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-rw-r--r--libs/hwui/Patch.h73
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diff --git a/libs/hwui/Patch.h b/libs/hwui/Patch.h
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--- a/libs/hwui/Patch.h
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@@ -1,73 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_HWUI_PATCH_H
-#define ANDROID_HWUI_PATCH_H
-
-#include <sys/types.h>
-
-#include <GLES2/gl2.h>
-
-#include <androidfw/ResourceTypes.h>
-
-#include "Rect.h"
-#include "UvMapper.h"
-
-#include <vector>
-
-namespace android {
-namespace uirenderer {
-
-struct TextureVertex;
-
-///////////////////////////////////////////////////////////////////////////////
-// 9-patch structures
-///////////////////////////////////////////////////////////////////////////////
-
-class Patch {
-public:
- Patch(const float bitmapWidth, const float bitmapHeight, float width, float height,
- const UvMapper& mapper, const Res_png_9patch* patch);
-
- /**
- * Returns the size of this patch's mesh in bytes.
- */
- uint32_t getSize() const;
-
- std::unique_ptr<TextureVertex[]> vertices;
- uint32_t verticesCount = 0;
- uint32_t indexCount = 0;
- bool hasEmptyQuads = false;
- std::vector<Rect> quads;
-
- GLintptr positionOffset = 0;
- GLintptr textureOffset = 0;
-
-private:
- void generateRow(const int32_t* xDivs, uint32_t xCount, TextureVertex*& vertex, float y1,
- float y2, float v1, float v2, float stretchX, float rescaleX, float width,
- float bitmapWidth, uint32_t& quadCount);
- void generateQuad(TextureVertex*& vertex, float x1, float y1, float x2, float y2, float u1,
- float v1, float u2, float v2, uint32_t& quadCount);
-
- const uint32_t* mColors;
- UvMapper mUvMapper;
-}; // struct Patch
-
-}; // namespace uirenderer
-}; // namespace android
-
-#endif // ANDROID_HWUI_PATCH_H