summaryrefslogtreecommitdiff
path: root/docs/html/guide/webapps
diff options
context:
space:
mode:
Diffstat (limited to 'docs/html/guide/webapps')
-rwxr-xr-xdocs/html/guide/webapps/debugging.jd2
-rw-r--r--docs/html/guide/webapps/targeting.jd2
2 files changed, 2 insertions, 2 deletions
diff --git a/docs/html/guide/webapps/debugging.jd b/docs/html/guide/webapps/debugging.jd
index a74797df3bd3..9e8e11337b73 100755
--- a/docs/html/guide/webapps/debugging.jd
+++ b/docs/html/guide/webapps/debugging.jd
@@ -92,7 +92,7 @@ expect from other web browsers.</p>
<h2 id="WebView">Using Console APIs in WebView</h2>
<p>All the console APIs shown above are also
-supported when debugging in {@link android.webkit.WebView}.
+supported when debugging in {@link android.webkit.WebView}.
If you're targeting Android 2.1 (API level 7) and higher, you must
provide a {@link android.webkit.WebChromeClient}
that implements the {@link android.webkit.WebChromeClient#onConsoleMessage(String,int,String)
diff --git a/docs/html/guide/webapps/targeting.jd b/docs/html/guide/webapps/targeting.jd
index 4a2ea1773c95..10259b115b29 100644
--- a/docs/html/guide/webapps/targeting.jd
+++ b/docs/html/guide/webapps/targeting.jd
@@ -108,7 +108,7 @@ should exactly match the device screen's width and that the ability to zoom shou
<p>When optimizing your site for mobile devices, you should usually set the width to
-{@code "device-width"} so the size fits exactly on all devices, then use CSS media queries to
+{@code "device-width"} so the size fits exactly on all devices, then use CSS media queries to
flexibly adapt layouts to suit different screen sizes.
<p class="note"><strong>Note:</strong> You should disable user scaling only when you're certain