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-rw-r--r--libs/hwui/DisplayListCanvas.cpp597
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diff --git a/libs/hwui/DisplayListCanvas.cpp b/libs/hwui/DisplayListCanvas.cpp
deleted file mode 100644
index bec662959f91..000000000000
--- a/libs/hwui/DisplayListCanvas.cpp
+++ /dev/null
@@ -1,597 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "DisplayListCanvas.h"
-
-#include "DeferredDisplayList.h"
-#include "DeferredLayerUpdater.h"
-#include "DisplayListOp.h"
-#include "ResourceCache.h"
-#include "RenderNode.h"
-#include "VectorDrawable.h"
-#include "utils/PaintUtils.h"
-
-#include <SkCamera.h>
-#include <SkCanvas.h>
-
-#include <private/hwui/DrawGlInfo.h>
-
-namespace android {
-namespace uirenderer {
-
-DisplayListCanvas::DisplayListCanvas(int width, int height)
- : mState(*this)
- , mResourceCache(ResourceCache::getInstance())
- , mDisplayList(nullptr)
- , mTranslateX(0.0f)
- , mTranslateY(0.0f)
- , mHasDeferredTranslate(false)
- , mDeferredBarrierType(kBarrier_None)
- , mHighContrastText(false)
- , mRestoreSaveCount(-1) {
- resetRecording(width, height);
-}
-
-DisplayListCanvas::~DisplayListCanvas() {
- LOG_ALWAYS_FATAL_IF(mDisplayList,
- "Destroyed a DisplayListCanvas during a record!");
-}
-
-void DisplayListCanvas::resetRecording(int width, int height) {
- LOG_ALWAYS_FATAL_IF(mDisplayList,
- "prepareDirty called a second time during a recording!");
- mDisplayList = new DisplayList();
-
- mState.initializeSaveStack(width, height,
- 0, 0, width, height, Vector3());
-
- mDeferredBarrierType = kBarrier_InOrder;
- mState.setDirtyClip(false);
- mRestoreSaveCount = -1;
-}
-
-
-///////////////////////////////////////////////////////////////////////////////
-// Operations
-///////////////////////////////////////////////////////////////////////////////
-
-DisplayList* DisplayListCanvas::finishRecording() {
- flushRestoreToCount();
- flushTranslate();
-
- mPaintMap.clear();
- mRegionMap.clear();
- mPathMap.clear();
- DisplayList* displayList = mDisplayList;
- mDisplayList = nullptr;
- mSkiaCanvasProxy.reset(nullptr);
- return displayList;
-}
-
-void DisplayListCanvas::callDrawGLFunction(Functor* functor,
- GlFunctorLifecycleListener* listener) {
- addDrawOp(new (alloc()) DrawFunctorOp(functor));
- mDisplayList->functors.push_back({functor, listener});
- mDisplayList->ref(listener);
-}
-
-SkCanvas* DisplayListCanvas::asSkCanvas() {
- LOG_ALWAYS_FATAL_IF(!mDisplayList,
- "attempting to get an SkCanvas when we are not recording!");
- if (!mSkiaCanvasProxy) {
- mSkiaCanvasProxy.reset(new SkiaCanvasProxy(this));
- }
-
- // SkCanvas instances default to identity transform, but should inherit
- // the state of this Canvas; if this code was in the SkiaCanvasProxy
- // constructor, we couldn't cache mSkiaCanvasProxy.
- SkMatrix parentTransform;
- getMatrix(&parentTransform);
- mSkiaCanvasProxy.get()->setMatrix(parentTransform);
-
- return mSkiaCanvasProxy.get();
-}
-
-int DisplayListCanvas::save(SaveFlags::Flags flags) {
- addStateOp(new (alloc()) SaveOp((int) flags));
- return mState.save((int) flags);
-}
-
-void DisplayListCanvas::restore() {
- if (mRestoreSaveCount < 0) {
- restoreToCount(getSaveCount() - 1);
- return;
- }
-
- mRestoreSaveCount--;
- flushTranslate();
- mState.restore();
-}
-
-void DisplayListCanvas::restoreToCount(int saveCount) {
- mRestoreSaveCount = saveCount;
- flushTranslate();
- mState.restoreToCount(saveCount);
-}
-
-int DisplayListCanvas::saveLayer(float left, float top, float right, float bottom,
- const SkPaint* paint, SaveFlags::Flags flags) {
- // force matrix/clip isolation for layer
- flags |= SaveFlags::MatrixClip;
-
- paint = refPaint(paint);
- addStateOp(new (alloc()) SaveLayerOp(left, top, right, bottom, paint, (int) flags));
- return mState.save((int) flags);
-}
-
-void DisplayListCanvas::translate(float dx, float dy) {
- if (dx == 0.0f && dy == 0.0f) return;
-
- mHasDeferredTranslate = true;
- mTranslateX += dx;
- mTranslateY += dy;
- flushRestoreToCount();
- mState.translate(dx, dy, 0.0f);
-}
-
-void DisplayListCanvas::rotate(float degrees) {
- if (degrees == 0.0f) return;
-
- addStateOp(new (alloc()) RotateOp(degrees));
- mState.rotate(degrees);
-}
-
-void DisplayListCanvas::scale(float sx, float sy) {
- if (sx == 1.0f && sy == 1.0f) return;
-
- addStateOp(new (alloc()) ScaleOp(sx, sy));
- mState.scale(sx, sy);
-}
-
-void DisplayListCanvas::skew(float sx, float sy) {
- addStateOp(new (alloc()) SkewOp(sx, sy));
- mState.skew(sx, sy);
-}
-
-void DisplayListCanvas::setMatrix(const SkMatrix& matrix) {
- addStateOp(new (alloc()) SetMatrixOp(matrix));
- mState.setMatrix(matrix);
-}
-
-void DisplayListCanvas::concat(const SkMatrix& matrix) {
- addStateOp(new (alloc()) ConcatMatrixOp(matrix));
- mState.concatMatrix(matrix);
-}
-
-bool DisplayListCanvas::getClipBounds(SkRect* outRect) const {
- Rect bounds = mState.getLocalClipBounds();
- *outRect = SkRect::MakeLTRB(bounds.left, bounds.top, bounds.right, bounds.bottom);
- return !(outRect->isEmpty());
-}
-
-bool DisplayListCanvas::quickRejectRect(float left, float top, float right, float bottom) const {
- return mState.quickRejectConservative(left, top, right, bottom);
-}
-
-bool DisplayListCanvas::quickRejectPath(const SkPath& path) const {
- SkRect bounds = path.getBounds();
- return mState.quickRejectConservative(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom);
-}
-
-
-bool DisplayListCanvas::clipRect(float left, float top, float right, float bottom,
- SkRegion::Op op) {
- addStateOp(new (alloc()) ClipRectOp(left, top, right, bottom, op));
- return mState.clipRect(left, top, right, bottom, op);
-}
-
-bool DisplayListCanvas::clipPath(const SkPath* path, SkRegion::Op op) {
- path = refPath(path);
- addStateOp(new (alloc()) ClipPathOp(path, op));
- return mState.clipPath(path, op);
-}
-
-bool DisplayListCanvas::clipRegion(const SkRegion* region, SkRegion::Op op) {
- region = refRegion(region);
- addStateOp(new (alloc()) ClipRegionOp(region, op));
- return mState.clipRegion(region, op);
-}
-
-void DisplayListCanvas::drawRenderNode(RenderNode* renderNode) {
- LOG_ALWAYS_FATAL_IF(!renderNode, "missing rendernode");
- DrawRenderNodeOp* op = new (alloc()) DrawRenderNodeOp(
- renderNode,
- *mState.currentTransform(),
- mState.clipIsSimple());
- addRenderNodeOp(op);
-}
-
-void DisplayListCanvas::drawLayer(DeferredLayerUpdater* layerHandle) {
- // We ref the DeferredLayerUpdater due to its thread-safe ref-counting
- // semantics.
- mDisplayList->ref(layerHandle);
- addDrawOp(new (alloc()) DrawLayerOp(layerHandle->backingLayer()));
-}
-
-void DisplayListCanvas::drawBitmap(const SkBitmap* bitmap, const SkPaint* paint) {
- bitmap = refBitmap(*bitmap);
- paint = refPaint(paint);
-
- addDrawOp(new (alloc()) DrawBitmapOp(bitmap, paint));
-}
-
-void DisplayListCanvas::drawBitmap(const SkBitmap& bitmap, float left, float top,
- const SkPaint* paint) {
- save(SaveFlags::Matrix);
- translate(left, top);
- drawBitmap(&bitmap, paint);
- restore();
-}
-
-void DisplayListCanvas::drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix,
- const SkPaint* paint) {
- if (matrix.isIdentity()) {
- drawBitmap(&bitmap, paint);
- } else if (!(matrix.getType() & ~(SkMatrix::kScale_Mask | SkMatrix::kTranslate_Mask))
- && MathUtils::isPositive(matrix.getScaleX())
- && MathUtils::isPositive(matrix.getScaleY())) {
- // SkMatrix::isScaleTranslate() not available in L
- SkRect src;
- SkRect dst;
- bitmap.getBounds(&src);
- matrix.mapRect(&dst, src);
- drawBitmap(bitmap, src.fLeft, src.fTop, src.fRight, src.fBottom,
- dst.fLeft, dst.fTop, dst.fRight, dst.fBottom, paint);
- } else {
- save(SaveFlags::Matrix);
- concat(matrix);
- drawBitmap(&bitmap, paint);
- restore();
- }
-}
-
-void DisplayListCanvas::drawBitmap(const SkBitmap& bitmap, float srcLeft, float srcTop,
- float srcRight, float srcBottom, float dstLeft, float dstTop,
- float dstRight, float dstBottom, const SkPaint* paint) {
- if (srcLeft == 0 && srcTop == 0
- && srcRight == bitmap.width()
- && srcBottom == bitmap.height()
- && (srcBottom - srcTop == dstBottom - dstTop)
- && (srcRight - srcLeft == dstRight - dstLeft)) {
- // transform simple rect to rect drawing case into position bitmap ops, since they merge
- save(SaveFlags::Matrix);
- translate(dstLeft, dstTop);
- drawBitmap(&bitmap, paint);
- restore();
- } else {
- paint = refPaint(paint);
-
- if (paint && paint->getShader()) {
- float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
- float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
- if (!MathUtils::areEqual(scaleX, 1.0f) || !MathUtils::areEqual(scaleY, 1.0f)) {
- // Apply the scale transform on the canvas, so that the shader
- // effectively calculates positions relative to src rect space
-
- save(SaveFlags::Matrix);
- translate(dstLeft, dstTop);
- scale(scaleX, scaleY);
-
- dstLeft = 0.0f;
- dstTop = 0.0f;
- dstRight = srcRight - srcLeft;
- dstBottom = srcBottom - srcTop;
-
- addDrawOp(new (alloc()) DrawBitmapRectOp(refBitmap(bitmap),
- srcLeft, srcTop, srcRight, srcBottom,
- dstLeft, dstTop, dstRight, dstBottom, paint));
- restore();
- return;
- }
- }
-
- addDrawOp(new (alloc()) DrawBitmapRectOp(refBitmap(bitmap),
- srcLeft, srcTop, srcRight, srcBottom,
- dstLeft, dstTop, dstRight, dstBottom, paint));
- }
-}
-
-void DisplayListCanvas::drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight,
- const float* vertices, const int* colors, const SkPaint* paint) {
- int vertexCount = (meshWidth + 1) * (meshHeight + 1);
- vertices = refBuffer<float>(vertices, vertexCount * 2); // 2 floats per vertex
- paint = refPaint(paint);
- colors = refBuffer<int>(colors, vertexCount); // 1 color per vertex
-
- addDrawOp(new (alloc()) DrawBitmapMeshOp(refBitmap(bitmap), meshWidth, meshHeight,
- vertices, colors, paint));
-}
-
-void DisplayListCanvas::drawNinePatch(const SkBitmap& bitmap, const Res_png_9patch& patch,
- float dstLeft, float dstTop, float dstRight, float dstBottom, const SkPaint* paint) {
- const SkBitmap* bitmapPtr = refBitmap(bitmap);
- const Res_png_9patch* patchPtr = refPatch(&patch);
- paint = refPaint(paint);
-
- addDrawOp(new (alloc()) DrawPatchOp(bitmapPtr, patchPtr,
- dstLeft, dstTop, dstRight, dstBottom, paint));
-}
-
-void DisplayListCanvas::drawColor(int color, SkXfermode::Mode mode) {
- addDrawOp(new (alloc()) DrawColorOp(color, mode));
-}
-
-void DisplayListCanvas::drawPaint(const SkPaint& paint) {
- SkRect bounds;
- if (getClipBounds(&bounds)) {
- drawRect(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, paint);
- }
-}
-
-
-void DisplayListCanvas::drawRect(float left, float top, float right, float bottom,
- const SkPaint& paint) {
- addDrawOp(new (alloc()) DrawRectOp(left, top, right, bottom, refPaint(&paint)));
-}
-
-void DisplayListCanvas::drawRoundRect(float left, float top, float right, float bottom,
- float rx, float ry, const SkPaint& paint) {
- addDrawOp(new (alloc()) DrawRoundRectOp(left, top, right, bottom, rx, ry, refPaint(&paint)));
-}
-
-void DisplayListCanvas::drawRoundRect(
- CanvasPropertyPrimitive* left, CanvasPropertyPrimitive* top,
- CanvasPropertyPrimitive* right, CanvasPropertyPrimitive* bottom,
- CanvasPropertyPrimitive* rx, CanvasPropertyPrimitive* ry,
- CanvasPropertyPaint* paint) {
- mDisplayList->ref(left);
- mDisplayList->ref(top);
- mDisplayList->ref(right);
- mDisplayList->ref(bottom);
- mDisplayList->ref(rx);
- mDisplayList->ref(ry);
- mDisplayList->ref(paint);
- refBitmapsInShader(paint->value.getShader());
- addDrawOp(new (alloc()) DrawRoundRectPropsOp(&left->value, &top->value,
- &right->value, &bottom->value, &rx->value, &ry->value, &paint->value));
-}
-
-void DisplayListCanvas::drawCircle(float x, float y, float radius, const SkPaint& paint) {
- addDrawOp(new (alloc()) DrawCircleOp(x, y, radius, refPaint(&paint)));
-}
-
-void DisplayListCanvas::drawCircle(CanvasPropertyPrimitive* x, CanvasPropertyPrimitive* y,
- CanvasPropertyPrimitive* radius, CanvasPropertyPaint* paint) {
- mDisplayList->ref(x);
- mDisplayList->ref(y);
- mDisplayList->ref(radius);
- mDisplayList->ref(paint);
- refBitmapsInShader(paint->value.getShader());
- addDrawOp(new (alloc()) DrawCirclePropsOp(&x->value, &y->value,
- &radius->value, &paint->value));
-}
-
-void DisplayListCanvas::drawOval(float left, float top, float right, float bottom,
- const SkPaint& paint) {
- addDrawOp(new (alloc()) DrawOvalOp(left, top, right, bottom, refPaint(&paint)));
-}
-
-void DisplayListCanvas::drawArc(float left, float top, float right, float bottom,
- float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) {
- if (fabs(sweepAngle) >= 360.0f) {
- drawOval(left, top, right, bottom, paint);
- } else {
- addDrawOp(new (alloc()) DrawArcOp(left, top, right, bottom,
- startAngle, sweepAngle, useCenter, refPaint(&paint)));
- }
-}
-
-void DisplayListCanvas::drawPath(const SkPath& path, const SkPaint& paint) {
- addDrawOp(new (alloc()) DrawPathOp(refPath(&path), refPaint(&paint)));
-}
-
-void DisplayListCanvas::drawLines(const float* points, int count, const SkPaint& paint) {
- points = refBuffer<float>(points, count);
-
- addDrawOp(new (alloc()) DrawLinesOp(points, count, refPaint(&paint)));
-}
-
-void DisplayListCanvas::drawPoints(const float* points, int count, const SkPaint& paint) {
- points = refBuffer<float>(points, count);
-
- addDrawOp(new (alloc()) DrawPointsOp(points, count, refPaint(&paint)));
-}
-
-void DisplayListCanvas::drawVectorDrawable(VectorDrawableRoot* tree) {
- mDisplayList->ref(tree);
- mDisplayList->vectorDrawables.push_back(tree);
- addDrawOp(new (alloc()) DrawVectorDrawableOp(tree, tree->stagingProperties()->getBounds()));
-}
-
-void DisplayListCanvas::drawGlyphsOnPath(const uint16_t* glyphs, int count,
- const SkPath& path, float hOffset, float vOffset, const SkPaint& paint) {
- if (!glyphs || count <= 0) return;
-
- int bytesCount = 2 * count;
- DrawOp* op = new (alloc()) DrawTextOnPathOp(refBuffer<glyph_t>(glyphs, count),
- bytesCount, count, refPath(&path),
- hOffset, vOffset, refPaint(&paint));
- addDrawOp(op);
-}
-
-void DisplayListCanvas::drawGlyphs(const uint16_t* glyphs, const float* positions,
- int count, const SkPaint& paint, float x, float y,
- float boundsLeft, float boundsTop, float boundsRight, float boundsBottom,
- float totalAdvance) {
-
- if (!glyphs || count <= 0 || PaintUtils::paintWillNotDrawText(paint)) return;
-
- int bytesCount = count * 2;
- positions = refBuffer<float>(positions, count * 2);
- Rect bounds(boundsLeft, boundsTop, boundsRight, boundsBottom);
-
- DrawOp* op = new (alloc()) DrawTextOp(refBuffer<glyph_t>(glyphs, count), bytesCount, count,
- x, y, positions, refPaint(&paint), totalAdvance, bounds);
- addDrawOp(op);
- drawTextDecorations(x, y, totalAdvance, paint);
-}
-
-void DisplayListCanvas::drawRegion(const SkRegion& region, const SkPaint& paint) {
- if (paint.getStyle() != SkPaint::kFill_Style ||
- (paint.isAntiAlias() && !mState.currentTransform()->isSimple())) {
- SkRegion::Iterator it(region);
- while (!it.done()) {
- const SkIRect& r = it.rect();
- drawRect(r.fLeft, r.fTop, r.fRight, r.fBottom, paint);
- it.next();
- }
- } else {
- int count = 0;
- Vector<float> rects;
- SkRegion::Iterator it(region);
- while (!it.done()) {
- const SkIRect& r = it.rect();
- rects.push(r.fLeft);
- rects.push(r.fTop);
- rects.push(r.fRight);
- rects.push(r.fBottom);
- count += 4;
- it.next();
- }
- drawRects(rects.array(), count, &paint);
- }
-}
-
-void DisplayListCanvas::drawRects(const float* rects, int count, const SkPaint* paint) {
- if (count <= 0) return;
-
- rects = refBuffer<float>(rects, count);
- paint = refPaint(paint);
- addDrawOp(new (alloc()) DrawRectsOp(rects, count, paint));
-}
-
-void DisplayListCanvas::setDrawFilter(SkDrawFilter* filter) {
- mDrawFilter.reset(SkSafeRef(filter));
-}
-
-void DisplayListCanvas::insertReorderBarrier(bool enableReorder) {
- flushRestoreToCount();
- flushTranslate();
- mDeferredBarrierType = enableReorder ? kBarrier_OutOfOrder : kBarrier_InOrder;
-}
-
-void DisplayListCanvas::flushRestoreToCount() {
- if (mRestoreSaveCount >= 0) {
- addOpAndUpdateChunk(new (alloc()) RestoreToCountOp(mRestoreSaveCount));
- mRestoreSaveCount = -1;
- }
-}
-
-void DisplayListCanvas::flushTranslate() {
- if (mHasDeferredTranslate) {
- if (mTranslateX != 0.0f || mTranslateY != 0.0f) {
- addOpAndUpdateChunk(new (alloc()) TranslateOp(mTranslateX, mTranslateY));
- mTranslateX = mTranslateY = 0.0f;
- }
- mHasDeferredTranslate = false;
- }
-}
-
-size_t DisplayListCanvas::addOpAndUpdateChunk(DisplayListOp* op) {
- int insertIndex = mDisplayList->ops.size();
-#if HWUI_NEW_OPS
- LOG_ALWAYS_FATAL("unsupported");
-#else
- mDisplayList->ops.push_back(op);
-#endif
- if (mDeferredBarrierType != kBarrier_None) {
- // op is first in new chunk
- mDisplayList->chunks.emplace_back();
- DisplayList::Chunk& newChunk = mDisplayList->chunks.back();
- newChunk.beginOpIndex = insertIndex;
- newChunk.endOpIndex = insertIndex + 1;
- newChunk.reorderChildren = (mDeferredBarrierType == kBarrier_OutOfOrder);
-
- int nextChildIndex = mDisplayList->children.size();
- newChunk.beginChildIndex = newChunk.endChildIndex = nextChildIndex;
- mDeferredBarrierType = kBarrier_None;
- } else {
- // standard case - append to existing chunk
- mDisplayList->chunks.back().endOpIndex = insertIndex + 1;
- }
- return insertIndex;
-}
-
-size_t DisplayListCanvas::flushAndAddOp(DisplayListOp* op) {
- flushRestoreToCount();
- flushTranslate();
- return addOpAndUpdateChunk(op);
-}
-
-size_t DisplayListCanvas::addStateOp(StateOp* op) {
- return flushAndAddOp(op);
-}
-
-size_t DisplayListCanvas::addDrawOp(DrawOp* op) {
- Rect localBounds;
- if (op->getLocalBounds(localBounds)) {
- bool rejected = quickRejectRect(localBounds.left, localBounds.top,
- localBounds.right, localBounds.bottom);
- op->setQuickRejected(rejected);
- }
-
- mDisplayList->hasDrawOps = true;
- return flushAndAddOp(op);
-}
-
-size_t DisplayListCanvas::addRenderNodeOp(DrawRenderNodeOp* op) {
- int opIndex = addDrawOp(op);
-#if !HWUI_NEW_OPS
- int childIndex = mDisplayList->addChild(op);
-
- // update the chunk's child indices
- DisplayList::Chunk& chunk = mDisplayList->chunks.back();
- chunk.endChildIndex = childIndex + 1;
-
- if (op->renderNode->stagingProperties().isProjectionReceiver()) {
- // use staging property, since recording on UI thread
- mDisplayList->projectionReceiveIndex = opIndex;
- }
-#endif
- return opIndex;
-}
-
-void DisplayListCanvas::refBitmapsInShader(const SkShader* shader) {
- if (!shader) return;
-
- // If this paint has an SkShader that has an SkBitmap add
- // it to the bitmap pile
- SkBitmap bitmap;
- SkShader::TileMode xy[2];
- if (shader->isABitmap(&bitmap, nullptr, xy)) {
- refBitmap(bitmap);
- return;
- }
- SkShader::ComposeRec rec;
- if (shader->asACompose(&rec)) {
- refBitmapsInShader(rec.fShaderA);
- refBitmapsInShader(rec.fShaderB);
- return;
- }
-}
-
-}; // namespace uirenderer
-}; // namespace android