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authorRomain Guy <romainguy@google.com>2010-06-10 18:51:21 -0700
committerRomain Guy <romainguy@google.com>2010-06-10 18:51:21 -0700
commite3924992733234fd7d7a614c165a94e0a2cd6b84 (patch)
treeec882cbd843532657b5df2b17ab65d08ff3c7537 /docs/html/sdk/api_diff/5
parent0a87ae799c50de623ed57b1caf525fe1e9b7128c (diff)
Refactor HardwareRenderer to allow the use of OpenGL ES 2.0.
The current OpenGL ES 2.0 HardwareRenderer will fail and does not even attempt to create a Canvas. The next step will be to create a new native-backed Canvas that relies on OpenGL ES 2.0 and bypasses the current OpenGL ES 1.0 implementation done in Skia. Change-Id: I7a8e9f87f316e9137ef191bb5609213e160eaa4c
Diffstat (limited to 'docs/html/sdk/api_diff/5')
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