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Diffstat (limited to 'libs/hwui/Animator.cpp')
-rw-r--r-- | libs/hwui/Animator.cpp | 233 |
1 files changed, 233 insertions, 0 deletions
diff --git a/libs/hwui/Animator.cpp b/libs/hwui/Animator.cpp new file mode 100644 index 000000000000..dc6d8520597c --- /dev/null +++ b/libs/hwui/Animator.cpp @@ -0,0 +1,233 @@ +/* + * Copyright (C) 2014 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#define LOG_TAG "RT-Animator" + +#include "Animator.h" + +#include <set> + +#include "RenderNode.h" +#include "RenderProperties.h" + +namespace android { +namespace uirenderer { + +/************************************************************ + * BaseRenderNodeAnimator + ************************************************************/ + +BaseRenderNodeAnimator::BaseRenderNodeAnimator(float finalValue) + : mFinalValue(finalValue) + , mDeltaValue(0) + , mFromValue(0) + , mInterpolator(0) + , mPlayState(NEEDS_START) + , mStartTime(0) + , mDelayUntil(0) + , mDuration(300) + , mStartDelay(0) { + +} + +BaseRenderNodeAnimator::~BaseRenderNodeAnimator() { + setInterpolator(NULL); +} + +void BaseRenderNodeAnimator::setInterpolator(Interpolator* interpolator) { + delete mInterpolator; + mInterpolator = interpolator; +} + +void BaseRenderNodeAnimator::setStartValue(float value) { + LOG_ALWAYS_FATAL_IF(mPlayState != NEEDS_START, + "Cannot set the start value after the animator has started!"); + mFromValue = value; + mDeltaValue = (mFinalValue - mFromValue); + mPlayState = PENDING; +} + +void BaseRenderNodeAnimator::setupStartValueIfNecessary(RenderNode* target, TreeInfo& info) { + if (mPlayState == NEEDS_START) { + setStartValue(getValue(target)); + } +} + +void BaseRenderNodeAnimator::setDuration(nsecs_t duration) { + mDuration = duration; +} + +void BaseRenderNodeAnimator::setStartDelay(nsecs_t startDelay) { + mStartDelay = startDelay; +} + +bool BaseRenderNodeAnimator::animate(RenderNode* target, TreeInfo& info) { + if (mPlayState == PENDING && mStartDelay > 0 && mDelayUntil == 0) { + mDelayUntil = info.frameTimeMs + mStartDelay; + return false; + } + + if (mDelayUntil > info.frameTimeMs) { + return false; + } + + if (mPlayState == PENDING) { + mPlayState = RUNNING; + mStartTime = info.frameTimeMs; + // No interpolator was set, use the default + if (!mInterpolator) { + setInterpolator(Interpolator::createDefaultInterpolator()); + } + } + + float fraction = 1.0f; + if (mPlayState == RUNNING) { + fraction = mDuration > 0 ? (float)(info.frameTimeMs - mStartTime) / mDuration : 1.0f; + if (fraction >= 1.0f) { + fraction = 1.0f; + mPlayState = FINISHED; + } + } + fraction = mInterpolator->interpolate(fraction); + setValue(target, mFromValue + (mDeltaValue * fraction)); + + if (mPlayState == FINISHED) { + callOnFinishedListener(info); + return true; + } + return false; +} + +void BaseRenderNodeAnimator::callOnFinishedListener(TreeInfo& info) { + if (mListener.get()) { + if (!info.animationHook) { + mListener->onAnimationFinished(this); + } else { + info.animationHook->callOnFinished(this, mListener.get()); + } + } +} + +/************************************************************ + * RenderPropertyAnimator + ************************************************************/ + +struct RenderPropertyAnimator::PropertyAccessors { + RenderNode::DirtyPropertyMask dirtyMask; + GetFloatProperty getter; + SetFloatProperty setter; +}; + +// Maps RenderProperty enum to accessors +const RenderPropertyAnimator::PropertyAccessors RenderPropertyAnimator::PROPERTY_ACCESSOR_LUT[] = { + {RenderNode::TRANSLATION_X, &RenderProperties::getTranslationX, &RenderProperties::setTranslationX }, + {RenderNode::TRANSLATION_Y, &RenderProperties::getTranslationY, &RenderProperties::setTranslationY }, + {RenderNode::TRANSLATION_X, &RenderProperties::getTranslationZ, &RenderProperties::setTranslationZ }, + {RenderNode::SCALE_X, &RenderProperties::getScaleX, &RenderProperties::setScaleX }, + {RenderNode::SCALE_Y, &RenderProperties::getScaleY, &RenderProperties::setScaleY }, + {RenderNode::ROTATION, &RenderProperties::getRotation, &RenderProperties::setRotation }, + {RenderNode::ROTATION_X, &RenderProperties::getRotationX, &RenderProperties::setRotationX }, + {RenderNode::ROTATION_Y, &RenderProperties::getRotationY, &RenderProperties::setRotationY }, + {RenderNode::X, &RenderProperties::getX, &RenderProperties::setX }, + {RenderNode::Y, &RenderProperties::getY, &RenderProperties::setY }, + {RenderNode::Z, &RenderProperties::getZ, &RenderProperties::setZ }, + {RenderNode::ALPHA, &RenderProperties::getAlpha, &RenderProperties::setAlpha }, +}; + +RenderPropertyAnimator::RenderPropertyAnimator(RenderProperty property, float finalValue) + : BaseRenderNodeAnimator(finalValue) + , mPropertyAccess(&(PROPERTY_ACCESSOR_LUT[property])) { +} + +void RenderPropertyAnimator::onAttached(RenderNode* target) { + if (mPlayState == NEEDS_START + && target->isPropertyFieldDirty(mPropertyAccess->dirtyMask)) { + setStartValue((target->stagingProperties().*mPropertyAccess->getter)()); + } + (target->mutateStagingProperties().*mPropertyAccess->setter)(finalValue()); +} + +uint32_t RenderPropertyAnimator::dirtyMask() { + return mPropertyAccess->dirtyMask; +} + +float RenderPropertyAnimator::getValue(RenderNode* target) const { + return (target->properties().*mPropertyAccess->getter)(); +} + +void RenderPropertyAnimator::setValue(RenderNode* target, float value) { + (target->animatorProperties().*mPropertyAccess->setter)(value); +} + +/************************************************************ + * CanvasPropertyPrimitiveAnimator + ************************************************************/ + +CanvasPropertyPrimitiveAnimator::CanvasPropertyPrimitiveAnimator( + CanvasPropertyPrimitive* property, float finalValue) + : BaseRenderNodeAnimator(finalValue) + , mProperty(property) { +} + +float CanvasPropertyPrimitiveAnimator::getValue(RenderNode* target) const { + return mProperty->value; +} + +void CanvasPropertyPrimitiveAnimator::setValue(RenderNode* target, float value) { + mProperty->value = value; +} + +/************************************************************ + * CanvasPropertySkPaintAnimator + ************************************************************/ + +CanvasPropertyPaintAnimator::CanvasPropertyPaintAnimator( + CanvasPropertyPaint* property, PaintField field, float finalValue) + : BaseRenderNodeAnimator(finalValue) + , mProperty(property) + , mField(field) { +} + +float CanvasPropertyPaintAnimator::getValue(RenderNode* target) const { + switch (mField) { + case STROKE_WIDTH: + return mProperty->value.getStrokeWidth(); + case ALPHA: + return mProperty->value.getAlpha(); + } + LOG_ALWAYS_FATAL("Unknown field %d", (int) mField); + return -1; +} + +static uint8_t to_uint8(float value) { + int c = (int) (value + .5f); + return static_cast<uint8_t>( c < 0 ? 0 : c > 255 ? 255 : c ); +} + +void CanvasPropertyPaintAnimator::setValue(RenderNode* target, float value) { + switch (mField) { + case STROKE_WIDTH: + mProperty->value.setStrokeWidth(value); + return; + case ALPHA: + mProperty->value.setAlpha(to_uint8(value)); + return; + } + LOG_ALWAYS_FATAL("Unknown field %d", (int) mField); +} + +} /* namespace uirenderer */ +} /* namespace android */ |