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authorDanny Lin <danny@kdrag0n.dev>2020-09-19 21:22:28 -0700
committeralk3pInjection <webmaster@raspii.tech>2021-09-27 21:17:05 +0800
commitd0315a100cff255cbbe4efccca84ce401f40a5dc (patch)
tree5dcfc65ba8d41ac63b38e7e0ef72a10a87d98e6d
parent11c1460942d1b55c8fba3bd9b557bf24f4e8e2a7 (diff)
[ProtonAOSP][rvc] GlobalScreenshot: Reduce screenshot dismiss delay to 3 seconds
2 seconds is more than enough for most cases. Keeping the overlay around for too long forces the user to dismiss it manually, which is a regression compared to the old screenshot notification UI. Change-Id: I5644a055d1285d390d77430670fd6f43862c9608 Signed-off-by: Pranav Vashi <neobuddy89@gmail.com>
-rw-r--r--packages/SystemUI/src/com/android/systemui/screenshot/GlobalScreenshot.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/packages/SystemUI/src/com/android/systemui/screenshot/GlobalScreenshot.java b/packages/SystemUI/src/com/android/systemui/screenshot/GlobalScreenshot.java
index abd2d42f7533..eec28e2fac6f 100644
--- a/packages/SystemUI/src/com/android/systemui/screenshot/GlobalScreenshot.java
+++ b/packages/SystemUI/src/com/android/systemui/screenshot/GlobalScreenshot.java
@@ -187,7 +187,7 @@ public class GlobalScreenshot implements ViewTreeObserver.OnComputeInternalInset
private static final long SCREENSHOT_DISMISS_ALPHA_OFFSET_MS = 50; // delay before starting fade
private static final float SCREENSHOT_ACTIONS_START_SCALE_X = .7f;
private static final float ROUNDED_CORNER_RADIUS = .05f;
- private static final int SCREENSHOT_CORNER_DEFAULT_TIMEOUT_MILLIS = 6000;
+ private static final int SCREENSHOT_CORNER_DEFAULT_TIMEOUT_MILLIS = 3000;
private static final int MESSAGE_CORNER_TIMEOUT = 2;
private final Interpolator mAccelerateInterpolator = new AccelerateInterpolator();