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-rw-r--r--libs/hwui/Patch.cpp21
1 files changed, 9 insertions, 12 deletions
diff --git a/libs/hwui/Patch.cpp b/libs/hwui/Patch.cpp
index 6a7dfb3890d3..b471e7850a99 100644
--- a/libs/hwui/Patch.cpp
+++ b/libs/hwui/Patch.cpp
@@ -14,18 +14,16 @@
* limitations under the License.
*/
-#define LOG_TAG "OpenGLRenderer"
-
-#include <cmath>
-
-#include <utils/Log.h>
+#include "Patch.h"
#include "Caches.h"
-#include "Patch.h"
#include "Properties.h"
#include "UvMapper.h"
#include "utils/MathUtils.h"
+#include <algorithm>
+#include <utils/Log.h>
+
namespace android {
namespace uirenderer {
@@ -191,10 +189,10 @@ void Patch::generateQuad(TextureVertex*& vertex, float x1, float y1, float x2, f
const uint32_t oldQuadCount = quadCount;
quadCount++;
- x1 = MathUtils::max(x1, 0.0f);
- x2 = MathUtils::max(x2, 0.0f);
- y1 = MathUtils::max(y1, 0.0f);
- y2 = MathUtils::max(y2, 0.0f);
+ x1 = std::max(x1, 0.0f);
+ x2 = std::max(x2, 0.0f);
+ y1 = std::max(y1, 0.0f);
+ y2 = std::max(y2, 0.0f);
// Skip degenerate and transparent (empty) quads
if ((mColors[oldQuadCount] == 0) || x1 >= x2 || y1 >= y2) {
@@ -208,8 +206,7 @@ void Patch::generateQuad(TextureVertex*& vertex, float x1, float y1, float x2, f
// Record all non empty quads
if (hasEmptyQuads) {
- Rect bounds(x1, y1, x2, y2);
- quads.add(bounds);
+ quads.emplace_back(x1, y1, x2, y2);
}
mUvMapper.map(u1, v1, u2, v2);