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diff --git a/libs/hwui/Lighting.h b/libs/hwui/Lighting.h
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+/*
+ * Copyright (C) 2016 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "Vector.h"
+
+namespace android {
+namespace uirenderer {
+
+struct LightGeometry {
+ Vector3 center;
+ float radius;
+};
+
+struct LightInfo {
+ LightInfo() : LightInfo(0, 0) {}
+ LightInfo(uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha)
+ : ambientShadowAlpha(ambientShadowAlpha), spotShadowAlpha(spotShadowAlpha) {}
+ uint8_t ambientShadowAlpha;
+ uint8_t spotShadowAlpha;
+};
+
+}; // namespace uirenderer
+}; // namespace android