diff options
-rw-r--r-- | core/java/android/view/SurfaceControl.java | 38 | ||||
-rw-r--r-- | core/jni/android_view_SurfaceControl.cpp | 23 | ||||
-rw-r--r-- | services/core/java/com/android/server/wm/WindowManagerService.java | 15 |
3 files changed, 76 insertions, 0 deletions
diff --git a/core/java/android/view/SurfaceControl.java b/core/java/android/view/SurfaceControl.java index 3251127397b6..6458737d326d 100644 --- a/core/java/android/view/SurfaceControl.java +++ b/core/java/android/view/SurfaceControl.java @@ -199,6 +199,8 @@ public final class SurfaceControl implements Parcelable { private static native void nativeWriteTransactionToParcel(long nativeObject, Parcel out); private static native void nativeSetShadowRadius(long transactionObj, long nativeObject, float shadowRadius); + private static native void nativeSetGlobalShadowSettings(@Size(4) float[] ambientColor, + @Size(4) float[] spotColor, float lightPosY, float lightPosZ, float lightRadius); private final CloseGuard mCloseGuard = CloseGuard.get(); private String mName; @@ -1979,6 +1981,42 @@ public final class SurfaceControl implements Parcelable { return sc; } + private static void validateColorArg(@Size(4) float[] color) { + final String msg = "Color must be specified as a float array with" + + " four values to represent r, g, b, a in range [0..1]"; + if (color.length != 4) { + throw new IllegalArgumentException(msg); + } + for (float c:color) { + if ((c < 0.f) || (c > 1.f)) { + throw new IllegalArgumentException(msg); + } + } + } + + /** + * Sets the global configuration for all the shadows drawn by SurfaceFlinger. Shadow follows + * material design guidelines. + * + * @param ambientColor Color applied to the ambient shadow. The alpha is premultiplied. A + * float array with four values to represent r, g, b, a in range [0..1] + * @param spotColor Color applied to the spot shadow. The alpha is premultiplied. The position + * of the spot shadow depends on the light position. A float array with + * four values to represent r, g, b, a in range [0..1] + * @param lightPosY Y axis position of the light used to cast the spot shadow in pixels. + * @param lightPosZ Z axis position of the light used to cast the spot shadow in pixels. The X + * axis position is set to the display width / 2. + * @param lightRadius Radius of the light casting the shadow in pixels. + *[ + * @hide + */ + public static void setGlobalShadowSettings(@Size(4) float[] ambientColor, + @Size(4) float[] spotColor, float lightPosY, float lightPosZ, float lightRadius) { + validateColorArg(ambientColor); + validateColorArg(spotColor); + nativeSetGlobalShadowSettings(ambientColor, spotColor, lightPosY, lightPosZ, lightRadius); + } + /** * An atomic set of changes to a set of SurfaceControl. */ diff --git a/core/jni/android_view_SurfaceControl.cpp b/core/jni/android_view_SurfaceControl.cpp index f8a2744fdcb0..9f2038840c8a 100644 --- a/core/jni/android_view_SurfaceControl.cpp +++ b/core/jni/android_view_SurfaceControl.cpp @@ -491,6 +491,7 @@ static void nativeSetColor(JNIEnv* env, jclass clazz, jlong transactionObj, float* floatColors = env->GetFloatArrayElements(fColor, 0); half3 color(floatColors[0], floatColors[1], floatColors[2]); transaction->setColor(ctrl, color); + env->ReleaseFloatArrayElements(fColor, floatColors, 0); } static void nativeSetMatrix(JNIEnv* env, jclass clazz, jlong transactionObj, @@ -508,8 +509,12 @@ static void nativeSetColorTransform(JNIEnv* env, jclass clazz, jlong transaction SurfaceControl* const surfaceControl = reinterpret_cast<SurfaceControl*>(nativeObject); float* floatMatrix = env->GetFloatArrayElements(fMatrix, 0); mat3 matrix(static_cast<float const*>(floatMatrix)); + env->ReleaseFloatArrayElements(fMatrix, floatMatrix, 0); + float* floatTranslation = env->GetFloatArrayElements(fTranslation, 0); vec3 translation(floatTranslation[0], floatTranslation[1], floatTranslation[2]); + env->ReleaseFloatArrayElements(fTranslation, floatTranslation, 0); + transaction->setColorTransform(surfaceControl, matrix, translation); } @@ -1262,6 +1267,22 @@ static jlong nativeMirrorSurface(JNIEnv* env, jclass clazz, jlong mirrorOfObj) { return reinterpret_cast<jlong>(surface.get()); } +static void nativeSetGlobalShadowSettings(JNIEnv* env, jclass clazz, jfloatArray jAmbientColor, + jfloatArray jSpotColor, jfloat lightPosY, jfloat lightPosZ, jfloat lightRadius) { + sp<SurfaceComposerClient> client = SurfaceComposerClient::getDefault(); + + float* floatAmbientColor = env->GetFloatArrayElements(jAmbientColor, 0); + half4 ambientColor = half4(floatAmbientColor[0], floatAmbientColor[1], floatAmbientColor[2], + floatAmbientColor[3]); + env->ReleaseFloatArrayElements(jAmbientColor, floatAmbientColor, 0); + + float* floatSpotColor = env->GetFloatArrayElements(jSpotColor, 0); + half4 spotColor = half4(floatSpotColor[0], floatSpotColor[1], floatSpotColor[2], + floatSpotColor[3]); + env->ReleaseFloatArrayElements(jSpotColor, floatSpotColor, 0); + + client->setGlobalShadowSettings(ambientColor, spotColor, lightPosY, lightPosZ, lightRadius); +} // ---------------------------------------------------------------------------- static const JNINativeMethod sSurfaceControlMethods[] = { @@ -1416,6 +1437,8 @@ static const JNINativeMethod sSurfaceControlMethods[] = { (void*)nativeWriteTransactionToParcel }, {"nativeMirrorSurface", "(J)J", (void*)nativeMirrorSurface }, + {"nativeSetGlobalShadowSettings", "([F[FFFF)V", + (void*)nativeSetGlobalShadowSettings }, }; int register_android_view_SurfaceControl(JNIEnv* env) diff --git a/services/core/java/com/android/server/wm/WindowManagerService.java b/services/core/java/com/android/server/wm/WindowManagerService.java index 2d6d5f45e5fc..a42f2e14c71a 100644 --- a/services/core/java/com/android/server/wm/WindowManagerService.java +++ b/services/core/java/com/android/server/wm/WindowManagerService.java @@ -143,6 +143,7 @@ import android.content.pm.ApplicationInfo; import android.content.pm.PackageManager; import android.content.pm.PackageManagerInternal; import android.content.res.Configuration; +import android.content.res.TypedArray; import android.database.ContentObserver; import android.graphics.Bitmap; import android.graphics.Insets; @@ -1247,6 +1248,20 @@ public class WindowManagerService extends IWindowManager.Stub LocalServices.addService(WindowManagerInternal.class, new LocalService()); mEmbeddedWindowController = new EmbeddedWindowController(mGlobalLock); + setGlobalShadowSettings(); + } + + private void setGlobalShadowSettings() { + final TypedArray a = mContext.obtainStyledAttributes(null, R.styleable.Lighting, 0, 0); + float lightY = a.getDimension(R.styleable.Lighting_lightY, 0); + float lightZ = a.getDimension(R.styleable.Lighting_lightZ, 0); + float lightRadius = a.getDimension(R.styleable.Lighting_lightRadius, 0); + float ambientShadowAlpha = a.getFloat(R.styleable.Lighting_ambientShadowAlpha, 0); + float spotShadowAlpha = a.getFloat(R.styleable.Lighting_spotShadowAlpha, 0); + float[] ambientColor = {0.f, 0.f, 0.f, ambientShadowAlpha}; + float[] spotColor = {0.f, 0.f, 0.f, spotShadowAlpha}; + SurfaceControl.setGlobalShadowSettings(ambientColor, spotColor, lightY, lightZ, + lightRadius); } /** |