diff options
author | Danny Lin <danny@kdrag0n.dev> | 2021-10-05 21:01:12 -0700 |
---|---|---|
committer | alk3pInjection <webmaster@raspii.tech> | 2022-01-26 11:42:56 +0800 |
commit | 2b27897191f5188054329737bf4f37c2a832cb2b (patch) | |
tree | 32f09f2939841ac14ce62d27942c0fa10f1141d8 | |
parent | 9f4f6485232177cc064e0f3ef324e152df615d42 (diff) |
SystemUI: Reduce scrim color animation duration to 375 ms
The 2-second scrim color animation is far too long in contrast to the
dark theme QS tile's state animation, and it's long enough to be
something that users have to wait and watch.
Reduce the duration to 375 ms, following Launcher3's activity theme
cross-fade duration, which is much more reasonable.
Change-Id: Id74e3d266f2cdc14d0f5c87f7650d5be730cdb67
-rw-r--r-- | packages/SystemUI/src/com/android/systemui/scrim/ScrimDrawable.java | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/packages/SystemUI/src/com/android/systemui/scrim/ScrimDrawable.java b/packages/SystemUI/src/com/android/systemui/scrim/ScrimDrawable.java index 3c6ab34733e5..20deddb4379e 100644 --- a/packages/SystemUI/src/com/android/systemui/scrim/ScrimDrawable.java +++ b/packages/SystemUI/src/com/android/systemui/scrim/ScrimDrawable.java @@ -39,7 +39,7 @@ import com.android.internal.graphics.ColorUtils; */ public class ScrimDrawable extends Drawable { private static final String TAG = "ScrimDrawable"; - private static final long COLOR_ANIMATION_DURATION = 2000; + private static final long COLOR_ANIMATION_DURATION = 375; private final Paint mPaint; private int mAlpha = 255; |