summaryrefslogtreecommitdiff
path: root/graphics/java/android/renderscript/ProgramFragmentFixedFunction.java
diff options
context:
space:
mode:
authorJooyung Han <jooyung@google.com>2020-02-22 00:46:52 +0900
committerJooyung Han <jooyung@google.com>2020-02-28 23:30:37 +0900
commitd9a228a937058ee0479d4dc180fb5f148c91a4fc (patch)
tree5d6ec79026b5cae938ceebb02e60cb7d810917dd /graphics/java/android/renderscript/ProgramFragmentFixedFunction.java
parent6c1a0895ce7ef4da95e7a967eda405f7517ba153 (diff)
use vector<uint8_t> for byte[] in AIDL
In native world, byte stream is typically represented in uint8_t[] or vector<uint8_t>. C++ backend already generates that way. This change involves NDK backend. Now NDK backend also uses vector<uint8_t> just like C++ backend. Bug: 144957764 Test: atest CtsNdkBinderTestCases Change-Id: I74bf803a3781c83c4102972f5df67312131bb879
Diffstat (limited to 'graphics/java/android/renderscript/ProgramFragmentFixedFunction.java')
0 files changed, 0 insertions, 0 deletions