diff options
author | Adam Lesinski <adamlesinski@google.com> | 2016-10-03 16:26:28 -0700 |
---|---|---|
committer | Adam Lesinski <adamlesinski@google.com> | 2016-10-03 16:33:12 -0700 |
commit | a77685fa59a327b33e7acbcefe35e63243014cbd (patch) | |
tree | 12fe981ecd8bc19b6dda8bc5177cc0c3aa13be41 | |
parent | 1b219d06e397880e65b7af25a000954a3a39567a (diff) |
Remove unused methods from AssetManager.cpp
A lot of the vendor/locale specific code existed pre-1.0
and was reworked into the current system.
Test: refactoring CL, all code except setLocale() was not being executed.
Test: setLocale() change tested manually
Change-Id: Ifb098f9808763a6cf5fb4336e089430adc09e198
-rw-r--r-- | include/androidfw/AssetManager.h | 67 | ||||
-rw-r--r-- | libs/androidfw/AssetManager.cpp | 519 | ||||
-rw-r--r-- | tools/aapt/Command.cpp | 2 |
3 files changed, 59 insertions, 529 deletions
diff --git a/include/androidfw/AssetManager.h b/include/androidfw/AssetManager.h index 099d82eb564f..ce8d0f8e57ff 100644 --- a/include/androidfw/AssetManager.h +++ b/include/androidfw/AssetManager.h @@ -59,10 +59,7 @@ struct ResTable_config; * single instance may be shared across multiple threads, and a single * thread may have more than one instance (the latter is discouraged). * - * The purpose of the AssetManager is to create Asset objects. To do - * this efficiently it may cache information about the locations of - * files it has seen. This can be controlled with the "cacheMode" - * argument. + * The purpose of the AssetManager is to create Asset objects. * * The asset hierarchy may be examined like a filesystem, using * AssetDir objects to peruse a single directory. @@ -82,14 +79,7 @@ public: static const char* TARGET_APK_PATH; static const char* IDMAP_DIR; - typedef enum CacheMode { - CACHE_UNKNOWN = 0, - CACHE_OFF, // don't try to cache file locations - CACHE_DEFER, // construct cache as pieces are needed - //CACHE_SCAN, // scan full(!) asset hierarchy at init() time - } CacheMode; - - AssetManager(CacheMode cacheMode = CACHE_OFF); + AssetManager(); virtual ~AssetManager(void); static int32_t getGlobalCount(); @@ -126,23 +116,16 @@ public: int32_t nextAssetPath(const int32_t cookie) const; /* - * Return an asset path in the manager. 'which' must be between 0 and - * countAssetPaths(). + * Return an asset path in the manager. 'cookie' must be a non-negative value + * previously returned from addAssetPath() or nextAssetPath(). */ String8 getAssetPath(const int32_t cookie) const; /* - * Set the current locale and vendor. The locale can change during - * the lifetime of an AssetManager if the user updates the device's - * language setting. The vendor is less likely to change. - * - * Pass in NULL to indicate no preference. - */ - void setLocale(const char* locale); - void setVendor(const char* vendor); - - /* - * Choose screen orientation for resources values returned. + * Sets various device configuration parameters, like screen orientation, layout, + * size, locale, etc. + * The optional 'locale' string takes precedence over the locale within 'config' + * and must be in bcp47 format. */ void setConfiguration(const ResTable_config& config, const char* locale = NULL); @@ -215,13 +198,6 @@ public: const ResTable& getResources(bool required = true) const; /* - * Discard cached filename information. This only needs to be called - * if somebody has updated the set of "loose" files, and we want to - * discard our cached notion of what's where. - */ - void purge(void) { purgeFileNameCacheLocked(); } - - /* * Return true if the files this AssetManager references are all * up-to-date (have not been changed since it was created). If false * is returned, you will need to create a new AssetManager to get @@ -253,12 +229,8 @@ private: bool isSystemAsset; }; - Asset* openInPathLocked(const char* fileName, AccessMode mode, - const asset_path& path); Asset* openNonAssetInPathLocked(const char* fileName, AccessMode mode, const asset_path& path); - Asset* openInLocaleVendorLocked(const char* fileName, AccessMode mode, - const asset_path& path, const char* locale, const char* vendor); String8 createPathNameLocked(const asset_path& path, const char* locale, const char* vendor); String8 createPathNameLocked(const asset_path& path, const char* rootDir); @@ -278,15 +250,6 @@ private: void mergeInfoLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo, const SortedVector<AssetDir::FileInfo>* pContents); - void loadFileNameCacheLocked(void); - void fncScanLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo, - const char* dirName); - bool fncScanAndMergeDirLocked( - SortedVector<AssetDir::FileInfo>* pMergedInfo, - const asset_path& path, const char* locale, const char* vendor, - const char* dirName); - void purgeFileNameCacheLocked(void); - const ResTable* getResTable(bool required = true) const; void setLocaleLocked(const char* locale); void updateResourceParamsLocked() const; @@ -381,23 +344,9 @@ private: Vector<asset_path> mAssetPaths; char* mLocale; - char* mVendor; mutable ResTable* mResources; ResTable_config* mConfig; - - /* - * Cached data for "loose" files. This lets us avoid poking at the - * filesystem when searching for loose assets. Each entry is the - * "extended partial" path, e.g. "default/default/foo/bar.txt". The - * full set of files is present, including ".EXCLUDE" entries. - * - * We do not cache directory names. We don't retain the ".gz", - * because to our clients "foo" and "foo.gz" both look like "foo". - */ - CacheMode mCacheMode; // is the cache enabled? - bool mCacheValid; // clear when locale or vendor changes - SortedVector<AssetDir::FileInfo> mCache; }; }; // namespace android diff --git a/libs/androidfw/AssetManager.cpp b/libs/androidfw/AssetManager.cpp index 4a42e2b542c8..394a9ab30896 100644 --- a/libs/androidfw/AssetManager.cpp +++ b/libs/androidfw/AssetManager.cpp @@ -82,68 +82,64 @@ const char* AssetManager::TARGET_APK_PATH = "/system/framework/framework-res.apk const char* AssetManager::IDMAP_DIR = "/data/resource-cache"; namespace { - String8 idmapPathForPackagePath(const String8& pkgPath) - { - const char* root = getenv("ANDROID_DATA"); - LOG_ALWAYS_FATAL_IF(root == NULL, "ANDROID_DATA not set"); - String8 path(root); - path.appendPath(kResourceCache); - - char buf[256]; // 256 chars should be enough for anyone... - strncpy(buf, pkgPath.string(), 255); - buf[255] = '\0'; - char* filename = buf; - while (*filename && *filename == '/') { - ++filename; - } - char* p = filename; - while (*p) { - if (*p == '/') { - *p = '@'; - } - ++p; - } - path.appendPath(filename); - path.append("@idmap"); - return path; +String8 idmapPathForPackagePath(const String8& pkgPath) { + const char* root = getenv("ANDROID_DATA"); + LOG_ALWAYS_FATAL_IF(root == NULL, "ANDROID_DATA not set"); + String8 path(root); + path.appendPath(kResourceCache); + + char buf[256]; // 256 chars should be enough for anyone... + strncpy(buf, pkgPath.string(), 255); + buf[255] = '\0'; + char* filename = buf; + while (*filename && *filename == '/') { + ++filename; + } + char* p = filename; + while (*p) { + if (*p == '/') { + *p = '@'; + } + ++p; } + path.appendPath(filename); + path.append("@idmap"); - /* - * Like strdup(), but uses C++ "new" operator instead of malloc. - */ - static char* strdupNew(const char* str) - { - char* newStr; - int len; + return path; +} + +/* + * Like strdup(), but uses C++ "new" operator instead of malloc. + */ +static char* strdupNew(const char* str) { + char* newStr; + int len; - if (str == NULL) - return NULL; + if (str == NULL) + return NULL; - len = strlen(str); - newStr = new char[len+1]; - memcpy(newStr, str, len+1); + len = strlen(str); + newStr = new char[len+1]; + memcpy(newStr, str, len+1); - return newStr; - } + return newStr; } +} // namespace + /* * =========================================================================== * AssetManager * =========================================================================== */ -int32_t AssetManager::getGlobalCount() -{ +int32_t AssetManager::getGlobalCount() { return gCount; } -AssetManager::AssetManager(CacheMode cacheMode) - : mLocale(NULL), mVendor(NULL), - mResources(NULL), mConfig(new ResTable_config), - mCacheMode(cacheMode), mCacheValid(false) -{ +AssetManager::AssetManager() : + mLocale(NULL), mResources(NULL), mConfig(new ResTable_config) { int count = android_atomic_inc(&gCount) + 1; if (kIsDebug) { ALOGI("Creating AssetManager %p #%d\n", this, count); @@ -151,8 +147,7 @@ AssetManager::AssetManager(CacheMode cacheMode) memset(mConfig, 0, sizeof(ResTable_config)); } -AssetManager::~AssetManager(void) -{ +AssetManager::~AssetManager() { int count = android_atomic_dec(&gCount); if (kIsDebug) { ALOGI("Destroying AssetManager in %p #%d\n", this, count); @@ -163,12 +158,10 @@ AssetManager::~AssetManager(void) // don't have a String class yet, so make sure we clean up delete[] mLocale; - delete[] mVendor; } bool AssetManager::addAssetPath( - const String8& path, int32_t* cookie, bool appAsLib, bool isSystemAsset) -{ + const String8& path, int32_t* cookie, bool appAsLib, bool isSystemAsset) { AutoMutex _l(mLock); asset_path ap; @@ -343,25 +336,9 @@ String8 AssetManager::getAssetPath(const int32_t cookie) const return String8(); } -/* - * Set the current locale. Use NULL to indicate no locale. - * - * Close and reopen Zip archives as appropriate, and reset cached - * information in the locale-specific sections of the tree. - */ -void AssetManager::setLocale(const char* locale) -{ - AutoMutex _l(mLock); - setLocaleLocked(locale); -} - - void AssetManager::setLocaleLocked(const char* locale) { if (mLocale != NULL) { - /* previously set, purge cached data */ - purgeFileNameCacheLocked(); - //mZipSet.purgeLocale(); delete[] mLocale; } @@ -369,25 +346,6 @@ void AssetManager::setLocaleLocked(const char* locale) updateResourceParamsLocked(); } -/* - * Set the current vendor. Use NULL to indicate no vendor. - * - * Close and reopen Zip archives as appropriate, and reset cached - * information in the vendor-specific sections of the tree. - */ -void AssetManager::setVendor(const char* vendor) -{ - AutoMutex _l(mLock); - - if (mVendor != NULL) { - /* previously set, purge cached data */ - purgeFileNameCacheLocked(); - //mZipSet.purgeVendor(); - delete[] mVendor; - } - mVendor = strdupNew(vendor); -} - void AssetManager::setConfiguration(const ResTable_config& config, const char* locale) { AutoMutex _l(mLock); @@ -439,10 +397,6 @@ Asset* AssetManager::open(const char* fileName, AccessMode mode) LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager"); - - if (mCacheMode != CACHE_OFF && !mCacheValid) - loadFileNameCacheLocked(); - String8 assetName(kAssetsRoot); assetName.appendPath(fileName); @@ -476,10 +430,6 @@ Asset* AssetManager::openNonAsset(const char* fileName, AccessMode mode, int32_t LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager"); - - if (mCacheMode != CACHE_OFF && !mCacheValid) - loadFileNameCacheLocked(); - /* * For each top-level asset path, search for the asset. */ @@ -507,9 +457,6 @@ Asset* AssetManager::openNonAsset(const int32_t cookie, const char* fileName, Ac LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager"); - if (mCacheMode != CACHE_OFF && !mCacheValid) - loadFileNameCacheLocked(); - if (which < mAssetPaths.size()) { ALOGV("Looking for non-asset '%s' in '%s'\n", fileName, mAssetPaths.itemAt(which).path.string()); @@ -659,10 +606,6 @@ const ResTable* AssetManager::getResTable(bool required) const LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager"); } - if (mCacheMode != CACHE_OFF && !mCacheValid) { - const_cast<AssetManager*>(this)->loadFileNameCacheLocked(); - } - mResources = new ResTable(); updateResourceParamsLocked(); @@ -833,158 +776,6 @@ Asset* AssetManager::openNonAssetInPathLocked(const char* fileName, AccessMode m } /* - * Open an asset, searching for it in the directory hierarchy for the - * specified app. - * - * Pass in a NULL values for "appName" if the common app directory should - * be used. - */ -Asset* AssetManager::openInPathLocked(const char* fileName, AccessMode mode, - const asset_path& ap) -{ - Asset* pAsset = NULL; - - /* - * Try various combinations of locale and vendor. - */ - if (mLocale != NULL && mVendor != NULL) - pAsset = openInLocaleVendorLocked(fileName, mode, ap, mLocale, mVendor); - if (pAsset == NULL && mVendor != NULL) - pAsset = openInLocaleVendorLocked(fileName, mode, ap, NULL, mVendor); - if (pAsset == NULL && mLocale != NULL) - pAsset = openInLocaleVendorLocked(fileName, mode, ap, mLocale, NULL); - if (pAsset == NULL) - pAsset = openInLocaleVendorLocked(fileName, mode, ap, NULL, NULL); - - return pAsset; -} - -/* - * Open an asset, searching for it in the directory hierarchy for the - * specified locale and vendor. - * - * We also search in "app.jar". - * - * Pass in NULL values for "appName", "locale", and "vendor" if the - * defaults should be used. - */ -Asset* AssetManager::openInLocaleVendorLocked(const char* fileName, AccessMode mode, - const asset_path& ap, const char* locale, const char* vendor) -{ - Asset* pAsset = NULL; - - if (ap.type == kFileTypeDirectory) { - if (mCacheMode == CACHE_OFF) { - /* look at the filesystem on disk */ - String8 path(createPathNameLocked(ap, locale, vendor)); - path.appendPath(fileName); - - String8 excludeName(path); - excludeName.append(kExcludeExtension); - if (::getFileType(excludeName.string()) != kFileTypeNonexistent) { - /* say no more */ - //printf("+++ excluding '%s'\n", (const char*) excludeName); - return kExcludedAsset; - } - - pAsset = openAssetFromFileLocked(path, mode); - - if (pAsset == NULL) { - /* try again, this time with ".gz" */ - path.append(".gz"); - pAsset = openAssetFromFileLocked(path, mode); - } - - if (pAsset != NULL) - pAsset->setAssetSource(path); - } else { - /* find in cache */ - String8 path(createPathNameLocked(ap, locale, vendor)); - path.appendPath(fileName); - - AssetDir::FileInfo tmpInfo; - bool found = false; - - String8 excludeName(path); - excludeName.append(kExcludeExtension); - - if (mCache.indexOf(excludeName) != NAME_NOT_FOUND) { - /* go no farther */ - //printf("+++ Excluding '%s'\n", (const char*) excludeName); - return kExcludedAsset; - } - - /* - * File compression extensions (".gz") don't get stored in the - * name cache, so we have to try both here. - */ - if (mCache.indexOf(path) != NAME_NOT_FOUND) { - found = true; - pAsset = openAssetFromFileLocked(path, mode); - if (pAsset == NULL) { - /* try again, this time with ".gz" */ - path.append(".gz"); - pAsset = openAssetFromFileLocked(path, mode); - } - } - - if (pAsset != NULL) - pAsset->setAssetSource(path); - - /* - * Don't continue the search into the Zip files. Our cached info - * said it was a file on disk; to be consistent with openDir() - * we want to return the loose asset. If the cached file gets - * removed, we fail. - * - * The alternative is to update our cache when files get deleted, - * or make some sort of "best effort" promise, but for now I'm - * taking the hard line. - */ - if (found) { - if (pAsset == NULL) - ALOGD("Expected file not found: '%s'\n", path.string()); - return pAsset; - } - } - } - - /* - * Either it wasn't found on disk or on the cached view of the disk. - * Dig through the currently-opened set of Zip files. If caching - * is disabled, the Zip file may get reopened. - */ - if (pAsset == NULL && ap.type == kFileTypeRegular) { - String8 path; - - path.appendPath((locale != NULL) ? locale : kDefaultLocale); - path.appendPath((vendor != NULL) ? vendor : kDefaultVendor); - path.appendPath(fileName); - - /* check the appropriate Zip file */ - ZipFileRO* pZip = getZipFileLocked(ap); - if (pZip != NULL) { - //printf("GOT zip, checking '%s'\n", (const char*) path); - ZipEntryRO entry = pZip->findEntryByName(path.string()); - if (entry != NULL) { - //printf("FOUND in Zip file for %s/%s-%s\n", - // appName, locale, vendor); - pAsset = openAssetFromZipLocked(pZip, entry, mode, path); - pZip->releaseEntry(entry); - } - } - - if (pAsset != NULL) { - /* create a "source" name, for debug/display */ - pAsset->setAssetSource(createZipSourceNameLocked(ZipSet::getPathName(ap.path.string()), - String8(""), String8(fileName))); - } - } - - return pAsset; -} - -/* * Create a "source name" for a file from a Zip archive. */ String8 AssetManager::createZipSourceNameLocked(const String8& zipFileName, @@ -1141,9 +932,6 @@ AssetDir* AssetManager::openDir(const char* dirName) //printf("+++ openDir(%s) in '%s'\n", dirName, (const char*) mAssetBase); - if (mCacheMode != CACHE_OFF && !mCacheValid) - loadFileNameCacheLocked(); - pDir = new AssetDir; /* @@ -1204,9 +992,6 @@ AssetDir* AssetManager::openNonAssetDir(const int32_t cookie, const char* dirNam //printf("+++ openDir(%s) in '%s'\n", dirName, (const char*) mAssetBase); - if (mCacheMode != CACHE_OFF && !mCacheValid) - loadFileNameCacheLocked(); - pDir = new AssetDir; pMergedInfo = new SortedVector<AssetDir::FileInfo>; @@ -1247,74 +1032,17 @@ AssetDir* AssetManager::openNonAssetDir(const int32_t cookie, const char* dirNam bool AssetManager::scanAndMergeDirLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo, const asset_path& ap, const char* rootDir, const char* dirName) { - SortedVector<AssetDir::FileInfo>* pContents; - String8 path; - assert(pMergedInfo != NULL); - //printf("scanAndMergeDir: %s %s %s %s\n", appName, locale, vendor,dirName); - - if (mCacheValid) { - int i, start, count; - - pContents = new SortedVector<AssetDir::FileInfo>; - - /* - * Get the basic partial path and find it in the cache. That's - * the start point for the search. - */ - path = createPathNameLocked(ap, rootDir); - if (dirName[0] != '\0') - path.appendPath(dirName); + //printf("scanAndMergeDir: %s %s %s\n", ap.path.string(), rootDir, dirName); - start = mCache.indexOf(path); - if (start == NAME_NOT_FOUND) { - //printf("+++ not found in cache: dir '%s'\n", (const char*) path); - delete pContents; - return false; - } + String8 path = createPathNameLocked(ap, rootDir); + if (dirName[0] != '\0') + path.appendPath(dirName); - /* - * The match string looks like "common/default/default/foo/bar/". - * The '/' on the end ensures that we don't match on the directory - * itself or on ".../foo/barfy/". - */ - path.append("/"); - - count = mCache.size(); - - /* - * Pick out the stuff in the current dir by examining the pathname. - * It needs to match the partial pathname prefix, and not have a '/' - * (fssep) anywhere after the prefix. - */ - for (i = start+1; i < count; i++) { - if (mCache[i].getFileName().length() > path.length() && - strncmp(mCache[i].getFileName().string(), path.string(), path.length()) == 0) - { - const char* name = mCache[i].getFileName().string(); - // XXX THIS IS BROKEN! Looks like we need to store the full - // path prefix separately from the file path. - if (strchr(name + path.length(), '/') == NULL) { - /* grab it, reducing path to just the filename component */ - AssetDir::FileInfo tmp = mCache[i]; - tmp.setFileName(tmp.getFileName().getPathLeaf()); - pContents->add(tmp); - } - } else { - /* no longer in the dir or its subdirs */ - break; - } - - } - } else { - path = createPathNameLocked(ap, rootDir); - if (dirName[0] != '\0') - path.appendPath(dirName); - pContents = scanDirLocked(path); - if (pContents == NULL) - return false; - } + SortedVector<AssetDir::FileInfo>* pContents = scanDirLocked(path); + if (pContents == NULL) + return false; // if we wanted to do an incremental cache fill, we would do it here @@ -1641,153 +1369,6 @@ void AssetManager::mergeInfoLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo #endif } - -/* - * Load all files into the file name cache. We want to do this across - * all combinations of { appname, locale, vendor }, performing a recursive - * directory traversal. - * - * This is not the most efficient data structure. Also, gathering the - * information as we needed it (file-by-file or directory-by-directory) - * would be faster. However, on the actual device, 99% of the files will - * live in Zip archives, so this list will be very small. The trouble - * is that we have to check the "loose" files first, so it's important - * that we don't beat the filesystem silly looking for files that aren't - * there. - * - * Note on thread safety: this is the only function that causes updates - * to mCache, and anybody who tries to use it will call here if !mCacheValid, - * so we need to employ a mutex here. - */ -void AssetManager::loadFileNameCacheLocked(void) -{ - assert(!mCacheValid); - assert(mCache.size() == 0); - -#ifdef DO_TIMINGS // need to link against -lrt for this now - DurationTimer timer; - timer.start(); -#endif - - fncScanLocked(&mCache, ""); - -#ifdef DO_TIMINGS - timer.stop(); - ALOGD("Cache scan took %.3fms\n", - timer.durationUsecs() / 1000.0); -#endif - -#if 0 - int i; - printf("CACHED FILE LIST (%d entries):\n", mCache.size()); - for (i = 0; i < (int) mCache.size(); i++) { - printf(" %d: (%d) '%s'\n", i, - mCache.itemAt(i).getFileType(), - (const char*) mCache.itemAt(i).getFileName()); - } -#endif - - mCacheValid = true; -} - -/* - * Scan up to 8 versions of the specified directory. - */ -void AssetManager::fncScanLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo, - const char* dirName) -{ - size_t i = mAssetPaths.size(); - while (i > 0) { - i--; - const asset_path& ap = mAssetPaths.itemAt(i); - fncScanAndMergeDirLocked(pMergedInfo, ap, NULL, NULL, dirName); - if (mLocale != NULL) - fncScanAndMergeDirLocked(pMergedInfo, ap, mLocale, NULL, dirName); - if (mVendor != NULL) - fncScanAndMergeDirLocked(pMergedInfo, ap, NULL, mVendor, dirName); - if (mLocale != NULL && mVendor != NULL) - fncScanAndMergeDirLocked(pMergedInfo, ap, mLocale, mVendor, dirName); - } -} - -/* - * Recursively scan this directory and all subdirs. - * - * This is similar to scanAndMergeDir, but we don't remove the .EXCLUDE - * files, and we prepend the extended partial path to the filenames. - */ -bool AssetManager::fncScanAndMergeDirLocked( - SortedVector<AssetDir::FileInfo>* pMergedInfo, - const asset_path& ap, const char* locale, const char* vendor, - const char* dirName) -{ - SortedVector<AssetDir::FileInfo>* pContents; - String8 partialPath; - String8 fullPath; - - // XXX This is broken -- the filename cache needs to hold the base - // asset path separately from its filename. - - partialPath = createPathNameLocked(ap, locale, vendor); - if (dirName[0] != '\0') { - partialPath.appendPath(dirName); - } - - fullPath = partialPath; - pContents = scanDirLocked(fullPath); - if (pContents == NULL) { - return false; // directory did not exist - } - - /* - * Scan all subdirectories of the current dir, merging what we find - * into "pMergedInfo". - */ - for (int i = 0; i < (int) pContents->size(); i++) { - if (pContents->itemAt(i).getFileType() == kFileTypeDirectory) { - String8 subdir(dirName); - subdir.appendPath(pContents->itemAt(i).getFileName()); - - fncScanAndMergeDirLocked(pMergedInfo, ap, locale, vendor, subdir.string()); - } - } - - /* - * To be consistent, we want entries for the root directory. If - * we're the root, add one now. - */ - if (dirName[0] == '\0') { - AssetDir::FileInfo tmpInfo; - - tmpInfo.set(String8(""), kFileTypeDirectory); - tmpInfo.setSourceName(createPathNameLocked(ap, locale, vendor)); - pContents->add(tmpInfo); - } - - /* - * We want to prepend the extended partial path to every entry in - * "pContents". It's the same value for each entry, so this will - * not change the sorting order of the vector contents. - */ - for (int i = 0; i < (int) pContents->size(); i++) { - const AssetDir::FileInfo& info = pContents->itemAt(i); - pContents->editItemAt(i).setFileName(partialPath.appendPathCopy(info.getFileName())); - } - - mergeInfoLocked(pMergedInfo, pContents); - delete pContents; - return true; -} - -/* - * Trash the cache. - */ -void AssetManager::purgeFileNameCacheLocked(void) -{ - mCacheValid = false; - mCache.clear(); -} - /* * =========================================================================== * AssetManager::SharedZip diff --git a/tools/aapt/Command.cpp b/tools/aapt/Command.cpp index fb1370ef8bb5..9b62e14d96a2 100644 --- a/tools/aapt/Command.cpp +++ b/tools/aapt/Command.cpp @@ -1281,7 +1281,7 @@ int doDump(Bundle* bundle) const size_t NL = locales.size(); for (size_t i=0; i<NL; i++) { const char* localeStr = locales[i].string(); - assets.setLocale(localeStr != NULL ? localeStr : ""); + assets.setConfiguration(config, localeStr != NULL ? localeStr : ""); String8 llabel = AaptXml::getResolvedAttribute(res, tree, LABEL_ATTR, &error); if (llabel != "") { |