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Diffstat (limited to 'libs/hwui/PathCache.cpp')
-rw-r--r-- | libs/hwui/PathCache.cpp | 559 |
1 files changed, 0 insertions, 559 deletions
diff --git a/libs/hwui/PathCache.cpp b/libs/hwui/PathCache.cpp deleted file mode 100644 index e67c5bddd354..000000000000 --- a/libs/hwui/PathCache.cpp +++ /dev/null @@ -1,559 +0,0 @@ -/* - * Copyright (C) 2013 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#include <SkBitmap.h> -#include <SkCanvas.h> -#include <SkColor.h> -#include <SkColorFilter.h> -#include <SkMaskFilter.h> -#include <SkPaint.h> -#include <SkPath.h> -#include <SkPathEffect.h> -#include <SkRect.h> - -#include <utils/JenkinsHash.h> -#include <utils/Trace.h> - -#include "Caches.h" -#include "PathCache.h" - -#include "thread/Signal.h" -#include "thread/TaskProcessor.h" - -#include <cutils/properties.h> - -namespace android { -namespace uirenderer { - -static constexpr size_t PATH_CACHE_COUNT_LIMIT = 256; - -template <class T> -static bool compareWidthHeight(const T& lhs, const T& rhs) { - return (lhs.mWidth == rhs.mWidth) && (lhs.mHeight == rhs.mHeight); -} - -static bool compareRoundRects(const PathDescription::Shape::RoundRect& lhs, - const PathDescription::Shape::RoundRect& rhs) { - return compareWidthHeight(lhs, rhs) && lhs.mRx == rhs.mRx && lhs.mRy == rhs.mRy; -} - -static bool compareArcs(const PathDescription::Shape::Arc& lhs, - const PathDescription::Shape::Arc& rhs) { - return compareWidthHeight(lhs, rhs) && lhs.mStartAngle == rhs.mStartAngle && - lhs.mSweepAngle == rhs.mSweepAngle && lhs.mUseCenter == rhs.mUseCenter; -} - -/////////////////////////////////////////////////////////////////////////////// -// Cache entries -/////////////////////////////////////////////////////////////////////////////// - -PathDescription::PathDescription() - : type(ShapeType::None) - , join(SkPaint::kDefault_Join) - , cap(SkPaint::kDefault_Cap) - , style(SkPaint::kFill_Style) - , miter(4.0f) - , strokeWidth(1.0f) - , pathEffect(nullptr) { - // Shape bits should be set to zeroes, because they are used for hash calculation. - memset(&shape, 0, sizeof(Shape)); -} - -PathDescription::PathDescription(ShapeType type, const SkPaint* paint) - : type(type) - , join(paint->getStrokeJoin()) - , cap(paint->getStrokeCap()) - , style(paint->getStyle()) - , miter(paint->getStrokeMiter()) - , strokeWidth(paint->getStrokeWidth()) - , pathEffect(paint->getPathEffect()) { - // Shape bits should be set to zeroes, because they are used for hash calculation. - memset(&shape, 0, sizeof(Shape)); -} - -hash_t PathDescription::hash() const { - uint32_t hash = JenkinsHashMix(0, static_cast<int>(type)); - hash = JenkinsHashMix(hash, join); - hash = JenkinsHashMix(hash, cap); - hash = JenkinsHashMix(hash, style); - hash = JenkinsHashMix(hash, android::hash_type(miter)); - hash = JenkinsHashMix(hash, android::hash_type(strokeWidth)); - hash = JenkinsHashMix(hash, android::hash_type(pathEffect)); - hash = JenkinsHashMixBytes(hash, (uint8_t*)&shape, sizeof(Shape)); - return JenkinsHashWhiten(hash); -} - -bool PathDescription::operator==(const PathDescription& rhs) const { - if (type != rhs.type) return false; - if (join != rhs.join) return false; - if (cap != rhs.cap) return false; - if (style != rhs.style) return false; - if (miter != rhs.miter) return false; - if (strokeWidth != rhs.strokeWidth) return false; - if (pathEffect != rhs.pathEffect) return false; - switch (type) { - case ShapeType::None: - return 0; - case ShapeType::Rect: - return compareWidthHeight(shape.rect, rhs.shape.rect); - case ShapeType::RoundRect: - return compareRoundRects(shape.roundRect, rhs.shape.roundRect); - case ShapeType::Circle: - return shape.circle.mRadius == rhs.shape.circle.mRadius; - case ShapeType::Oval: - return compareWidthHeight(shape.oval, rhs.shape.oval); - case ShapeType::Arc: - return compareArcs(shape.arc, rhs.shape.arc); - case ShapeType::Path: - return shape.path.mGenerationID == rhs.shape.path.mGenerationID; - } -} - -/////////////////////////////////////////////////////////////////////////////// -// Utilities -/////////////////////////////////////////////////////////////////////////////// - -static void computePathBounds(const SkPath* path, const SkPaint* paint, PathTexture* texture, - uint32_t& width, uint32_t& height) { - const SkRect& bounds = path->getBounds(); - const float pathWidth = std::max(bounds.width(), 1.0f); - const float pathHeight = std::max(bounds.height(), 1.0f); - - texture->left = floorf(bounds.fLeft); - texture->top = floorf(bounds.fTop); - - texture->offset = (int)floorf(std::max(paint->getStrokeWidth(), 1.0f) * 1.5f + 0.5f); - - width = uint32_t(pathWidth + texture->offset * 2.0 + 0.5); - height = uint32_t(pathHeight + texture->offset * 2.0 + 0.5); -} - -static void initPaint(SkPaint& paint) { - // Make sure the paint is opaque, color, alpha, filter, etc. - // will be applied later when compositing the alpha8 texture - paint.setColor(SK_ColorBLACK); - paint.setAlpha(255); - paint.setColorFilter(nullptr); - paint.setMaskFilter(nullptr); - paint.setShader(nullptr); - paint.setBlendMode(SkBlendMode::kSrc); -} - -static sk_sp<Bitmap> drawPath(const SkPath* path, const SkPaint* paint, PathTexture* texture, - uint32_t maxTextureSize) { - uint32_t width, height; - computePathBounds(path, paint, texture, width, height); - if (width > maxTextureSize || height > maxTextureSize) { - ALOGW("Shape too large to be rendered into a texture (%dx%d, max=%dx%d)", width, height, - maxTextureSize, maxTextureSize); - return nullptr; - } - - sk_sp<Bitmap> bitmap = Bitmap::allocateHeapBitmap(SkImageInfo::MakeA8(width, height)); - SkPaint pathPaint(*paint); - initPaint(pathPaint); - - SkBitmap skBitmap; - bitmap->getSkBitmap(&skBitmap); - skBitmap.eraseColor(0); - SkCanvas canvas(skBitmap); - canvas.translate(-texture->left + texture->offset, -texture->top + texture->offset); - canvas.drawPath(*path, pathPaint); - return bitmap; -} - -/////////////////////////////////////////////////////////////////////////////// -// Cache constructor/destructor -/////////////////////////////////////////////////////////////////////////////// - -PathCache::PathCache() - : mCache(LruCache<PathDescription, PathTexture*>::kUnlimitedCapacity) - , mSize(0) - , mMaxSize(DeviceInfo::multiplyByResolution(4)) { - mCache.setOnEntryRemovedListener(this); - mMaxTextureSize = DeviceInfo::get()->maxTextureSize(); - mDebugEnabled = Properties::debugLevel & kDebugCaches; -} - -PathCache::~PathCache() { - mCache.clear(); -} - -/////////////////////////////////////////////////////////////////////////////// -// Size management -/////////////////////////////////////////////////////////////////////////////// - -uint32_t PathCache::getSize() { - return mSize; -} - -uint32_t PathCache::getMaxSize() { - return mMaxSize; -} - -/////////////////////////////////////////////////////////////////////////////// -// Callbacks -/////////////////////////////////////////////////////////////////////////////// - -void PathCache::operator()(PathDescription& entry, PathTexture*& texture) { - removeTexture(texture); -} - -/////////////////////////////////////////////////////////////////////////////// -// Caching -/////////////////////////////////////////////////////////////////////////////// - -void PathCache::removeTexture(PathTexture* texture) { - if (texture) { - const uint32_t size = texture->width() * texture->height(); - - // If there is a pending task we must wait for it to return - // before attempting our cleanup - const sp<PathTask>& task = texture->task(); - if (task != nullptr) { - task->getResult(); - texture->clearTask(); - } else { - // If there is a pending task, the path was not added - // to the cache and the size wasn't increased - if (size > mSize) { - ALOGE("Removing path texture of size %d will leave " - "the cache in an inconsistent state", - size); - } - mSize -= size; - } - - PATH_LOGD("PathCache::delete name, size, mSize = %d, %d, %d", texture->id, size, mSize); - if (mDebugEnabled) { - ALOGD("Shape deleted, size = %d", size); - } - - texture->deleteTexture(); - delete texture; - } -} - -void PathCache::purgeCache(uint32_t width, uint32_t height) { - const uint32_t size = width * height; - // Don't even try to cache a bitmap that's bigger than the cache - if (size < mMaxSize) { - while (mSize + size > mMaxSize) { - mCache.removeOldest(); - } - } -} - -void PathCache::trim() { - while (mSize > mMaxSize || mCache.size() > PATH_CACHE_COUNT_LIMIT) { - LOG_ALWAYS_FATAL_IF(!mCache.size(), - "Inconsistent mSize! Ran out of items to remove!" - " mSize = %u, mMaxSize = %u", - mSize, mMaxSize); - mCache.removeOldest(); - } -} - -PathTexture* PathCache::addTexture(const PathDescription& entry, const SkPath* path, - const SkPaint* paint) { - ATRACE_NAME("Generate Path Texture"); - - PathTexture* texture = new PathTexture(Caches::getInstance(), path->getGenerationID()); - sk_sp<Bitmap> bitmap(drawPath(path, paint, texture, mMaxTextureSize)); - if (!bitmap) { - delete texture; - return nullptr; - } - - purgeCache(bitmap->width(), bitmap->height()); - generateTexture(entry, *bitmap, texture); - return texture; -} - -void PathCache::generateTexture(const PathDescription& entry, Bitmap& bitmap, PathTexture* texture, - bool addToCache) { - generateTexture(bitmap, texture); - - // Note here that we upload to a texture even if it's bigger than mMaxSize. - // Such an entry in mCache will only be temporary, since it will be evicted - // immediately on trim, or on any other Path entering the cache. - uint32_t size = texture->width() * texture->height(); - mSize += size; - PATH_LOGD("PathCache::get/create: name, size, mSize = %d, %d, %d", texture->id, size, mSize); - if (mDebugEnabled) { - ALOGD("Shape created, size = %d", size); - } - if (addToCache) { - mCache.put(entry, texture); - } -} - -void PathCache::clear() { - mCache.clear(); -} - -void PathCache::generateTexture(Bitmap& bitmap, Texture* texture) { - ATRACE_NAME("Upload Path Texture"); - texture->upload(bitmap); - texture->setFilter(GL_LINEAR); -} - -/////////////////////////////////////////////////////////////////////////////// -// Path precaching -/////////////////////////////////////////////////////////////////////////////// - -PathCache::PathProcessor::PathProcessor(Caches& caches) - : TaskProcessor<sk_sp<Bitmap> >(&caches.tasks), mMaxTextureSize(caches.maxTextureSize) {} - -void PathCache::PathProcessor::onProcess(const sp<Task<sk_sp<Bitmap> > >& task) { - PathTask* t = static_cast<PathTask*>(task.get()); - ATRACE_NAME("pathPrecache"); - - t->setResult(drawPath(&t->path, &t->paint, t->texture, mMaxTextureSize)); -} - -/////////////////////////////////////////////////////////////////////////////// -// Paths -/////////////////////////////////////////////////////////////////////////////// - -void PathCache::removeDeferred(const SkPath* path) { - Mutex::Autolock l(mLock); - mGarbage.push_back(path->getGenerationID()); -} - -void PathCache::clearGarbage() { - Vector<PathDescription> pathsToRemove; - - { // scope for the mutex - Mutex::Autolock l(mLock); - for (const uint32_t generationID : mGarbage) { - LruCache<PathDescription, PathTexture*>::Iterator iter(mCache); - while (iter.next()) { - const PathDescription& key = iter.key(); - if (key.type == ShapeType::Path && key.shape.path.mGenerationID == generationID) { - pathsToRemove.push(key); - } - } - } - mGarbage.clear(); - } - - for (size_t i = 0; i < pathsToRemove.size(); i++) { - mCache.remove(pathsToRemove.itemAt(i)); - } -} - -PathTexture* PathCache::get(const SkPath* path, const SkPaint* paint) { - PathDescription entry(ShapeType::Path, paint); - entry.shape.path.mGenerationID = path->getGenerationID(); - - PathTexture* texture = mCache.get(entry); - - if (!texture) { - texture = addTexture(entry, path, paint); - } else { - // A bitmap is attached to the texture, this means we need to - // upload it as a GL texture - const sp<PathTask>& task = texture->task(); - if (task != nullptr) { - // But we must first wait for the worker thread to be done - // producing the bitmap, so let's wait - sk_sp<Bitmap> bitmap = task->getResult(); - if (bitmap) { - generateTexture(entry, *bitmap, texture, false); - texture->clearTask(); - } else { - texture->clearTask(); - texture = nullptr; - mCache.remove(entry); - } - } - } - - return texture; -} - -void PathCache::remove(const SkPath* path, const SkPaint* paint) { - PathDescription entry(ShapeType::Path, paint); - entry.shape.path.mGenerationID = path->getGenerationID(); - mCache.remove(entry); -} - -void PathCache::precache(const SkPath* path, const SkPaint* paint) { - if (!Caches::getInstance().tasks.canRunTasks()) { - return; - } - - PathDescription entry(ShapeType::Path, paint); - entry.shape.path.mGenerationID = path->getGenerationID(); - - PathTexture* texture = mCache.get(entry); - - bool generate = false; - if (!texture) { - generate = true; - } - - if (generate) { - // It is important to specify the generation ID so we do not - // attempt to precache the same path several times - texture = new PathTexture(Caches::getInstance(), path->getGenerationID()); - sp<PathTask> task = new PathTask(path, paint, texture); - texture->setTask(task); - - // During the precaching phase we insert path texture objects into - // the cache that do not point to any GL texture. They are instead - // treated as a task for the precaching worker thread. This is why - // we do not check the cache limit when inserting these objects. - // The conversion into GL texture will happen in get(), when a client - // asks for a path texture. This is also when the cache limit will - // be enforced. - mCache.put(entry, texture); - - if (mProcessor == nullptr) { - mProcessor = new PathProcessor(Caches::getInstance()); - } - mProcessor->add(task); - } -} - -/////////////////////////////////////////////////////////////////////////////// -// Rounded rects -/////////////////////////////////////////////////////////////////////////////// - -PathTexture* PathCache::getRoundRect(float width, float height, float rx, float ry, - const SkPaint* paint) { - PathDescription entry(ShapeType::RoundRect, paint); - entry.shape.roundRect.mWidth = width; - entry.shape.roundRect.mHeight = height; - entry.shape.roundRect.mRx = rx; - entry.shape.roundRect.mRy = ry; - - PathTexture* texture = get(entry); - - if (!texture) { - SkPath path; - SkRect r; - r.set(0.0f, 0.0f, width, height); - path.addRoundRect(r, rx, ry, SkPath::kCW_Direction); - - texture = addTexture(entry, &path, paint); - } - - return texture; -} - -/////////////////////////////////////////////////////////////////////////////// -// Circles -/////////////////////////////////////////////////////////////////////////////// - -PathTexture* PathCache::getCircle(float radius, const SkPaint* paint) { - PathDescription entry(ShapeType::Circle, paint); - entry.shape.circle.mRadius = radius; - - PathTexture* texture = get(entry); - - if (!texture) { - SkPath path; - path.addCircle(radius, radius, radius, SkPath::kCW_Direction); - - texture = addTexture(entry, &path, paint); - } - - return texture; -} - -/////////////////////////////////////////////////////////////////////////////// -// Ovals -/////////////////////////////////////////////////////////////////////////////// - -PathTexture* PathCache::getOval(float width, float height, const SkPaint* paint) { - PathDescription entry(ShapeType::Oval, paint); - entry.shape.oval.mWidth = width; - entry.shape.oval.mHeight = height; - - PathTexture* texture = get(entry); - - if (!texture) { - SkPath path; - SkRect r; - r.set(0.0f, 0.0f, width, height); - path.addOval(r, SkPath::kCW_Direction); - - texture = addTexture(entry, &path, paint); - } - - return texture; -} - -/////////////////////////////////////////////////////////////////////////////// -// Rects -/////////////////////////////////////////////////////////////////////////////// - -PathTexture* PathCache::getRect(float width, float height, const SkPaint* paint) { - PathDescription entry(ShapeType::Rect, paint); - entry.shape.rect.mWidth = width; - entry.shape.rect.mHeight = height; - - PathTexture* texture = get(entry); - - if (!texture) { - SkPath path; - SkRect r; - r.set(0.0f, 0.0f, width, height); - path.addRect(r, SkPath::kCW_Direction); - - texture = addTexture(entry, &path, paint); - } - - return texture; -} - -/////////////////////////////////////////////////////////////////////////////// -// Arcs -/////////////////////////////////////////////////////////////////////////////// - -PathTexture* PathCache::getArc(float width, float height, float startAngle, float sweepAngle, - bool useCenter, const SkPaint* paint) { - PathDescription entry(ShapeType::Arc, paint); - entry.shape.arc.mWidth = width; - entry.shape.arc.mHeight = height; - entry.shape.arc.mStartAngle = startAngle; - entry.shape.arc.mSweepAngle = sweepAngle; - entry.shape.arc.mUseCenter = useCenter; - - PathTexture* texture = get(entry); - - if (!texture) { - SkPath path; - SkRect r; - r.set(0.0f, 0.0f, width, height); - if (useCenter) { - path.moveTo(r.centerX(), r.centerY()); - } - path.arcTo(r, startAngle, sweepAngle, !useCenter); - if (useCenter) { - path.close(); - } - - texture = addTexture(entry, &path, paint); - } - - return texture; -} - -}; // namespace uirenderer -}; // namespace android |