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authorAndroid Build Coastguard Worker <android-build-coastguard-worker@google.com>2023-06-22 16:50:53 +0000
committerAndroid Build Coastguard Worker <android-build-coastguard-worker@google.com>2023-06-22 16:50:53 +0000
commit235763bda6aa1156e3bbd2d7f7f17da3e01226cd (patch)
tree7a386e75a5d0bd6ac9a2f3527857e8c876dd2dda
parentbe2f58366a4ae12008788982054759fbee2b4c05 (diff)
parent8513c5c04b5962bff7e6e2c5ddf4b086a3a16110 (diff)
Snap for 10316917 from 8513c5c04b5962bff7e6e2c5ddf4b086a3a16110 to tm-platform-release
Change-Id: I6e96052347551a3dced58803b2c141ed551bc84c
-rw-r--r--services/audiopolicy/service/AudioPolicyInterfaceImpl.cpp21
1 files changed, 21 insertions, 0 deletions
diff --git a/services/audiopolicy/service/AudioPolicyInterfaceImpl.cpp b/services/audiopolicy/service/AudioPolicyInterfaceImpl.cpp
index 04aeabaa01..140cabb808 100644
--- a/services/audiopolicy/service/AudioPolicyInterfaceImpl.cpp
+++ b/services/audiopolicy/service/AudioPolicyInterfaceImpl.cpp
@@ -793,8 +793,29 @@ Status AudioPolicyService::startInput(int32_t portIdAidl)
Mutex::Autolock _l(mLock);
+ ALOGW_IF(client->silenced, "startInput on silenced input for port %d, uid %d. Unsilencing.",
+ portIdAidl,
+ client->attributionSource.uid);
+
+ if (client->active) {
+ ALOGE("Client should never be active before startInput. Uid %d port %d",
+ client->attributionSource.uid, portId);
+ finishRecording(client->attributionSource, client->attributes.source);
+ return binderStatusFromStatusT(INVALID_OPERATION);
+ }
+
+ // Force the possibly silenced client to be unsilenced since we just called
+ // startRecording (i.e. we have assumed it is unsilenced).
+ // At this point in time, the client is inactive, so no calls to appops are sent in
+ // setAppState_l.
+ // This ensures existing clients have the same behavior as new clients (starting unsilenced).
+ // TODO(b/282076713)
+ setAppState_l(client, APP_STATE_TOP);
+
client->active = true;
client->startTimeNs = systemTime();
+ // This call updates the silenced state, and since we are active, appropriately notifies appops
+ // if we silence the track.
updateUidStates_l();
status_t status;