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Diffstat (limited to 'libs/hwui/DeferredLayerUpdater.h')
-rw-r--r--libs/hwui/DeferredLayerUpdater.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/libs/hwui/DeferredLayerUpdater.h b/libs/hwui/DeferredLayerUpdater.h
index 289f65c22ad3..c44c0d537fa7 100644
--- a/libs/hwui/DeferredLayerUpdater.h
+++ b/libs/hwui/DeferredLayerUpdater.h
@@ -21,8 +21,7 @@
#include <SkMatrix.h>
#include <android/hardware_buffer.h>
#include <cutils/compiler.h>
-// TODO: Use public SurfaceTexture APIs once available and include public NDK header file instead.
-#include <gui/surfacetexture/surface_texture_platform.h>
+#include <android/surface_texture.h>
#include <map>
#include <memory>
@@ -37,7 +36,7 @@ namespace uirenderer {
class AutoBackendTextureRelease;
class RenderState;
-typedef std::unique_ptr<ASurfaceTexture> AutoTextureRelease;
+typedef std::unique_ptr<ASurfaceTexture, decltype(&ASurfaceTexture_release)> AutoTextureRelease;
// Container to hold the properties a layer should be set to at the start
// of a render pass