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Diffstat (limited to 'include/ui/InputTransport.h')
| -rw-r--r-- | include/ui/InputTransport.h | 336 | 
1 files changed, 336 insertions, 0 deletions
| diff --git a/include/ui/InputTransport.h b/include/ui/InputTransport.h new file mode 100644 index 000000000000..82831e29b6fc --- /dev/null +++ b/include/ui/InputTransport.h @@ -0,0 +1,336 @@ +/* + * Copyright (C) 2010 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + *      http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef _UI_INPUT_TRANSPORT_H +#define _UI_INPUT_TRANSPORT_H + +/** + * Native input transport. + * + * Uses anonymous shared memory as a whiteboard for sending input events from an + * InputPublisher to an InputConsumer and ensuring appropriate synchronization. + * One interesting feature is that published events can be updated in place as long as they + * have not yet been consumed. + * + * The InputPublisher and InputConsumer only take care of transferring event data + * over an InputChannel and sending synchronization signals.  The InputDispatcher and InputQueue + * build on these abstractions to add multiplexing and queueing. + */ + +#include <semaphore.h> +#include <ui/Input.h> +#include <utils/Errors.h> +#include <utils/PollLoop.h> +#include <utils/Timers.h> +#include <utils/RefBase.h> +#include <utils/String8.h> + +namespace android { + +/* + * An input channel consists of a shared memory buffer and a pair of pipes + * used to send input messages from an InputPublisher to an InputConsumer + * across processes.  Each channel has a descriptive name for debugging purposes. + * + * Each endpoint has its own InputChannel object that specifies its own file descriptors. + * + * The input channel is closed when all references to it are released. + */ +class InputChannel : public RefBase { +protected: +    virtual ~InputChannel(); + +public: +    InputChannel(const String8& name, int32_t ashmemFd, int32_t receivePipeFd, +            int32_t sendPipeFd); + +    /* Creates a pair of input channels and their underlying shared memory buffers +     * and pipes. +     * +     * Returns OK on success. +     */ +    static status_t openInputChannelPair(const String8& name, +            sp<InputChannel>& outServerChannel, sp<InputChannel>& outClientChannel); + +    inline String8 getName() const { return mName; } +    inline int32_t getAshmemFd() const { return mAshmemFd; } +    inline int32_t getReceivePipeFd() const { return mReceivePipeFd; } +    inline int32_t getSendPipeFd() const { return mSendPipeFd; } + +    /* Sends a signal to the other endpoint. +     * +     * Returns OK on success. +     * Returns DEAD_OBJECT if the channel's peer has been closed. +     * Other errors probably indicate that the channel is broken. +     */ +    status_t sendSignal(char signal); + +    /* Receives a signal send by the other endpoint. +     * (Should only call this after poll() indicates that the receivePipeFd has available input.) +     * +     * Returns OK on success. +     * Returns WOULD_BLOCK if there is no signal present. +     * Returns DEAD_OBJECT if the channel's peer has been closed. +     * Other errors probably indicate that the channel is broken. +     */ +    status_t receiveSignal(char* outSignal); + +private: +    String8 mName; +    int32_t mAshmemFd; +    int32_t mReceivePipeFd; +    int32_t mSendPipeFd; +}; + +/* + * Private intermediate representation of input events as messages written into an + * ashmem buffer. + */ +struct InputMessage { +    /* Semaphore count is set to 1 when the message is published. +     * It becomes 0 transiently while the publisher updates the message. +     * It becomes 0 permanently when the consumer consumes the message. +     */ +    sem_t semaphore; + +    /* Initialized to false by the publisher. +     * Set to true by the consumer when it consumes the message. +     */ +    bool consumed; + +    int32_t type; + +    struct SampleData { +        nsecs_t eventTime; +        PointerCoords coords[0]; // variable length +    }; + +    int32_t deviceId; +    int32_t source; + +    union { +        struct { +            int32_t action; +            int32_t flags; +            int32_t keyCode; +            int32_t scanCode; +            int32_t metaState; +            int32_t repeatCount; +            nsecs_t downTime; +            nsecs_t eventTime; +        } key; + +        struct { +            int32_t action; +            int32_t flags; +            int32_t metaState; +            int32_t edgeFlags; +            nsecs_t downTime; +            float xOffset; +            float yOffset; +            float xPrecision; +            float yPrecision; +            size_t pointerCount; +            int32_t pointerIds[MAX_POINTERS]; +            size_t sampleCount; +            SampleData sampleData[0]; // variable length +        } motion; +    }; + +    /* Gets the number of bytes to add to step to the next SampleData object in a motion +     * event message for a given number of pointers. +     */ +    static inline size_t sampleDataStride(size_t pointerCount) { +        return sizeof(InputMessage::SampleData) + pointerCount * sizeof(PointerCoords); +    } + +    /* Adds the SampleData stride to the given pointer. */ +    static inline SampleData* sampleDataPtrIncrement(SampleData* ptr, size_t stride) { +        return reinterpret_cast<InputMessage::SampleData*>(reinterpret_cast<char*>(ptr) + stride); +    } +}; + +/* + * Publishes input events to an anonymous shared memory buffer. + * Uses atomic operations to coordinate shared access with a single concurrent consumer. + */ +class InputPublisher { +public: +    /* Creates a publisher associated with an input channel. */ +    explicit InputPublisher(const sp<InputChannel>& channel); + +    /* Destroys the publisher and releases its input channel. */ +    ~InputPublisher(); + +    /* Gets the underlying input channel. */ +    inline sp<InputChannel> getChannel() { return mChannel; } + +    /* Prepares the publisher for use.  Must be called before it is used. +     * Returns OK on success. +     * +     * This method implicitly calls reset(). */ +    status_t initialize(); + +    /* Resets the publisher to its initial state and unpins its ashmem buffer. +     * Returns OK on success. +     * +     * Should be called after an event has been consumed to release resources used by the +     * publisher until the next event is ready to be published. +     */ +    status_t reset(); + +    /* Publishes a key event to the ashmem buffer. +     * +     * Returns OK on success. +     * Returns INVALID_OPERATION if the publisher has not been reset. +     */ +    status_t publishKeyEvent( +            int32_t deviceId, +            int32_t source, +            int32_t action, +            int32_t flags, +            int32_t keyCode, +            int32_t scanCode, +            int32_t metaState, +            int32_t repeatCount, +            nsecs_t downTime, +            nsecs_t eventTime); + +    /* Publishes a motion event to the ashmem buffer. +     * +     * Returns OK on success. +     * Returns INVALID_OPERATION if the publisher has not been reset. +     * Returns BAD_VALUE if pointerCount is less than 1 or greater than MAX_POINTERS. +     */ +    status_t publishMotionEvent( +            int32_t deviceId, +            int32_t source, +            int32_t action, +            int32_t flags, +            int32_t edgeFlags, +            int32_t metaState, +            float xOffset, +            float yOffset, +            float xPrecision, +            float yPrecision, +            nsecs_t downTime, +            nsecs_t eventTime, +            size_t pointerCount, +            const int32_t* pointerIds, +            const PointerCoords* pointerCoords); + +    /* Appends a motion sample to a motion event unless already consumed. +     * +     * Returns OK on success. +     * Returns INVALID_OPERATION if the current event is not a AMOTION_EVENT_ACTION_MOVE event. +     * Returns FAILED_TRANSACTION if the current event has already been consumed. +     * Returns NO_MEMORY if the buffer is full and no additional samples can be added. +     */ +    status_t appendMotionSample( +            nsecs_t eventTime, +            const PointerCoords* pointerCoords); + +    /* Sends a dispatch signal to the consumer to inform it that a new message is available. +     * +     * Returns OK on success. +     * Errors probably indicate that the channel is broken. +     */ +    status_t sendDispatchSignal(); + +    /* Receives the finished signal from the consumer in reply to the original dispatch signal. +     * +     * Returns OK on success. +     * Returns WOULD_BLOCK if there is no signal present. +     * Other errors probably indicate that the channel is broken. +     */ +    status_t receiveFinishedSignal(); + +private: +    sp<InputChannel> mChannel; + +    size_t mAshmemSize; +    InputMessage* mSharedMessage; +    bool mPinned; +    bool mSemaphoreInitialized; +    bool mWasDispatched; + +    size_t mMotionEventPointerCount; +    InputMessage::SampleData* mMotionEventSampleDataTail; +    size_t mMotionEventSampleDataStride; + +    status_t publishInputEvent( +            int32_t type, +            int32_t deviceId, +            int32_t source); +}; + +/* + * Consumes input events from an anonymous shared memory buffer. + * Uses atomic operations to coordinate shared access with a single concurrent publisher. + */ +class InputConsumer { +public: +    /* Creates a consumer associated with an input channel. */ +    explicit InputConsumer(const sp<InputChannel>& channel); + +    /* Destroys the consumer and releases its input channel. */ +    ~InputConsumer(); + +    /* Gets the underlying input channel. */ +    inline sp<InputChannel> getChannel() { return mChannel; } + +    /* Prepares the consumer for use.  Must be called before it is used. */ +    status_t initialize(); + +    /* Consumes the input event in the buffer and copies its contents into +     * an InputEvent object created using the specified factory. +     * This operation will block if the publisher is updating the event. +     * +     * Returns OK on success. +     * Returns INVALID_OPERATION if there is no currently published event. +     * Returns NO_MEMORY if the event could not be created. +     */ +    status_t consume(InputEventFactoryInterface* factory, InputEvent** outEvent); + +    /* Sends a finished signal to the publisher to inform it that the current message is +     * finished processing. +     * +     * Returns OK on success. +     * Errors probably indicate that the channel is broken. +     */ +    status_t sendFinishedSignal(); + +    /* Receives the dispatched signal from the publisher. +     * +     * Returns OK on success. +     * Returns WOULD_BLOCK if there is no signal present. +     * Other errors probably indicate that the channel is broken. +     */ +    status_t receiveDispatchSignal(); + +private: +    sp<InputChannel> mChannel; + +    size_t mAshmemSize; +    InputMessage* mSharedMessage; + +    void populateKeyEvent(KeyEvent* keyEvent) const; +    void populateMotionEvent(MotionEvent* motionEvent) const; +}; + +} // namespace android + +#endif // _UI_INPUT_TRANSPORT_H | 
