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| author | Romain Guy <romainguy@google.com> | 2010-06-10 18:51:21 -0700 |
|---|---|---|
| committer | Romain Guy <romainguy@google.com> | 2010-06-10 18:51:21 -0700 |
| commit | e3924992733234fd7d7a614c165a94e0a2cd6b84 (patch) | |
| tree | ec882cbd843532657b5df2b17ab65d08ff3c7537 /docs/html/sdk/api_diff | |
| parent | 0a87ae799c50de623ed57b1caf525fe1e9b7128c (diff) | |
Refactor HardwareRenderer to allow the use of OpenGL ES 2.0.
The current OpenGL ES 2.0 HardwareRenderer will fail and does not
even attempt to create a Canvas. The next step will be to create
a new native-backed Canvas that relies on OpenGL ES 2.0 and bypasses
the current OpenGL ES 1.0 implementation done in Skia.
Change-Id: I7a8e9f87f316e9137ef191bb5609213e160eaa4c
Diffstat (limited to 'docs/html/sdk/api_diff')
0 files changed, 0 insertions, 0 deletions
