSrcRect, bitmap);
+ }
+ ALOGV("Using new path, cropRect=" RECT_STRING ", transform=%x", ARECT_ARGS(cropRect),
+ windowTransform);
+
+ if (err != NO_ERROR) {
+ ALOGW("Failed to get last queued buffer, error = %d", err);
+ return CopyResult::UnknownError;
+ }
+ if (rawSourceBuffer == nullptr) {
+ ALOGW("Surface doesn't have any previously queued frames, nothing to readback from");
+ return CopyResult::SourceEmpty;
+ }
+ UniqueAHardwareBuffer sourceBuffer{rawSourceBuffer};
+ AHardwareBuffer_Desc description;
+ AHardwareBuffer_describe(sourceBuffer.get(), &description);
+ if (description.usage & AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT) {
+ ALOGW("Surface is protected, unable to copy from it");
+ return CopyResult::SourceInvalid;
+ }
+
+ if (sourceFence != -1 && sync_wait(sourceFence.get(), 500 /* ms */) != NO_ERROR) {
+ ALOGE("Timeout (500ms) exceeded waiting for buffer fence, abandoning readback attempt");
+ return CopyResult::Timeout;
+ }
+
+ sk_sp<SkColorSpace> colorSpace = DataSpaceToColorSpace(
+ static_cast<android_dataspace>(ANativeWindow_getBuffersDataSpace(window)));
+ sk_sp<SkImage> image =
+ SkImage::MakeFromAHardwareBuffer(sourceBuffer.get(), kPremul_SkAlphaType, colorSpace);
+
+ if (!image.get()) {
+ return CopyResult::UnknownError;
+ }
+
+ sk_sp<GrDirectContext> grContext = mRenderThread.requireGrContext();
+
+ SkRect srcRect = inSrcRect.toSkRect();
+
+ SkRect imageSrcRect =
+ SkRect::MakeLTRB(cropRect.left, cropRect.top, cropRect.right, cropRect.bottom);
+ if (imageSrcRect.isEmpty()) {
+ imageSrcRect = SkRect::MakeIWH(description.width, description.height);
+ }
+ ALOGV("imageSrcRect = " RECT_STRING, SK_RECT_ARGS(imageSrcRect));
+
+ // Represents the "logical" width/height of the texture. That is, the dimensions of the buffer
+ // after respecting crop & rotate. flipV/flipH still result in the same width & height
+ // so we can ignore those for this.
+ const SkRect textureRect =
+ (windowTransform & NATIVE_WINDOW_TRANSFORM_ROT_90)
+ ? SkRect::MakeIWH(imageSrcRect.height(), imageSrcRect.width())
+ : SkRect::MakeIWH(imageSrcRect.width(), imageSrcRect.height());
+
+ if (srcRect.isEmpty()) {
+ srcRect = textureRect;
+ } else {
+ ALOGV("intersecting " RECT_STRING " with " RECT_STRING, SK_RECT_ARGS(srcRect),
+ SK_RECT_ARGS(textureRect));
+ if (!srcRect.intersect(textureRect)) {
+ return CopyResult::UnknownError;
+ }
+ }
+
+ sk_sp<SkSurface> tmpSurface =
+ SkSurface::MakeRenderTarget(mRenderThread.getGrContext(), SkBudgeted::kYes,
+ bitmap->info(), 0, kTopLeft_GrSurfaceOrigin, nullptr);
+
+ // if we can't generate a GPU surface that matches the destination bitmap (e.g. 565) then we
+ // attempt to do the intermediate rendering step in 8888
+ if (!tmpSurface.get()) {
+ SkImageInfo tmpInfo = bitmap->info().makeColorType(SkColorType::kN32_SkColorType);
+ tmpSurface = SkSurface::MakeRenderTarget(mRenderThread.getGrContext(), SkBudgeted::kYes,
+ tmpInfo, 0, kTopLeft_GrSurfaceOrigin, nullptr);
+ if (!tmpSurface.get()) {
+ ALOGW("Unable to generate GPU buffer in a format compatible with the provided bitmap");
+ return CopyResult::UnknownError;
+ }
+ }
+
+ /*
+ * The grand ordering of events.
+ * First we apply the buffer's crop, done by using a srcRect of the crop with a dstRect of the
+ * same width/height as the srcRect but with a 0x0 origin
+ *
+ * Second we apply the window transform via a Canvas matrix. Ordering for that is as follows:
+ * 1) FLIP_H
+ * 2) FLIP_V
+ * 3) ROT_90
+ * as per GLConsumer::computeTransformMatrix
+ *
+ * Third we apply the user's supplied cropping & scale to the output by doing a RectToRect
+ * matrix transform from srcRect to {0,0, bitmapWidth, bitmapHeight}
+ *
+ * Finally we're done messing with this bloody thing for hopefully the last time.
+ *
+ * That's a lie since...
+ * TODO: Do all this same stuff for TextureView as it's strictly more correct & easier
+ * to rationalize. And we can fix the 1-px crop bug.
+ */
+
+ SkMatrix m;
+ const SkRect imageDstRect = SkRect::MakeIWH(imageSrcRect.width(), imageSrcRect.height());
+ const float px = imageDstRect.centerX();
+ const float py = imageDstRect.centerY();
+ if (windowTransform & NATIVE_WINDOW_TRANSFORM_FLIP_H) {
+ m.postScale(-1.f, 1.f, px, py);
+ }
+ if (windowTransform & NATIVE_WINDOW_TRANSFORM_FLIP_V) {
+ m.postScale(1.f, -1.f, px, py);
+ }
+ if (windowTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
+ m.postRotate(90, 0, 0);
+ m.postTranslate(imageDstRect.height(), 0);
+ }
+
+ SkSamplingOptions sampling(SkFilterMode::kNearest);
+ ALOGV("Mapping from " RECT_STRING " to " RECT_STRING, SK_RECT_ARGS(srcRect),
+ SK_RECT_ARGS(SkRect::MakeWH(bitmap->width(), bitmap->height())));
+ m.postConcat(SkMatrix::MakeRectToRect(srcRect,
+ SkRect::MakeWH(bitmap->width(), bitmap->height()),
+ SkMatrix::kFill_ScaleToFit));
+ if (srcRect.width() != bitmap->width() || srcRect.height() != bitmap->height()) {
+ sampling = SkSamplingOptions(SkFilterMode::kLinear);
+ }
+
+ SkCanvas* canvas = tmpSurface->getCanvas();
+ canvas->save();
+ canvas->concat(m);
+ SkPaint paint;
+ paint.setAlpha(255);
+ paint.setBlendMode(SkBlendMode::kSrc);
+ canvas->drawImageRect(image, imageSrcRect, imageDstRect, sampling, &paint,
+ SkCanvas::kFast_SrcRectConstraint);
+ canvas->restore();
+
+ if (!tmpSurface->readPixels(*bitmap, 0, 0)) {
+ // if we fail to readback from the GPU directly (e.g. 565) then we attempt to read into
+ // 8888 and then convert that into the destination format before giving up.
+ SkBitmap tmpBitmap;
+ SkImageInfo tmpInfo = bitmap->info().makeColorType(SkColorType::kN32_SkColorType);
+ if (bitmap->info().colorType() == SkColorType::kN32_SkColorType ||
+ !tmpBitmap.tryAllocPixels(tmpInfo) || !tmpSurface->readPixels(tmpBitmap, 0, 0) ||
+ !tmpBitmap.readPixels(bitmap->info(), bitmap->getPixels(), bitmap->rowBytes(), 0, 0)) {
+ ALOGW("Unable to convert content into the provided bitmap");
+ return CopyResult::UnknownError;
+ }
+ }
+
+ bitmap->notifyPixelsChanged();
+
+ return CopyResult::Success;
+}
+
+CopyResult Readback::copySurfaceIntoLegacy(ANativeWindow* window, const Rect& srcRect,
+ SkBitmap* bitmap) {
+ // Setup the source
+ AHardwareBuffer* rawSourceBuffer;
+ int rawSourceFence;
Matrix4 texTransform;
status_t err = ANativeWindow_getLastQueuedBuffer(window, &rawSourceBuffer, &rawSourceFence,
texTransform.data);