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-rwxr-xr-xdocs/html/guide/appendix/glossary.jd50
1 files changed, 25 insertions, 25 deletions
diff --git a/docs/html/guide/appendix/glossary.jd b/docs/html/guide/appendix/glossary.jd
index a200a6c0ff0e..75a533ad9084 100755
--- a/docs/html/guide/appendix/glossary.jd
+++ b/docs/html/guide/appendix/glossary.jd
@@ -15,7 +15,7 @@ excludeFromSuggestions=true
</dd>
<dt id="dex">.dex file </dt>
- <dd>Compiled Android application code file.
+ <dd>Compiled Android application code file.
<p>Android programs are compiled into .dex (Dalvik Executable) files, which
are in turn zipped into a single .apk file on the device. .dex files can
be created by automatically translating compiled applications written in
@@ -26,7 +26,7 @@ excludeFromSuggestions=true
a string value assigned to an Intent. Action strings can be defined by Android
or by a third-party developer. For example, android.intent.action.VIEW
for a Web URL, or com.example.rumbler.SHAKE_PHONE for a custom application
- to vibrate the phone.
+ to vibrate the phone.
<p>Related: <a href="#intent">Intent</a>.</p>
</dd>
@@ -41,8 +41,8 @@ excludeFromSuggestions=true
<dt id="adb">adb</dt>
<dd>Android Debug Bridge, a command-line debugging application included with the
SDK. It provides tools to browse the device, copy tools on the device, and
- forward ports for debugging. If you are developing in Android Studio,
- adb is integrated into your development environment. See
+ forward ports for debugging. If you are developing in Android Studio,
+ adb is integrated into your development environment. See
<a href="{@docRoot}tools/help/adb.html">Android Debug Bridge</a>
for more information. </dd>
@@ -90,7 +90,7 @@ excludeFromSuggestions=true
<dt id="ddms">DDMS</dt>
<dd>Dalvik Debug Monitor Service, a GUI debugging application included
with the SDK. It provides screen capture, log dump, and process
- examination capabilities. If you are developing in Android Studio,
+ examination capabilities. If you are developing in Android Studio,
DDMS is integrated into your development environment. See <a
href="{@docRoot}tools/debugging/ddms.html">Using DDMS</a> to learn more about the program.</dd>
@@ -100,7 +100,7 @@ excludeFromSuggestions=true
is not intended to persist in the history stack, contain complex layout,
or perform complex actions. Android provides a default simple dialog for
you with optional buttons, though you can define your own dialog layout.
- The base class for dialogs is {@link android.app.Dialog Dialog}.
+ The base class for dialogs is {@link android.app.Dialog Dialog}.
<p>Related: <a href="#activity">Activity</a>.</p></dd>
<dt id="drawable">Drawable</dt>
@@ -113,7 +113,7 @@ excludeFromSuggestions=true
&mdash; xml or bitmap files that describe the image. Drawable resources
are compiled into subclasses of {@link android.graphics.drawable}. For
more information about drawables and other resources, see <a
- href="{@docRoot}guide/topics/resources/resources-i18n.html">Resources</a>.
+ href="{@docRoot}guide/topics/resources/resources-i18n.html">Resources</a>.
<p>Related: <a href="#resources">Resources</a>, <a href="#canvas">Canvas
</a></p></dd>
@@ -133,7 +133,7 @@ excludeFromSuggestions=true
based on the criteria supplied in the Intent and the Intent Filters
defined by other applications. For more information, see <a
href="{@docRoot}guide/components/intents-filters.html">Intents and
- Intent Filters</a>.
+ Intent Filters</a>.
<p>Related: <a href="#intentfilter">Intent Filter</a>, <a
href="#broadcastreceiver">Broadcast Receiver</a>.</p></dd>
@@ -147,7 +147,7 @@ excludeFromSuggestions=true
application/activity that best matches the Intent and criteria. For more
information, see <a
href="{@docRoot}guide/components/intents-filters.html">Intents and
- Intent Filters</a>.
+ Intent Filters</a>.
<p>Related: <a href="#intent">Intent</a>, <a
href="#broadcastreceiver">Broadcast Receiver</a>.</p></dd>
@@ -155,12 +155,12 @@ excludeFromSuggestions=true
<dd>An application class that listens for Intents that are broadcast,
rather than being sent to a single target application/activity. The system
delivers a broadcast Intent to all interested broadcast receivers, which
- handle the Intent sequentially.
- <p>Related: <a href="#intent">Intent</a>, <a href="#intentfilter">Intent
+ handle the Intent sequentially.
+ <p>Related: <a href="#intent">Intent</a>, <a href="#intentfilter">Intent
Filter</a>.</p> </dd>
-
+
<dt id="layoutresource">Layout Resource</dt>
- <dd>An XML file that describes the layout of an Activity screen.
+ <dd>An XML file that describes the layout of an Activity screen.
<p>Related: <a href="#resources">Resources</a></p></dd>
<dt id="manifest">Manifest File</dt>
@@ -175,15 +175,15 @@ excludeFromSuggestions=true
<dd>A resizeable bitmap resource that can be used for backgrounds or other
images on the device. See <a
href="{@docRoot}guide/topics/resources/available-resources.html#ninepatch">
- Nine-Patch Stretchable Image</a> for more information.
+ Nine-Patch Stretchable Image</a> for more information.
<p>Related: <a href="#resources">Resources</a>.</p></dd>
<dt id="opengles">OpenGL ES</dt>
<dd> Android provides OpenGL ES libraries that you can use for fast,
complex 3D images. It is harder to use than a Canvas object, but
- better for 3D objects. The {@link android.opengl} and
- {@link javax.microedition.khronos.opengles} packages expose
- OpenGL ES functionality.
+ better for 3D objects. The {@link android.opengl} and
+ {@link javax.microedition.khronos.opengles} packages expose
+ OpenGL ES functionality.
<p>Related: <a href="#canvas">Canvas</a>, <a href="#surface">Surface</a></p></dd>
<dt id="resources">Resources</dt>
@@ -205,15 +205,15 @@ excludeFromSuggestions=true
<dt id="service">Service</dt>
<dd>An object of class {@link android.app.Service} that runs in the
background (without any UI presence) to perform various persistent
- actions, such as playing music or monitoring network activity.
+ actions, such as playing music or monitoring network activity.
<p>Related: <a href="#activity">Activity</a></p></dd>
<dt id="surface">Surface</dt>
<dd>An object of type {@link android.view.Surface} representing a block of
memory that gets composited to the screen. A Surface holds a Canvas object
for drawing, and provides various helper methods to draw layers and resize
- the surface. You should not use this class directly; use
- {@link android.view.SurfaceView} instead.
+ the surface. You should not use this class directly; use
+ {@link android.view.SurfaceView} instead.
<p>Related: <a href="#canvas">Canvas</a></p></dd>
<dt id="surfaceview">SurfaceView</dt>
@@ -249,7 +249,7 @@ excludeFromSuggestions=true
windows, and so on). It receives calls from its parent object (see
viewgroup, below)to draw itself, and informs its parent object about where
and how big it would like to be (which may or may not be respected by the
- parent). For more information, see {@link android.view.View}.
+ parent). For more information, see {@link android.view.View}.
<p>Related: <a href="#viewgroup">Viewgroup</a>, <a href="#widget">Widget
</a></p></dd>
@@ -259,18 +259,18 @@ excludeFromSuggestions=true
they can be, as well as for calling each to draw itself when appropriate.
Some viewgroups are invisible and are for layout only, while others have
an intrinsic UI (for instance, a scrolling list box). Viewgroups are all
- in the {@link android.widget widget} package, but extend
- {@link android.view.ViewGroup ViewGroup}.
+ in the {@link android.widget widget} package, but extend
+ {@link android.view.ViewGroup ViewGroup}.
<p>Related: <a href="#view">View</a></p></dd>
<dt id="widget">Widget</dt>
<dd>One of a set of fully implemented View subclasses that render form
elements and other UI components, such as a text box or popup menu.
Because a widget is fully implemented, it handles measuring and drawing
- itself and responding to screen events. Widgets are all in the
+ itself and responding to screen events. Widgets are all in the
{@link android.widget} package. </dd>
- <!--
+ <!--
<dt id="panel">Panel</dt>
<dd> A panel is a concept not backed by a specific class. It is a View of
some sort that is tied in closely to a parent window, but can handle