diff options
Diffstat (limited to 'graphics/java/android/renderscript/RenderScript.java')
-rw-r--r-- | graphics/java/android/renderscript/RenderScript.java | 215 |
1 files changed, 185 insertions, 30 deletions
diff --git a/graphics/java/android/renderscript/RenderScript.java b/graphics/java/android/renderscript/RenderScript.java index 66960bcdbebf..d5af2767bb40 100644 --- a/graphics/java/android/renderscript/RenderScript.java +++ b/graphics/java/android/renderscript/RenderScript.java @@ -83,11 +83,7 @@ public class RenderScript { native void nContextInitToClient(int con); native void nContextDeinitToClient(int con); - /** - * Name of the file that holds the object cache. - */ - private static final String CACHE_PATH = "com.android.renderscript.cache"; - static String mCachePath; + static File mCacheDir; /** * Sets the directory to use as a persistent storage for the @@ -97,11 +93,20 @@ public class RenderScript { * @param cacheDir A directory the current process can write to */ public static void setupDiskCache(File cacheDir) { - File f = new File(cacheDir, CACHE_PATH); - mCachePath = f.getAbsolutePath(); - f.mkdirs(); + // Defer creation of cache path to nScriptCCreate(). + mCacheDir = cacheDir; } + public enum ContextType { + NORMAL (0), + DEBUG (1), + PROFILE (2); + + int mID; + ContextType(int id) { + mID = id; + } + } // Methods below are wrapped to protect the non-threadsafe // lockless fifo. @@ -122,9 +127,9 @@ public class RenderScript { stencilMin, stencilPref, samplesMin, samplesPref, samplesQ, dpi); } - native int rsnContextCreate(int dev, int ver, int sdkVer); - synchronized int nContextCreate(int dev, int ver, int sdkVer) { - return rsnContextCreate(dev, ver, sdkVer); + native int rsnContextCreate(int dev, int ver, int sdkVer, int contextType); + synchronized int nContextCreate(int dev, int ver, int sdkVer, int contextType) { + return rsnContextCreate(dev, ver, sdkVer, contextType); } native void rsnContextDestroy(int con); synchronized void nContextDestroy() { @@ -157,6 +162,12 @@ public class RenderScript { rsnContextFinish(mContext); } + native void rsnContextSendMessage(int con, int id, int[] data); + synchronized void nContextSendMessage(int id, int[] data) { + validate(); + rsnContextSendMessage(mContext, id, data); + } + native void rsnContextBindRootScript(int con, int script); synchronized void nContextBindRootScript(int script) { validate(); @@ -240,10 +251,10 @@ public class RenderScript { rsnElementGetSubElements(mContext, id, IDs, names, arraySizes); } - native int rsnTypeCreate(int con, int eid, int x, int y, int z, boolean mips, boolean faces); - synchronized int nTypeCreate(int eid, int x, int y, int z, boolean mips, boolean faces) { + native int rsnTypeCreate(int con, int eid, int x, int y, int z, boolean mips, boolean faces, int yuv); + synchronized int nTypeCreate(int eid, int x, int y, int z, boolean mips, boolean faces, int yuv) { validate(); - return rsnTypeCreate(mContext, eid, x, y, z, mips, faces); + return rsnTypeCreate(mContext, eid, x, y, z, mips, faces, yuv); } native void rsnTypeGetNativeData(int con, int id, int[] typeData); synchronized void nTypeGetNativeData(int id, int[] typeData) { @@ -261,6 +272,14 @@ public class RenderScript { validate(); return rsnAllocationCreateFromBitmap(mContext, type, mip, bmp, usage); } + + native int rsnAllocationCreateBitmapBackedAllocation(int con, int type, int mip, Bitmap bmp, int usage); + synchronized int nAllocationCreateBitmapBackedAllocation(int type, int mip, Bitmap bmp, int usage) { + validate(); + return rsnAllocationCreateBitmapBackedAllocation(mContext, type, mip, bmp, usage); + } + + native int rsnAllocationCubeCreateFromBitmap(int con, int type, int mip, Bitmap bmp, int usage); synchronized int nAllocationCubeCreateFromBitmap(int type, int mip, Bitmap bmp, int usage) { validate(); @@ -289,15 +308,10 @@ public class RenderScript { validate(); rsnAllocationSyncAll(mContext, alloc, src); } - native int rsnAllocationGetSurfaceTextureID(int con, int alloc); - synchronized int nAllocationGetSurfaceTextureID(int alloc) { + native Surface rsnAllocationGetSurface(int con, int alloc); + synchronized Surface nAllocationGetSurface(int alloc) { validate(); - return rsnAllocationGetSurfaceTextureID(mContext, alloc); - } - native void rsnAllocationGetSurfaceTextureID2(int con, int alloc, SurfaceTexture st); - synchronized void nAllocationGetSurfaceTextureID2(int alloc, SurfaceTexture st) { - validate(); - rsnAllocationGetSurfaceTextureID2(mContext, alloc, st); + return rsnAllocationGetSurface(mContext, alloc); } native void rsnAllocationSetSurface(int con, int alloc, Surface sur); synchronized void nAllocationSetSurface(int alloc, Surface sur) { @@ -401,6 +415,46 @@ public class RenderScript { rsnAllocationData2D(mContext, id, xoff, yoff, mip, face, b); } + native void rsnAllocationData3D(int con, + int dstAlloc, int dstXoff, int dstYoff, int dstZoff, + int dstMip, + int width, int height, int depth, + int srcAlloc, int srcXoff, int srcYoff, int srcZoff, + int srcMip); + synchronized void nAllocationData3D(int dstAlloc, int dstXoff, int dstYoff, int dstZoff, + int dstMip, + int width, int height, int depth, + int srcAlloc, int srcXoff, int srcYoff, int srcZoff, + int srcMip) { + validate(); + rsnAllocationData3D(mContext, + dstAlloc, dstXoff, dstYoff, dstZoff, + dstMip, width, height, depth, + srcAlloc, srcXoff, srcYoff, srcZoff, srcMip); + } + + native void rsnAllocationData3D(int con, int id, int xoff, int yoff, int zoff, int mip, int w, int h, int depth, byte[] d, int sizeBytes); + synchronized void nAllocationData3D(int id, int xoff, int yoff, int zoff, int mip, int w, int h, int depth, byte[] d, int sizeBytes) { + validate(); + rsnAllocationData3D(mContext, id, xoff, yoff, zoff, mip, w, h, depth, d, sizeBytes); + } + native void rsnAllocationData3D(int con, int id, int xoff, int yoff, int zoff, int mip, int w, int h, int depth, short[] d, int sizeBytes); + synchronized void nAllocationData3D(int id, int xoff, int yoff, int zoff, int mip, int w, int h, int depth, short[] d, int sizeBytes) { + validate(); + rsnAllocationData3D(mContext, id, xoff, yoff, zoff, mip, w, h, depth, d, sizeBytes); + } + native void rsnAllocationData3D(int con, int id, int xoff, int yoff, int zoff, int mip, int w, int h, int depth, int[] d, int sizeBytes); + synchronized void nAllocationData3D(int id, int xoff, int yoff, int zoff, int mip, int w, int h, int depth, int[] d, int sizeBytes) { + validate(); + rsnAllocationData3D(mContext, id, xoff, yoff, zoff, mip, w, h, depth, d, sizeBytes); + } + native void rsnAllocationData3D(int con, int id, int xoff, int yoff, int zoff, int mip, int w, int h, int depth, float[] d, int sizeBytes); + synchronized void nAllocationData3D(int id, int xoff, int yoff, int zoff, int mip, int w, int h, int depth, float[] d, int sizeBytes) { + validate(); + rsnAllocationData3D(mContext, id, xoff, yoff, zoff, mip, w, h, depth, d, sizeBytes); + } + + native void rsnAllocationRead(int con, int id, byte[] d); synchronized void nAllocationRead(int id, byte[] d) { validate(); @@ -432,11 +486,6 @@ public class RenderScript { validate(); rsnAllocationResize1D(mContext, id, dimX); } - native void rsnAllocationResize2D(int con, int id, int dimX, int dimY); - synchronized void nAllocationResize2D(int id, int dimX, int dimY) { - validate(); - rsnAllocationResize2D(mContext, id, dimX, dimY); - } native int rsnFileA3DCreateFromAssetStream(int con, int assetStream); synchronized int nFileA3DCreateFromAssetStream(int assetStream) { @@ -503,6 +552,10 @@ public class RenderScript { } native void rsnScriptForEach(int con, int id, int slot, int ain, int aout, byte[] params); native void rsnScriptForEach(int con, int id, int slot, int ain, int aout); + native void rsnScriptForEachClipped(int con, int id, int slot, int ain, int aout, byte[] params, + int xstart, int xend, int ystart, int yend, int zstart, int zend); + native void rsnScriptForEachClipped(int con, int id, int slot, int ain, int aout, + int xstart, int xend, int ystart, int yend, int zstart, int zend); synchronized void nScriptForEach(int id, int slot, int ain, int aout, byte[] params) { validate(); if (params == null) { @@ -511,6 +564,17 @@ public class RenderScript { rsnScriptForEach(mContext, id, slot, ain, aout, params); } } + + synchronized void nScriptForEachClipped(int id, int slot, int ain, int aout, byte[] params, + int xstart, int xend, int ystart, int yend, int zstart, int zend) { + validate(); + if (params == null) { + rsnScriptForEachClipped(mContext, id, slot, ain, aout, xstart, xend, ystart, yend, zstart, zend); + } else { + rsnScriptForEachClipped(mContext, id, slot, ain, aout, params, xstart, xend, ystart, yend, zstart, zend); + } + } + native void rsnScriptInvokeV(int con, int id, int slot, byte[] params); synchronized void nScriptInvokeV(int id, int slot, byte[] params) { validate(); @@ -690,6 +754,8 @@ public class RenderScript { int mContext; @SuppressWarnings({"FieldCanBeLocal"}) MessageThread mMessageThread; + GCThread mGCThread; + Element mElement_U8; Element mElement_I8; @@ -772,6 +838,9 @@ public class RenderScript { Sampler mSampler_WRAP_NEAREST; Sampler mSampler_WRAP_LINEAR; Sampler mSampler_WRAP_LINEAR_MIP_LINEAR; + Sampler mSampler_MIRRORED_REPEAT_NEAREST; + Sampler mSampler_MIRRORED_REPEAT_LINEAR; + Sampler mSampler_MIRRORED_REPEAT_LINEAR_MIP_LINEAR; ProgramStore mProgramStore_BLEND_NONE_DEPTH_TEST; ProgramStore mProgramStore_BLEND_NONE_DEPTH_NO_DEPTH; @@ -816,6 +885,16 @@ public class RenderScript { } /** + * @hide + * + * @param id + * @param data + */ + public void sendMessage(int id, int[] data) { + nContextSendMessage(id, data); + } + + /** * Runtime error base class. An application should derive from this class * if it wishes to install an error handler. When errors occur at runtime * the fields in this class will be filled and the run method called. @@ -939,6 +1018,7 @@ public class RenderScript { mRS.mErrorCallback.mErrorNum = subID; mRS.mErrorCallback.run(); } else { + android.util.Log.e(LOG_TAG, "non fatal RS error, " + e); // Do not throw here. In these cases, we do not have // a fatal error. } @@ -958,6 +1038,49 @@ public class RenderScript { } } + static class GCThread extends Thread { + RenderScript mRS; + boolean mRun = true; + + int currentSize = 0; + final static int targetSize = 256*1024*1024; // call System.gc after 256MB of allocs + + GCThread(RenderScript rs) { + super("RSGCThread"); + mRS = rs; + + } + + public void run() { + while(mRun) { + boolean doGC = false; + synchronized(this) { + if (currentSize >= targetSize) { + doGC = true; + } + } + if (doGC == true) { + System.gc(); + } + try { + sleep(1, 0); + } catch(InterruptedException e) { + } + } + Log.d(LOG_TAG, "GCThread exiting."); + } + + public synchronized void addAllocSize(int bytes) { + currentSize += bytes; + } + + public synchronized void removeAllocSize(int bytes) { + currentSize -= bytes; + } + + } + + RenderScript(Context ctx) { if (ctx != null) { mApplicationContext = ctx.getApplicationContext(); @@ -974,22 +1097,40 @@ public class RenderScript { } /** + * @hide + */ + public static RenderScript create(Context ctx, int sdkVersion) { + return create(ctx, sdkVersion, ContextType.NORMAL); + } + + void addAllocSizeForGC(int bytes) { + mGCThread.addAllocSize(bytes); + } + + void removeAllocSizeForGC(int bytes) { + mGCThread.removeAllocSize(bytes); + } + + + /** * Create a basic RenderScript context. * * @hide * @param ctx The context. * @return RenderScript */ - public static RenderScript create(Context ctx, int sdkVersion) { + public static RenderScript create(Context ctx, int sdkVersion, ContextType ct) { RenderScript rs = new RenderScript(ctx); rs.mDev = rs.nDeviceCreate(); - rs.mContext = rs.nContextCreate(rs.mDev, 0, sdkVersion); + rs.mContext = rs.nContextCreate(rs.mDev, 0, sdkVersion, ct.mID); if (rs.mContext == 0) { throw new RSDriverException("Failed to create RS context."); } rs.mMessageThread = new MessageThread(rs); + rs.mGCThread = new GCThread(rs); rs.mMessageThread.start(); + rs.mGCThread.start(); return rs; } @@ -1000,8 +1141,20 @@ public class RenderScript { * @return RenderScript */ public static RenderScript create(Context ctx) { + return create(ctx, ContextType.NORMAL); + } + + /** + * Create a basic RenderScript context. + * + * @hide + * + * @param ctx The context. + * @return RenderScript + */ + public static RenderScript create(Context ctx, ContextType ct) { int v = ctx.getApplicationInfo().targetSdkVersion; - return create(ctx, v); + return create(ctx, v, ct); } /** @@ -1032,8 +1185,10 @@ public class RenderScript { validate(); nContextDeinitToClient(mContext); mMessageThread.mRun = false; + mGCThread.mRun = false; try { mMessageThread.join(); + mGCThread.join(); } catch(InterruptedException e) { } |