diff options
| author | Michael Chock <mchock@nvidia.com> | 2013-08-06 15:21:10 -0700 |
|---|---|---|
| committer | Andy McFadden <fadden@android.com> | 2014-03-04 09:59:30 -0800 |
| commit | b5066245365e932775ca6087cd74e53efa364642 (patch) | |
| tree | ab03359c2399f5891220ecafcdd39622d1e5d815 /rs/java/android/renderscript/Program.java | |
| parent | 210451262a2ed86c9540bd2ea2a8474374a8efb9 (diff) | |
Avoid restrictive locking around EGL calls
Do not use critical section variants of JNI array mapping operations
when making EGL calls. They impose unnecessary restrictions on the
EGL implementation that can lead to intermittent crashes. Using the
non-critical variants makes no detectable performance difference.
Change-Id: I4ef643f1a7fcdc5995538ff9d543f43f33c8e412
Diffstat (limited to 'rs/java/android/renderscript/Program.java')
0 files changed, 0 insertions, 0 deletions
