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-rw-r--r--libs/input/Android.bp2
-rw-r--r--libs/input/PointerController.cpp136
-rw-r--r--libs/input/PointerController.h12
-rw-r--r--libs/input/SpriteController.cpp24
-rw-r--r--libs/input/SpriteController.h8
-rw-r--r--services/core/java/com/android/server/input/InputManagerService.java7
-rw-r--r--services/core/java/com/android/server/wm/InputManagerCallback.java33
-rw-r--r--services/core/jni/com_android_server_input_InputManagerService.cpp90
8 files changed, 199 insertions, 113 deletions
diff --git a/libs/input/Android.bp b/libs/input/Android.bp
index f1d9397783ed..a2e8672d6d45 100644
--- a/libs/input/Android.bp
+++ b/libs/input/Android.bp
@@ -14,7 +14,7 @@
cc_library_shared {
name: "libinputservice",
-
+ cpp_std: "c++17",
srcs: [
"PointerController.cpp",
"SpriteController.cpp",
diff --git a/libs/input/PointerController.cpp b/libs/input/PointerController.cpp
index 0a90f85cda0e..80d8e72a87e2 100644
--- a/libs/input/PointerController.cpp
+++ b/libs/input/PointerController.cpp
@@ -89,10 +89,6 @@ PointerController::PointerController(const sp<PointerControllerPolicyInterface>&
mLocked.animationPending = false;
- mLocked.displayWidth = -1;
- mLocked.displayHeight = -1;
- mLocked.displayOrientation = DISPLAY_ORIENTATION_0;
-
mLocked.presentation = PRESENTATION_POINTER;
mLocked.presentationChanged = false;
@@ -110,15 +106,6 @@ PointerController::PointerController(const sp<PointerControllerPolicyInterface>&
mLocked.lastFrameUpdatedTime = 0;
mLocked.buttonState = 0;
-
- mPolicy->loadPointerIcon(&mLocked.pointerIcon);
-
- loadResources();
-
- if (mLocked.pointerIcon.isValid()) {
- mLocked.pointerIconChanged = true;
- updatePointerLocked();
- }
}
PointerController::~PointerController() {
@@ -144,23 +131,15 @@ bool PointerController::getBounds(float* outMinX, float* outMinY,
bool PointerController::getBoundsLocked(float* outMinX, float* outMinY,
float* outMaxX, float* outMaxY) const {
- if (mLocked.displayWidth <= 0 || mLocked.displayHeight <= 0) {
+
+ if (!mLocked.viewport.isValid()) {
return false;
}
- *outMinX = 0;
- *outMinY = 0;
- switch (mLocked.displayOrientation) {
- case DISPLAY_ORIENTATION_90:
- case DISPLAY_ORIENTATION_270:
- *outMaxX = mLocked.displayHeight - 1;
- *outMaxY = mLocked.displayWidth - 1;
- break;
- default:
- *outMaxX = mLocked.displayWidth - 1;
- *outMaxY = mLocked.displayHeight - 1;
- break;
- }
+ *outMinX = mLocked.viewport.logicalLeft;
+ *outMinY = mLocked.viewport.logicalTop;
+ *outMaxX = mLocked.viewport.logicalRight - 1;
+ *outMaxY = mLocked.viewport.logicalBottom - 1;
return true;
}
@@ -231,6 +210,12 @@ void PointerController::getPosition(float* outX, float* outY) const {
*outY = mLocked.pointerY;
}
+int32_t PointerController::getDisplayId() const {
+ AutoMutex _l(mLock);
+
+ return mLocked.viewport.displayId;
+}
+
void PointerController::fade(Transition transition) {
AutoMutex _l(mLock);
@@ -355,48 +340,57 @@ void PointerController::setInactivityTimeout(InactivityTimeout inactivityTimeout
void PointerController::reloadPointerResources() {
AutoMutex _l(mLock);
- loadResources();
+ loadResourcesLocked();
+ updatePointerLocked();
+}
- if (mLocked.presentation == PRESENTATION_POINTER) {
- mLocked.additionalMouseResources.clear();
- mLocked.animationResources.clear();
- mPolicy->loadPointerIcon(&mLocked.pointerIcon);
- mPolicy->loadAdditionalMouseResources(&mLocked.additionalMouseResources,
- &mLocked.animationResources);
+/**
+ * The viewport values for deviceHeight and deviceWidth have already been adjusted for rotation,
+ * so here we are getting the dimensions in the original, unrotated orientation (orientation 0).
+ */
+static void getNonRotatedSize(const DisplayViewport& viewport, int32_t& width, int32_t& height) {
+ if (viewport.orientation == DISPLAY_ORIENTATION_90
+ || viewport.orientation == DISPLAY_ORIENTATION_270) {
+ width = viewport.deviceHeight;
+ height = viewport.deviceWidth;
+ } else {
+ width = viewport.deviceWidth;
+ height = viewport.deviceHeight;
}
-
- mLocked.presentationChanged = true;
- updatePointerLocked();
}
-void PointerController::setDisplayViewport(int32_t width, int32_t height, int32_t orientation) {
+void PointerController::setDisplayViewport(const DisplayViewport& viewport) {
AutoMutex _l(mLock);
-
- // Adjust to use the display's unrotated coordinate frame.
- if (orientation == DISPLAY_ORIENTATION_90
- || orientation == DISPLAY_ORIENTATION_270) {
- int32_t temp = height;
- height = width;
- width = temp;
+ if (viewport == mLocked.viewport) {
+ return;
}
- if (mLocked.displayWidth != width || mLocked.displayHeight != height) {
- mLocked.displayWidth = width;
- mLocked.displayHeight = height;
+ const DisplayViewport oldViewport = mLocked.viewport;
+ mLocked.viewport = viewport;
+
+ int32_t oldDisplayWidth, oldDisplayHeight;
+ getNonRotatedSize(oldViewport, oldDisplayWidth, oldDisplayHeight);
+ int32_t newDisplayWidth, newDisplayHeight;
+ getNonRotatedSize(viewport, newDisplayWidth, newDisplayHeight);
+
+ // Reset cursor position to center if size or display changed.
+ if (oldViewport.displayId != viewport.displayId
+ || oldDisplayWidth != newDisplayWidth
+ || oldDisplayHeight != newDisplayHeight) {
float minX, minY, maxX, maxY;
if (getBoundsLocked(&minX, &minY, &maxX, &maxY)) {
mLocked.pointerX = (minX + maxX) * 0.5f;
mLocked.pointerY = (minY + maxY) * 0.5f;
+ // Reload icon resources for density may be changed.
+ loadResourcesLocked();
} else {
mLocked.pointerX = 0;
mLocked.pointerY = 0;
}
fadeOutAndReleaseAllSpotsLocked();
- }
-
- if (mLocked.displayOrientation != orientation) {
+ } else if (oldViewport.orientation != viewport.orientation) {
// Apply offsets to convert from the pixel top-left corner position to the pixel center.
// This creates an invariant frame of reference that we can easily rotate when
// taking into account that the pointer may be located at fractional pixel offsets.
@@ -405,37 +399,37 @@ void PointerController::setDisplayViewport(int32_t width, int32_t height, int32_
float temp;
// Undo the previous rotation.
- switch (mLocked.displayOrientation) {
+ switch (oldViewport.orientation) {
case DISPLAY_ORIENTATION_90:
temp = x;
- x = mLocked.displayWidth - y;
+ x = oldViewport.deviceHeight - y;
y = temp;
break;
case DISPLAY_ORIENTATION_180:
- x = mLocked.displayWidth - x;
- y = mLocked.displayHeight - y;
+ x = oldViewport.deviceWidth - x;
+ y = oldViewport.deviceHeight - y;
break;
case DISPLAY_ORIENTATION_270:
temp = x;
x = y;
- y = mLocked.displayHeight - temp;
+ y = oldViewport.deviceWidth - temp;
break;
}
// Perform the new rotation.
- switch (orientation) {
+ switch (viewport.orientation) {
case DISPLAY_ORIENTATION_90:
temp = x;
x = y;
- y = mLocked.displayWidth - temp;
+ y = viewport.deviceHeight - temp;
break;
case DISPLAY_ORIENTATION_180:
- x = mLocked.displayWidth - x;
- y = mLocked.displayHeight - y;
+ x = viewport.deviceWidth - x;
+ y = viewport.deviceHeight - y;
break;
case DISPLAY_ORIENTATION_270:
temp = x;
- x = mLocked.displayHeight - y;
+ x = viewport.deviceWidth - y;
y = temp;
break;
}
@@ -444,7 +438,6 @@ void PointerController::setDisplayViewport(int32_t width, int32_t height, int32_
// and save the results.
mLocked.pointerX = x - 0.5f;
mLocked.pointerY = y - 0.5f;
- mLocked.displayOrientation = orientation;
}
updatePointerLocked();
@@ -614,11 +607,16 @@ void PointerController::removeInactivityTimeoutLocked() {
mLooper->removeMessages(mHandler, MSG_INACTIVITY_TIMEOUT);
}
-void PointerController::updatePointerLocked() {
+void PointerController::updatePointerLocked() REQUIRES(mLock) {
+ if (!mLocked.viewport.isValid()) {
+ return;
+ }
+
mSpriteController->openTransaction();
mLocked.pointerSprite->setLayer(Sprite::BASE_LAYER_POINTER);
mLocked.pointerSprite->setPosition(mLocked.pointerX, mLocked.pointerY);
+ mLocked.pointerSprite->setDisplayId(mLocked.viewport.displayId);
if (mLocked.pointerAlpha > 0) {
mLocked.pointerSprite->setAlpha(mLocked.pointerAlpha);
@@ -729,8 +727,18 @@ void PointerController::fadeOutAndReleaseAllSpotsLocked() {
}
}
-void PointerController::loadResources() {
+void PointerController::loadResourcesLocked() REQUIRES(mLock) {
mPolicy->loadPointerResources(&mResources);
+
+ if (mLocked.presentation == PRESENTATION_POINTER) {
+ mLocked.additionalMouseResources.clear();
+ mLocked.animationResources.clear();
+ mPolicy->loadPointerIcon(&mLocked.pointerIcon);
+ mPolicy->loadAdditionalMouseResources(&mLocked.additionalMouseResources,
+ &mLocked.animationResources);
+ }
+
+ mLocked.pointerIconChanged = true;
}
diff --git a/libs/input/PointerController.h b/libs/input/PointerController.h
index 7f4e5a59c9b6..a32cc42a3342 100644
--- a/libs/input/PointerController.h
+++ b/libs/input/PointerController.h
@@ -23,6 +23,7 @@
#include <vector>
#include <ui/DisplayInfo.h>
+#include <input/DisplayViewport.h>
#include <input/Input.h>
#include <PointerControllerInterface.h>
#include <utils/BitSet.h>
@@ -96,6 +97,7 @@ public:
virtual int32_t getButtonState() const;
virtual void setPosition(float x, float y);
virtual void getPosition(float* outX, float* outY) const;
+ virtual int32_t getDisplayId() const;
virtual void fade(Transition transition);
virtual void unfade(Transition transition);
@@ -106,7 +108,7 @@ public:
void updatePointerIcon(int32_t iconId);
void setCustomPointerIcon(const SpriteIcon& icon);
- void setDisplayViewport(int32_t width, int32_t height, int32_t orientation);
+ void setDisplayViewport(const DisplayViewport& viewport);
void setInactivityTimeout(InactivityTimeout inactivityTimeout);
void reloadPointerResources();
@@ -156,9 +158,7 @@ private:
size_t animationFrameIndex;
nsecs_t lastFrameUpdatedTime;
- int32_t displayWidth;
- int32_t displayHeight;
- int32_t displayOrientation;
+ DisplayViewport viewport;
InactivityTimeout inactivityTimeout;
@@ -182,7 +182,7 @@ private:
Vector<Spot*> spots;
Vector<sp<Sprite> > recycledSprites;
- } mLocked;
+ } mLocked GUARDED_BY(mLock);
bool getBoundsLocked(float* outMinX, float* outMinY, float* outMaxX, float* outMaxY) const;
void setPositionLocked(float x, float y);
@@ -207,7 +207,7 @@ private:
void fadeOutAndReleaseSpotLocked(Spot* spot);
void fadeOutAndReleaseAllSpotsLocked();
- void loadResources();
+ void loadResourcesLocked();
};
} // namespace android
diff --git a/libs/input/SpriteController.cpp b/libs/input/SpriteController.cpp
index eb2bc98ec9e9..c1868d3a94d6 100644
--- a/libs/input/SpriteController.cpp
+++ b/libs/input/SpriteController.cpp
@@ -144,13 +144,16 @@ void SpriteController::doUpdateSprites() {
}
}
- // Resize sprites if needed.
+ // Resize and/or reparent sprites if needed.
SurfaceComposerClient::Transaction t;
bool needApplyTransaction = false;
for (size_t i = 0; i < numSprites; i++) {
SpriteUpdate& update = updates.editItemAt(i);
+ if (update.state.surfaceControl == nullptr) {
+ continue;
+ }
- if (update.state.surfaceControl != NULL && update.state.wantSurfaceVisible()) {
+ if (update.state.wantSurfaceVisible()) {
int32_t desiredWidth = update.state.icon.bitmap.width();
int32_t desiredHeight = update.state.icon.bitmap.height();
if (update.state.surfaceWidth < desiredWidth
@@ -170,6 +173,12 @@ void SpriteController::doUpdateSprites() {
}
}
}
+
+ // If surface is a new one, we have to set right layer stack.
+ if (update.surfaceChanged || update.state.dirty & DIRTY_DISPLAY_ID) {
+ t.setLayerStack(update.state.surfaceControl, update.state.displayId);
+ needApplyTransaction = true;
+ }
}
if (needApplyTransaction) {
t.apply();
@@ -236,7 +245,7 @@ void SpriteController::doUpdateSprites() {
if (update.state.surfaceControl != NULL && (becomingVisible || becomingHidden
|| (wantSurfaceVisibleAndDrawn && (update.state.dirty & (DIRTY_ALPHA
| DIRTY_POSITION | DIRTY_TRANSFORMATION_MATRIX | DIRTY_LAYER
- | DIRTY_VISIBILITY | DIRTY_HOTSPOT))))) {
+ | DIRTY_VISIBILITY | DIRTY_HOTSPOT | DIRTY_DISPLAY_ID))))) {
needApplyTransaction = true;
if (wantSurfaceVisibleAndDrawn
@@ -445,6 +454,15 @@ void SpriteController::SpriteImpl::setTransformationMatrix(
}
}
+void SpriteController::SpriteImpl::setDisplayId(int32_t displayId) {
+ AutoMutex _l(mController->mLock);
+
+ if (mLocked.state.displayId != displayId) {
+ mLocked.state.displayId = displayId;
+ invalidateLocked(DIRTY_DISPLAY_ID);
+ }
+}
+
void SpriteController::SpriteImpl::invalidateLocked(uint32_t dirty) {
bool wasDirty = mLocked.state.dirty;
mLocked.state.dirty |= dirty;
diff --git a/libs/input/SpriteController.h b/libs/input/SpriteController.h
index 31e43e9b99e5..5b216f50d113 100644
--- a/libs/input/SpriteController.h
+++ b/libs/input/SpriteController.h
@@ -125,6 +125,9 @@ public:
/* Sets the sprite transformation matrix. */
virtual void setTransformationMatrix(const SpriteTransformationMatrix& matrix) = 0;
+
+ /* Sets the id of the display where the sprite should be shown. */
+ virtual void setDisplayId(int32_t displayId) = 0;
};
/*
@@ -170,6 +173,7 @@ private:
DIRTY_LAYER = 1 << 4,
DIRTY_VISIBILITY = 1 << 5,
DIRTY_HOTSPOT = 1 << 6,
+ DIRTY_DISPLAY_ID = 1 << 7,
};
/* Describes the state of a sprite.
@@ -180,7 +184,7 @@ private:
struct SpriteState {
inline SpriteState() :
dirty(0), visible(false),
- positionX(0), positionY(0), layer(0), alpha(1.0f),
+ positionX(0), positionY(0), layer(0), alpha(1.0f), displayId(ADISPLAY_ID_DEFAULT),
surfaceWidth(0), surfaceHeight(0), surfaceDrawn(false), surfaceVisible(false) {
}
@@ -193,6 +197,7 @@ private:
int32_t layer;
float alpha;
SpriteTransformationMatrix transformationMatrix;
+ int32_t displayId;
sp<SurfaceControl> surfaceControl;
int32_t surfaceWidth;
@@ -225,6 +230,7 @@ private:
virtual void setLayer(int32_t layer);
virtual void setAlpha(float alpha);
virtual void setTransformationMatrix(const SpriteTransformationMatrix& matrix);
+ virtual void setDisplayId(int32_t displayId);
inline const SpriteState& getStateLocked() const {
return mLocked.state;
diff --git a/services/core/java/com/android/server/input/InputManagerService.java b/services/core/java/com/android/server/input/InputManagerService.java
index d96b6cba119b..e7c3c7bbe21b 100644
--- a/services/core/java/com/android/server/input/InputManagerService.java
+++ b/services/core/java/com/android/server/input/InputManagerService.java
@@ -1951,6 +1951,11 @@ public class InputManagerService extends IInputManager.Stub
}
// Native callback.
+ private int getPointerDisplayId() {
+ return mWindowManagerCallbacks.getPointerDisplayId();
+ }
+
+ // Native callback.
private String[] getKeyboardLayoutOverlay(InputDeviceIdentifier identifier) {
if (!mSystemReady) {
return null;
@@ -2017,6 +2022,8 @@ public class InputManagerService extends IInputManager.Stub
KeyEvent event, int policyFlags);
public int getPointerLayer();
+
+ public int getPointerDisplayId();
}
/**
diff --git a/services/core/java/com/android/server/wm/InputManagerCallback.java b/services/core/java/com/android/server/wm/InputManagerCallback.java
index 639ed02a1e48..f9c9d33c561a 100644
--- a/services/core/java/com/android/server/wm/InputManagerCallback.java
+++ b/services/core/java/com/android/server/wm/InputManagerCallback.java
@@ -1,5 +1,6 @@
package com.android.server.wm;
+import static android.app.WindowConfiguration.WINDOWING_MODE_FREEFORM;
import static android.view.Display.DEFAULT_DISPLAY;
import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION_OVERLAY;
@@ -9,7 +10,6 @@ import static com.android.server.wm.WindowManagerDebugConfig.TAG_WM;
import android.os.Debug;
import android.os.IBinder;
import android.util.Slog;
-import android.view.InputApplicationHandle;
import android.view.KeyEvent;
import android.view.WindowManager;
@@ -204,6 +204,37 @@ final class InputManagerCallback implements InputManagerService.WindowManagerCal
+ WindowManagerService.TYPE_LAYER_OFFSET;
}
+ /** Callback to get pointer display id. */
+ @Override
+ public int getPointerDisplayId() {
+ synchronized (mService.mGlobalLock) {
+ // If desktop mode is not enabled, show on the default display.
+ if (!mService.mForceDesktopModeOnExternalDisplays) {
+ return DEFAULT_DISPLAY;
+ }
+
+ // Look for the topmost freeform display.
+ int firstExternalDisplayId = DEFAULT_DISPLAY;
+ for (int i = mService.mRoot.mChildren.size() - 1; i >= 0; --i) {
+ final DisplayContent displayContent = mService.mRoot.mChildren.get(i);
+ // Heuristic solution here. Currently when "Freeform windows" developer option is
+ // enabled we automatically put secondary displays in freeform mode and emulating
+ // "desktop mode". It also makes sense to show the pointer on the same display.
+ if (displayContent.getWindowingMode() == WINDOWING_MODE_FREEFORM) {
+ return displayContent.getDisplayId();
+ }
+
+ if (firstExternalDisplayId == DEFAULT_DISPLAY
+ && displayContent.getDisplayId() != DEFAULT_DISPLAY) {
+ firstExternalDisplayId = displayContent.getDisplayId();
+ }
+ }
+
+ // Look for the topmost non-default display
+ return firstExternalDisplayId;
+ }
+ }
+
/** Waits until the built-in input devices have been configured. */
public boolean waitForInputDevicesReady(long timeoutMillis) {
synchronized (mInputDevicesReadyMonitor) {
diff --git a/services/core/jni/com_android_server_input_InputManagerService.cpp b/services/core/jni/com_android_server_input_InputManagerService.cpp
index 43d2dcf7e0d1..bf83ca912eed 100644
--- a/services/core/jni/com_android_server_input_InputManagerService.cpp
+++ b/services/core/jni/com_android_server_input_InputManagerService.cpp
@@ -107,6 +107,7 @@ static struct {
jmethodID getLongPressTimeout;
jmethodID getPointerLayer;
jmethodID getPointerIcon;
+ jmethodID getPointerDisplayId;
jmethodID getKeyboardLayoutOverlay;
jmethodID getDeviceAlias;
jmethodID getTouchCalibrationForInputDevice;
@@ -174,15 +175,6 @@ static void loadSystemIconAsSprite(JNIEnv* env, jobject contextObj, int32_t styl
loadSystemIconAsSpriteWithPointerIcon(env, contextObj, style, &pointerIcon, outSpriteIcon);
}
-static void updatePointerControllerFromViewport(
- sp<PointerController> controller, const DisplayViewport* const viewport) {
- if (controller != nullptr && viewport != nullptr) {
- const int32_t width = viewport->logicalRight - viewport->logicalLeft;
- const int32_t height = viewport->logicalBottom - viewport->logicalTop;
- controller->setDisplayViewport(width, height, viewport->orientation);
- }
-}
-
enum {
WM_ACTION_PASS_TO_USER = 1,
};
@@ -242,6 +234,7 @@ public:
jfloatArray matrixArr);
virtual TouchAffineTransformation getTouchAffineTransformation(
const std::string& inputDeviceDescriptor, int32_t surfaceRotation);
+ virtual void updatePointerDisplay();
/* --- InputDispatcherPolicyInterface implementation --- */
@@ -314,10 +307,11 @@ private:
std::atomic<bool> mInteractive;
- void updateInactivityTimeoutLocked(const sp<PointerController>& controller);
+ void updateInactivityTimeoutLocked();
void handleInterceptActions(jint wmActions, nsecs_t when, uint32_t& policyFlags);
void ensureSpriteControllerLocked();
-
+ const DisplayViewport* findDisplayViewportLocked(int32_t displayId);
+ int32_t getPointerDisplayId();
static bool checkAndClearExceptionFromCallback(JNIEnv* env, const char* methodName);
static inline JNIEnv* jniEnv() {
@@ -391,9 +385,10 @@ bool NativeInputManager::checkAndClearExceptionFromCallback(JNIEnv* env, const c
return false;
}
-static const DisplayViewport* findInternalViewport(const std::vector<DisplayViewport>& viewports) {
- for (const DisplayViewport& v : viewports) {
- if (v.type == ViewportType::VIEWPORT_INTERNAL) {
+const DisplayViewport* NativeInputManager::findDisplayViewportLocked(int32_t displayId)
+ REQUIRES(mLock) {
+ for (const DisplayViewport& v : mLocked.viewports) {
+ if (v.displayId == displayId) {
return &v;
}
}
@@ -420,20 +415,10 @@ void NativeInputManager::setDisplayViewports(JNIEnv* env, jobjectArray viewportO
}
}
- const DisplayViewport* newInternalViewport = findInternalViewport(viewports);
- {
+ { // acquire lock
AutoMutex _l(mLock);
- const DisplayViewport* oldInternalViewport = findInternalViewport(mLocked.viewports);
- // Internal viewport has changed if there wasn't one earlier, and there is one now, or,
- // if they are different.
- const bool internalViewportChanged = (newInternalViewport != nullptr) &&
- (oldInternalViewport == nullptr || (*oldInternalViewport != *newInternalViewport));
- if (internalViewportChanged) {
- sp<PointerController> controller = mLocked.pointerController.promote();
- updatePointerControllerFromViewport(controller, newInternalViewport);
- }
mLocked.viewports = viewports;
- }
+ } // release lock
mInputManager->getReader()->requestRefreshConfiguration(
InputReaderConfiguration::CHANGE_DISPLAY_INFO);
@@ -556,13 +541,41 @@ sp<PointerControllerInterface> NativeInputManager::obtainPointerController(int32
controller = new PointerController(this, mLooper, mLocked.spriteController);
mLocked.pointerController = controller;
+ updateInactivityTimeoutLocked();
+ }
- const DisplayViewport* internalViewport = findInternalViewport(mLocked.viewports);
- updatePointerControllerFromViewport(controller, internalViewport);
+ return controller;
+}
- updateInactivityTimeoutLocked(controller);
+int32_t NativeInputManager::getPointerDisplayId() {
+ JNIEnv* env = jniEnv();
+ jint pointerDisplayId = env->CallIntMethod(mServiceObj,
+ gServiceClassInfo.getPointerDisplayId);
+ if (checkAndClearExceptionFromCallback(env, "getPointerDisplayId")) {
+ pointerDisplayId = ADISPLAY_ID_DEFAULT;
+ }
+
+ return pointerDisplayId;
+}
+
+void NativeInputManager::updatePointerDisplay() {
+ ATRACE_CALL();
+
+ jint pointerDisplayId = getPointerDisplayId();
+
+ AutoMutex _l(mLock);
+ sp<PointerController> controller = mLocked.pointerController.promote();
+ if (controller != nullptr) {
+ const DisplayViewport* viewport = findDisplayViewportLocked(pointerDisplayId);
+ if (viewport == nullptr) {
+ ALOGW("Can't find pointer display viewport, fallback to default display.");
+ viewport = findDisplayViewportLocked(ADISPLAY_ID_DEFAULT);
+ }
+
+ if (viewport != nullptr) {
+ controller->setDisplayViewport(*viewport);
+ }
}
- return controller;
}
void NativeInputManager::ensureSpriteControllerLocked() REQUIRES(mLock) {
@@ -821,16 +834,16 @@ void NativeInputManager::setSystemUiVisibility(int32_t visibility) {
if (mLocked.systemUiVisibility != visibility) {
mLocked.systemUiVisibility = visibility;
-
- sp<PointerController> controller = mLocked.pointerController.promote();
- if (controller != nullptr) {
- updateInactivityTimeoutLocked(controller);
- }
+ updateInactivityTimeoutLocked();
}
}
-void NativeInputManager::updateInactivityTimeoutLocked(const sp<PointerController>& controller)
- REQUIRES(mLock) {
+void NativeInputManager::updateInactivityTimeoutLocked() REQUIRES(mLock) {
+ sp<PointerController> controller = mLocked.pointerController.promote();
+ if (controller == nullptr) {
+ return;
+ }
+
bool lightsOut = mLocked.systemUiVisibility & ASYSTEM_UI_VISIBILITY_STATUS_BAR_HIDDEN;
controller->setInactivityTimeout(lightsOut
? PointerController::INACTIVITY_TIMEOUT_SHORT
@@ -1824,6 +1837,9 @@ int register_android_server_InputManager(JNIEnv* env) {
GET_METHOD_ID(gServiceClassInfo.getPointerIcon, clazz,
"getPointerIcon", "()Landroid/view/PointerIcon;");
+ GET_METHOD_ID(gServiceClassInfo.getPointerDisplayId, clazz,
+ "getPointerDisplayId", "()I");
+
GET_METHOD_ID(gServiceClassInfo.getKeyboardLayoutOverlay, clazz,
"getKeyboardLayoutOverlay",
"(Landroid/hardware/input/InputDeviceIdentifier;)[Ljava/lang/String;");