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Diffstat (limited to 'libs/androidfw/include/androidfw/LoadedArsc.h')
-rw-r--r--libs/androidfw/include/androidfw/LoadedArsc.h89
1 files changed, 62 insertions, 27 deletions
diff --git a/libs/androidfw/include/androidfw/LoadedArsc.h b/libs/androidfw/include/androidfw/LoadedArsc.h
index f30b158084eb..965e2dbd2fb2 100644
--- a/libs/androidfw/include/androidfw/LoadedArsc.h
+++ b/libs/androidfw/include/androidfw/LoadedArsc.h
@@ -25,6 +25,7 @@
#include "androidfw/ByteBucketArray.h"
#include "androidfw/Chunk.h"
+#include "androidfw/Idmap.h"
#include "androidfw/ResourceTypes.h"
#include "androidfw/Util.h"
@@ -40,12 +41,18 @@ class DynamicPackageEntry {
int package_id = 0;
};
-struct LoadedArscEntry {
+struct FindEntryResult {
// A pointer to the resource table entry for this resource.
// If the size of the entry is > sizeof(ResTable_entry), it can be cast to
// a ResTable_map_entry and processed as a bag/map.
const ResTable_entry* entry = nullptr;
+ // The configuration for which the resulting entry was defined.
+ const ResTable_config* config = nullptr;
+
+ // Stores the resulting bitmask of configuration axis with which the resource value varies.
+ uint32_t type_flags = 0u;
+
// The dynamic package ID map for the package from which this resource came from.
const DynamicRefTable* dynamic_ref_table = nullptr;
@@ -62,28 +69,55 @@ struct TypeSpec;
class LoadedArsc;
class LoadedPackage {
- friend class LoadedArsc;
-
public:
+ static std::unique_ptr<const LoadedPackage> Load(const Chunk& chunk,
+ const LoadedIdmap* loaded_idmap, bool system,
+ bool load_as_shared_library);
+
+ ~LoadedPackage();
+
bool FindEntry(uint8_t type_idx, uint16_t entry_idx, const ResTable_config& config,
- LoadedArscEntry* out_entry, ResTable_config* out_selected_config,
- uint32_t* out_flags) const;
+ FindEntryResult* out_entry) const;
+
+ // Finds the entry with the specified type name and entry name. The names are in UTF-16 because
+ // the underlying ResStringPool API expects this. For now this is acceptable, but since
+ // the default policy in AAPT2 is to build UTF-8 string pools, this needs to change.
+ // Returns a partial resource ID, with the package ID left as 0x00. The caller is responsible
+ // for patching the correct package ID to the resource ID.
+ uint32_t FindEntryByName(const std::u16string& type_name, const std::u16string& entry_name) const;
// Returns the string pool where type names are stored.
- inline const ResStringPool* GetTypeStringPool() const { return &type_string_pool_; }
+ inline const ResStringPool* GetTypeStringPool() const {
+ return &type_string_pool_;
+ }
// Returns the string pool where the names of resource entries are stored.
- inline const ResStringPool* GetKeyStringPool() const { return &key_string_pool_; }
+ inline const ResStringPool* GetKeyStringPool() const {
+ return &key_string_pool_;
+ }
- inline const std::string& GetPackageName() const { return package_name_; }
+ inline const std::string& GetPackageName() const {
+ return package_name_;
+ }
- inline int GetPackageId() const { return package_id_; }
+ inline int GetPackageId() const {
+ return package_id_;
+ }
// Returns true if this package is dynamic (shared library) and needs to have an ID assigned.
- inline bool IsDynamic() const { return dynamic_; }
+ inline bool IsDynamic() const {
+ return dynamic_;
+ }
// Returns true if this package originates from a system provided resource.
- inline bool IsSystem() const { return system_; }
+ inline bool IsSystem() const {
+ return system_;
+ }
+
+ // Returns true if this package is from an overlay ApkAssets.
+ inline bool IsOverlay() const {
+ return overlay_;
+ }
// Returns the map of package name to package ID used in this LoadedPackage. At runtime, a
// package could have been assigned a different package ID than what this LoadedPackage was
@@ -101,19 +135,13 @@ class LoadedPackage {
// before being inserted into the set. This may cause some equivalent locales to de-dupe.
void CollectLocales(bool canonicalize, std::set<std::string>* out_locales) const;
- // Finds the entry with the specified type name and entry name. The names are in UTF-16 because
- // the underlying ResStringPool API expects this. For now this is acceptable, but since
- // the default policy in AAPT2 is to build UTF-8 string pools, this needs to change.
- // Returns a partial resource ID, with the package ID left as 0x00. The caller is responsible
- // for patching the correct package ID to the resource ID.
- uint32_t FindEntryByName(const std::u16string& type_name, const std::u16string& entry_name) const;
-
private:
DISALLOW_COPY_AND_ASSIGN(LoadedPackage);
- static std::unique_ptr<LoadedPackage> Load(const Chunk& chunk);
+ LoadedPackage();
- LoadedPackage() = default;
+ bool FindEntry(const util::unique_cptr<TypeSpec>& type_spec_ptr, uint16_t entry_idx,
+ const ResTable_config& config, FindEntryResult* out_entry) const;
ResStringPool type_string_pool_;
ResStringPool key_string_pool_;
@@ -122,6 +150,7 @@ class LoadedPackage {
int type_id_offset_ = 0;
bool dynamic_ = false;
bool system_ = false;
+ bool overlay_ = false;
ByteBucketArray<util::unique_cptr<TypeSpec>> type_specs_;
std::vector<DynamicPackageEntry> dynamic_package_map_;
@@ -137,27 +166,33 @@ class LoadedArsc {
// If `load_as_shared_library` is set to true, the application package (0x7f) is treated
// as a shared library (0x00). When loaded into an AssetManager, the package will be assigned an
// ID.
- static std::unique_ptr<const LoadedArsc> Load(const void* data, size_t len, bool system = false,
+ static std::unique_ptr<const LoadedArsc> Load(const StringPiece& data,
+ const LoadedIdmap* loaded_idmap = nullptr,
+ bool system = false,
bool load_as_shared_library = false);
- ~LoadedArsc();
+ // Create an empty LoadedArsc. This is used when an APK has no resources.arsc.
+ static std::unique_ptr<const LoadedArsc> CreateEmpty();
// Returns the string pool where all string resource values
// (Res_value::dataType == Res_value::TYPE_STRING) are indexed.
- inline const ResStringPool* GetStringPool() const { return &global_string_pool_; }
+ inline const ResStringPool* GetStringPool() const {
+ return &global_string_pool_;
+ }
// Finds the resource with ID `resid` with the best value for configuration `config`.
// The parameter `out_entry` will be filled with the resulting resource entry.
// The resource entry can be a simple entry (ResTable_entry) or a complex bag
// (ResTable_entry_map).
- bool FindEntry(uint32_t resid, const ResTable_config& config, LoadedArscEntry* out_entry,
- ResTable_config* selected_config, uint32_t* out_flags) const;
+ bool FindEntry(uint32_t resid, const ResTable_config& config, FindEntryResult* out_entry) const;
// Gets a pointer to the name of the package in `resid`, or nullptr if the package doesn't exist.
const LoadedPackage* GetPackageForId(uint32_t resid) const;
// Returns true if this is a system provided resource.
- inline bool IsSystem() const { return system_; }
+ inline bool IsSystem() const {
+ return system_;
+ }
// Returns a vector of LoadedPackage pointers, representing the packages in this LoadedArsc.
inline const std::vector<std::unique_ptr<const LoadedPackage>>& GetPackages() const {
@@ -168,7 +203,7 @@ class LoadedArsc {
DISALLOW_COPY_AND_ASSIGN(LoadedArsc);
LoadedArsc() = default;
- bool LoadTable(const Chunk& chunk, bool load_as_shared_library);
+ bool LoadTable(const Chunk& chunk, const LoadedIdmap* loaded_idmap, bool load_as_shared_library);
ResStringPool global_string_pool_;
std::vector<std::unique_ptr<const LoadedPackage>> packages_;