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-rw-r--r--libs/hwui/OpenGLReadback.h67
1 files changed, 0 insertions, 67 deletions
diff --git a/libs/hwui/OpenGLReadback.h b/libs/hwui/OpenGLReadback.h
deleted file mode 100644
index ca40738b4901..000000000000
--- a/libs/hwui/OpenGLReadback.h
+++ /dev/null
@@ -1,67 +0,0 @@
-/*
- * Copyright (C) 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include "Readback.h"
-
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-
-namespace android {
-namespace uirenderer {
-
-class Matrix4;
-class GlLayer;
-
-class OpenGLReadback : public Readback {
-public:
- virtual CopyResult copySurfaceInto(Surface& surface, const Rect& srcRect,
- SkBitmap* bitmap) override;
- virtual CopyResult copyGraphicBufferInto(GraphicBuffer* graphicBuffer,
- SkBitmap* bitmap) override;
-
-protected:
- explicit OpenGLReadback(renderthread::RenderThread& thread) : Readback(thread) {}
- virtual ~OpenGLReadback() {}
-
- virtual CopyResult copyImageInto(EGLImageKHR eglImage, const Matrix4& imgTransform,
- int imgWidth, int imgHeight, const Rect& srcRect,
- SkBitmap* bitmap) = 0;
-
-private:
- CopyResult copyGraphicBufferInto(GraphicBuffer* graphicBuffer, Matrix4& texTransform,
- const Rect& srcRect, SkBitmap* bitmap);
-};
-
-class OpenGLReadbackImpl : public OpenGLReadback {
-public:
- OpenGLReadbackImpl(renderthread::RenderThread& thread) : OpenGLReadback(thread) {}
-
- /**
- * Copies the layer's contents into the provided bitmap.
- */
- static bool copyLayerInto(renderthread::RenderThread& renderThread, GlLayer& layer,
- SkBitmap* bitmap);
-
-protected:
- virtual CopyResult copyImageInto(EGLImageKHR eglImage, const Matrix4& imgTransform,
- int imgWidth, int imgHeight, const Rect& srcRect,
- SkBitmap* bitmap) override;
-};
-
-} // namespace uirenderer
-} // namespace android